Player Matchup

Danzaburou
Danzaburou
AlbinoSpooby
Danzaburou
Level 82
God Stats
6W - 6L
1,500 SR
Queue Stats
500W - 494L
1,589 Elo+
Party 1
Mercury
Mercury
Deadeye15015
Mercury
Level 105
God Stats
1W - 5L
1,756 SR
Queue Stats
88W - 108L
1,615 Elo+
Party 1
Zhong Kui
Zhong Kui
Gonadicus
Zhong Kui
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
310W - 341L
1,461 Elo+
Party 1
Cerberus
Cerberus
McClappinCheeks
Cerberus
Level 90
God Stats
6W - 11L
1,541 SR
Queue Stats
233W - 250L
1,421 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Peendemic
Tsukuyomi
Level 121
God Stats
13W - 20L
1,703 SR
Queue Stats
506W - 528L
1,587 Elo+
Party 1
Team Averages
Level 98
1,600 SR
1,535 Elo+

VS

Team Averages
Level 88
1,563 SR
1,478 Elo+
Sol
Sol
NitotheUnsent
Sol
Level 59
God Stats
3W - 1L
1,500 SR
Queue Stats
54W - 60L
1,448 Elo+
Party 2
Ymir
Ymir
PhartSuckerbrrg
Ymir
Level 69
God Stats
19W - 15L
1,594 SR
Queue Stats
333W - 351L
1,496 Elo+
Solo
Chaac
Chaac
ZbZbb
Chaac
Level 107
God Stats
26W - 28L
1,555 SR
Queue Stats
94W - 102L
1,489 Elo+
Party 2
Hades
Hades
ZombieWolf
Hades
Level 62
God Stats
3W - 2L
1,668 SR
Queue Stats
46W - 56L
1,458 Elo+
Party 2
Izanami
Izanami
darkcrittercub
Izanami
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlbinoSpooby
Danzaburou
9
2 / 4 / 4
5,612
510
4,710
7,007
2,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
Deadeye15015
Mercury
10
2 / 5 / 3
5,845
531
3,739
8,784
2,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
Gonadicus
Zhong Kui
8
0 / 6 / 0
4,849
441
3,148
6,780
3,516
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
9
4 / 2 / 3
6,089
554
4,831
7,823
5,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Peendemic
Tsukuyomi
12
2 / 1 / 1
6,776
616
5,050
7,053
3,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 4
6,598
600
5,751
6,879
1,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
3 / 3 / 5
6,044
549
4,057
8,502
4,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
ZbZbb
Chaac
13
8 / 0 / 6
7,540
685
9,770
7,288
3,426
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
12
1 / 2 / 1
6,741
613
4,109
8,401
4,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
4 / 1 / 5
6,598
600
4,015
5,584
1,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
10
Kills
18
18
Deaths
10
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AlbinoSpooby
Danzaburou
2
4
4
1
L
Mercury
Deadeye15015
Mercury
2
5
3
0.7
L
Zhong Kui
Gonadicus
Zhong Kui
0
6
0
0
L
Cerberus
4
2
3
2.75
W
2
4
4
1
L
Tsukuyomi
Peendemic
Tsukuyomi
2
1
1
2.5
W
3
3
5
1.83
W
Chaac
ZbZbb
Chaac
8
0
6
11
W
Hades
1
2
1
0.75
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,478
Damage
27,702
37,447
Taken
36,654
17,335
Mitigated
14,670
10,199
Healing
17,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AlbinoSpooby
Danzaburou
4,710
2,371
0
1,909
7,007
2,296
0
3,728
3,279
0
25,894
L
Mercury
Deadeye15015
Mercury
3,739
1,886
0
720
8,784
2,786
0
2,493
6,241
0
30,566
L
Zhong Kui
Gonadicus
Zhong Kui
3,148
581
0
622
6,780
3,516
1,097
417
6,363
18,199
0
L
Cerberus
4,831
293
222
2,294
7,823
5,408
0
4,192
3,631
18,065
0
W
5,751
2,626
0
2,842
6,879
1,164
402
2,842
4,037
38,340
0
L
Tsukuyomi
Peendemic
Tsukuyomi
5,050
1,356
239
4,193
7,053
3,329
0
2,762
4,016
0
38,181
W
4,057
1,319
0
2,443
8,502
4,141
0
1,903
6,599
14,966
0
W
Chaac
ZbZbb
Chaac
9,770
2,648
0
4,277
7,288
3,426
0
3,008
4,280
0
46,683
W
Hades
4,109
339
0
5,505
8,401
4,357
0
0
7,978
38,448
0
W
4,015
1,736
0
2,236
5,584
1,582
10
226
5,333
0
38,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,171
Gold Earned
33,521
262
Minions Killed
358
0
Camps Cleared
0
957,702
Distance Traveled
1,020,613
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,612
510
44
4
0
191,295
1
L
Mercury
5,845
531
57
5
0
212,352
1
L
Zhong Kui
4,849
441
37
3
0
174,528
2
L
Cerberus
6,089
554
37
3
0
190,161
2
W
Sol
6,598
600
82
7
0
188,704
2
L
Tsukuyomi
6,776
616
87
8
0
189,366
0
W
Ymir
6,044
549
20
2
0
199,803
6
W
Chaac
7,540
685
77
7
0
225,517
2
W
Hades
6,741
613
108
10
0
190,181
3
W
Izanami
6,598
600
71
6
0
216,408
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role