Player Matchup

Merlin
Merlin
DCHauk
Merlin
Level 87
God Stats
0W - 2L
1,486 SR
Queue Stats
11W - 32L
1,245 Elo+
Party 2
Mercury
Mercury
FireFox2893
Mercury
Level 6
God Stats
0W - 3L
1,258 SR
Queue Stats
0W - 6L
1,094 Elo+
Party 2
Danzaburou
Danzaburou
NJxPATAR
Danzaburou
Level 18
God Stats
1W - 1L
1,414 SR
Queue Stats
8W - 6L
1,500 Elo+
Solo
Team Averages
Level 37
1,386 SR
1,280 Elo+

VS

Team Averages
Level 21
1,438 SR
1,261 Elo+
Scylla
Scylla
IAmTwinkie
Scylla
Level 13
God Stats
3W - 5L
1,500 SR
Queue Stats
55W - 91L
1,267 Elo+
Solo
Odin
Odin
Michaaud
Odin
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,258 Elo+
Party 1
Medusa
Medusa
Morabzz
Medusa
Level 10
God Stats
1W - 2L
1,315 SR
Queue Stats
1W - 4L
1,258 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DCHauk
Merlin
13
3 / 8 / 2
11,199
622
13,409
13,436
5,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mercury
FireFox2893
Mercury
12
2 / 11 / 3
10,714
595
6,438
15,341
5,751
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
NJxPATAR
Danzaburou
16
5 / 6 / 4
12,792
711
7,806
15,131
5,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
IAmTwinkie
Scylla
16
8 / 4 / 9
12,397
689
8,412
10,207
3,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
17
15 / 4 / 8
14,366
798
19,055
14,570
7,830
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
Morabzz
Medusa
15
2 / 2 / 15
11,444
636
10,589
11,799
6,472
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
57
10
Kills
25
25
Deaths
10
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Merlin
DCHauk
Merlin
3
8
2
0.5
L
Mercury
FireFox2893
Mercury
2
11
3
0.32
W
Scylla
IAmTwinkie
Scylla
8
4
9
3.13
W
Odin
15
4
8
4.75
W
Medusa
Morabzz
Medusa
2
2
15
4.75
L
Danzaburou
NJxPATAR
Danzaburou
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,653
Damage
38,056
43,908
Taken
36,576
16,672
Mitigated
17,609
3,515
Healing
7,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
DCHauk
Merlin
13,409
652
0
1,472
13,436
5,315
90
1,999
11,389
53,617
0
L
Mercury
FireFox2893
Mercury
6,438
4,349
0
0
15,341
5,751
284
2,886
12,173
0
11,837
W
Scylla
IAmTwinkie
Scylla
8,412
85
0
807
10,207
3,307
1,381
3,498
6,709
39,007
0
W
Odin
19,055
4,625
441
4,887
14,570
7,830
544
5,951
8,619
0
67,798
W
Medusa
Morabzz
Medusa
10,589
3,245
684
1,116
11,799
6,472
1,096
4,052
7,747
0
39,441
L
Danzaburou
NJxPATAR
Danzaburou
7,806
2,103
0
2,043
15,131
5,606
1,097
2,967
11,894
0
42,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,705
Gold Earned
38,207
151
Minions Killed
186
0
Camps Cleared
0
827,269
Distance Traveled
905,248
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,199
622
65
4
0
263,174
0
L
Mercury
10,714
595
20
1
0
290,522
0
W
Scylla
12,397
689
61
3
0
285,843
0
W
Odin
14,366
798
64
4
0
344,360
0
W
Medusa
11,444
636
61
3
0
275,045
2
L
Danzaburou
12,792
711
66
4
0
273,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role