Player Matchup

Hades
Hades
Dzaster33
Hades
Level 5
God Stats
1W - 3L
1,302 SR
Queue Stats
10W - 13L
1,435 Elo+
Solo
Erlang Shen
Erlang Shen
IcyKeyes
Erlang Shen
Level 28
God Stats
3W - 7L
1,403 SR
Queue Stats
54W - 56L
1,459 Elo+
Solo
Izanami
Izanami
OneNightWolf3
Izanami
Level 17
God Stats
9W - 7L
1,655 SR
Queue Stats
73W - 60L
1,573 Elo+
Solo
Freya
Freya
SCHIMPFY1
Freya
Level 27
God Stats
18W - 8L
1,592 SR
Queue Stats
265W - 202L
1,673 Elo+
Solo
Ymir
Ymir
legible_protein8
Ymir
Level 28
God Stats
4W - 3L
1,503 SR
Queue Stats
113W - 124L
1,510 Elo+
Solo
Team Averages
Level 21
1,491 SR
1,530 Elo+

VS

Team Averages
Level 24
1,567 SR
1,566 Elo+
Artemis
Artemis
DreamKillerPR87
Artemis
Level 13
God Stats
1W - 1L
1,549 SR
Queue Stats
18W - 18L
1,605 Elo+
Party 1
Khepri
Khepri
Great_Bear_EZ
Khepri
Level 24
God Stats
3W - 7L
1,216 SR
Queue Stats
62W - 65L
1,591 Elo+
Party 1
Fenrir
Fenrir
ThatLiqTalk
Fenrir
Level 27
God Stats
4W - 3L
1,500 SR
Queue Stats
269W - 254L
1,496 Elo+
Solo
Ra
Ra
Velincityz
Ra
Level 27
God Stats
5W - 3L
1,827 SR
Queue Stats
14W - 15L
1,611 Elo+
Solo
Mulan
Mulan
passing-fire1
Mulan
Level 29
God Stats
11W - 5L
1,741 SR
Queue Stats
75W - 68L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Dzaster33
Hades
15
1 / 5 / 3
9,350
445
5,115
12,972
6,023
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erlang Shen
IcyKeyes
Erlang Shen
19
5 / 3 / 5
11,590
552
12,191
14,902
7,842
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
16
4 / 5 / 10
10,739
511
10,923
12,297
4,158
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Freya
SCHIMPFY1
Freya
20
10 / 3 / 5
12,788
609
19,778
18,612
7,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 8 / 9
9,245
440
8,738
22,229
13,631
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 7 / 3
10,525
501
12,880
12,438
5,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 3 / 9
9,300
443
6,937
13,728
12,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
16
6 / 2 / 7
10,474
499
13,756
16,346
7,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

17
7 / 6 / 4
10,973
523
13,326
14,328
6,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 5 / 3
9,322
444
7,174
19,113
15,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
50
23
Kills
24
24
Deaths
23
32
Assists
26
Player
Kills
Deaths
Assists
KDA
L
6
7
3
1.07
W
Hades
Dzaster33
Hades
1
5
3
0.5
L
4
3
9
2.83
W
Erlang Shen
IcyKeyes
Erlang Shen
5
3
5
2.5
W
Izanami
4
5
10
1.8
W
Freya
SCHIMPFY1
Freya
10
3
5
4.17
L
Fenrir
6
2
7
4.75
L
7
6
4
1.5
W
3
8
9
0.94
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,745
Damage
54,073
81,012
Taken
75,953
39,421
Mitigated
47,038
28,695
Healing
21,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,880
7,036
0
2,770
12,438
5,582
927
2,209
10,229
0
70,020
W
Hades
Dzaster33
Hades
5,115
625
170
4,002
12,972
6,023
673
2,434
10,308
42,708
0
L
6,937
1,874
0
3,322
13,728
12,100
0
8,464
5,264
19,123
0
W
Erlang Shen
IcyKeyes
Erlang Shen
12,191
6,165
0
5,386
14,902
7,842
0
2,500
12,144
0
69,774
W
Izanami
10,923
7,141
0
3,401
12,297
4,158
2,003
1,857
10,378
0
80,385
W
Freya
SCHIMPFY1
Freya
19,778
5,429
0
9,954
18,612
7,767
206
5,732
12,443
108,382
0
L
Fenrir
13,756
3,663
0
5,371
16,346
7,382
0
6,794
9,552
0
67,205
L
13,326
2,552
2,046
4,254
14,328
6,894
369
9,424
4,904
67,415
0
W
8,738
2,484
0
5,782
22,229
13,631
34
6,915
15,068
28,961
0
L
7,174
1,864
0
3,284
19,113
15,080
794
6,740
12,373
0
46,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,712
Gold Earned
50,594
509
Minions Killed
447
0
Camps Cleared
0
1,849,057
Distance Traveled
1,857,159
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,525
501
108
5
0
307,075
0
W
Hades
9,350
445
68
3
0
334,503
1
L
Khepri
9,300
443
20
1
0
330,278
0
W
Erlang Shen
11,590
552
119
6
0
389,804
0
W
Izanami
10,739
511
130
6
0
381,749
3
W
Freya
12,788
609
151
7
0
372,287
0
L
Fenrir
10,474
499
103
5
0
458,317
3
L
Ra
10,973
523
132
6
0
398,156
1
W
Ymir
9,245
440
41
2
0
370,714
0
L
Mulan
9,322
444
84
4
0
363,333
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role