Player Matchup

Set
Set
AFK_Frozzy
Set
Level 7
God Stats
5W - 12L
1,242 SR
Queue Stats
265W - 360L
1,202 Elo+
Solo
Bellona
Bellona
Alvinho27
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Arachne
Arachne
TobalMV
Arachne
Level 14
God Stats
53W - 45L
1,636 SR
Queue Stats
120W - 132L
1,320 Elo+
Solo
Ra
Ra
arthur_salles20
Ra
Level 10
God Stats
2W - 2L
1,514 SR
Queue Stats
4W - 9L
1,247 Elo+
Solo
Apollo
Apollo
vKleeD-
Apollo
Level 24
God Stats
43W - 58L
1,703 SR
Queue Stats
95W - 176L
1,306 Elo+
Solo
Team Averages
Level 12
1,519 SR
1,315 Elo+

VS

Team Averages
Level 15
1,472 SR
1,446 Elo+
Merlin
Merlin
KirandoAkira
Merlin
Level 18
God Stats
19W - 28L
1,286 SR
Queue Stats
71W - 98L
1,189 Elo+
Party 1
Artemis
Artemis
RemnantDelusion
Artemis
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 13L
1,644 Elo+
Party 2
Aphrodite
Aphrodite
RuyXD
Aphrodite
Level 3
God Stats
2W - 1L
1,692 SR
Queue Stats
9W - 12L
1,644 Elo+
Party 2
Achilles
Achilles
VlaaroSveen
Achilles
Level 23
God Stats
22W - 18L
1,532 SR
Queue Stats
110W - 98L
1,399 Elo+
Party 1
Fenrir
Fenrir
olivia12
Fenrir
Level 29
God Stats
18W - 22L
1,351 SR
Queue Stats
449W - 503L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 7 / 0
5,395
317
735
11,773
3,183
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bellona
Alvinho27
Bellona
11
0 / 11 / 3
7,201
424
2,458
12,476
8,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
TobalMV
Arachne
14
5 / 5 / 1
8,568
504
8,163
17,236
7,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 7 / 1
6,737
396
1,210
8,268
2,407
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
vKleeD-
Apollo
11
4 / 6 / 0
7,782
458
6,810
16,001
5,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
2 / 3 / 5
9,033
531
4,203
5,255
2,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
9 / 4 / 9
9,323
548
16,611
12,262
6,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
RuyXD
Aphrodite
13
1 / 1 / 14
8,708
512
4,384
5,131
3,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
VlaaroSveen
Achilles
13
14 / 2 / 3
9,253
544
9,438
10,664
8,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
olivia12
Fenrir
17
6 / 0 / 2
10,033
590
6,371
10,288
5,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
65
10
Kills
32
36
Deaths
10
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
L
Bellona
Alvinho27
Bellona
0
11
3
0.14
W
Merlin
2
3
5
1.5
W
9
4
9
3.38
W
Aphrodite
RuyXD
Aphrodite
1
1
14
8
L
Arachne
TobalMV
Arachne
5
5
1
1.1
W
Achilles
VlaaroSveen
Achilles
14
2
3
7.75
L
1
7
1
0.21
W
Fenrir
olivia12
Fenrir
6
0
2
7
L
Apollo
vKleeD-
Apollo
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,376
Damage
41,007
65,754
Taken
43,600
27,112
Mitigated
25,983
10,356
Healing
15,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
735
335
0
0
11,773
3,183
0
826
10,923
0
15,399
L
Bellona
Alvinho27
Bellona
2,458
1,044
0
384
12,476
8,521
78
775
11,681
0
28,718
W
Merlin
4,203
541
0
893
5,255
2,069
783
121
5,134
50,331
0
W
16,611
9,011
0
118
12,262
6,176
4,460
0
12,262
0
75,854
W
Aphrodite
RuyXD
Aphrodite
4,384
1,351
4,925
3,205
5,131
3,785
1,775
0
5,131
13,569
0
L
Arachne
TobalMV
Arachne
8,163
5,209
159
5,025
17,236
7,971
1,022
2,769
14,429
0
33,933
W
Achilles
VlaaroSveen
Achilles
9,438
1,933
0
3,178
10,664
8,036
0
655
10,009
0
39,637
L
1,210
160
172
508
8,268
2,407
141
634
7,436
19,119
0
W
Fenrir
olivia12
Fenrir
6,371
2,590
0
2,916
10,288
5,917
704
434
9,854
0
64,728
L
Apollo
vKleeD-
Apollo
6,810
4,012
0
4,108
16,001
5,030
0
3,191
12,698
0
33,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,683
Gold Earned
46,350
219
Minions Killed
440
0
Camps Cleared
0
1,326,046
Distance Traveled
1,568,571
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,395
317
16
1
0
248,405
0
L
Bellona
7,201
424
47
3
0
278,321
1
W
Merlin
9,033
531
108
6
0
296,518
0
W
Artemis
9,323
548
117
7
0
272,810
3
W
Aphrodite
8,708
512
19
1
0
340,604
0
L
Arachne
8,568
504
59
3
0
311,208
1
W
Achilles
9,253
544
63
4
0
336,135
6
L
Ra
6,737
396
35
2
0
225,405
0
W
Fenrir
10,033
590
133
8
0
322,504
1
L
Apollo
7,782
458
62
4
0
262,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role