Player Matchup

Sol
Sol
HorrorCutie
Sol
Level 24
God Stats
21W - 17L
1,565 SR
Queue Stats
168W - 171L
1,431 Elo+
Party 1
Fenrir
Fenrir
NooveDEV
Fenrir
Level 5
God Stats
5W - 5L
1,736 SR
Queue Stats
49W - 47L
1,489 Elo+
Party 1
Guan Yu
Guan Yu
Seefen
Guan Yu
Level 17
God Stats
2W - 2L
1,733 SR
Queue Stats
42W - 47L
1,467 Elo+
Party 3
Tiamat
Tiamat
taharo55
Tiamat
Level 28
God Stats
13W - 2L
1,500 SR
Queue Stats
127W - 137L
1,393 Elo+
Solo
Hachiman
Hachiman
ya6aaa
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 39L
1,500 Elo+
Party 3
Team Averages
Level 15
1,607 SR
1,456 Elo+

VS

Team Averages
Level 20
1,452 SR
1,471 Elo+
Hades
Hades
Beltraik
Hades
Level 27
God Stats
3W - 4L
1,512 SR
Queue Stats
7W - 7L
1,519 Elo+
Party 2
Neith
Neith
Crispbull
Neith
Level 16
God Stats
2W - 1L
1,513 SR
Queue Stats
3W - 3L
1,446 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Galvinize
Ah Muzen Cab
Level 27
God Stats
4W - 4L
1,233 SR
Queue Stats
99W - 83L
1,561 Elo+
Party 2
Thor
Thor
Luxver
Thor
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
P1ngiie
Cerberus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 45L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 7 / 5
16,877
482
31,033
25,396
10,368
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
NooveDEV
Fenrir
20
9 / 6 / 8
17,035
487
20,602
40,944
27,337
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Guan Yu
Seefen
Guan Yu
20
4 / 8 / 9
14,076
402
12,890
42,536
52,850
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
taharo55
Tiamat
20
7 / 5 / 5
16,484
471
33,674
37,961
24,880
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
ya6aaa
Hachiman
19
1 / 11 / 8
13,559
387
9,556
20,292
9,482
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Beltraik
Hades
20
12 / 6 / 8
18,052
516
22,565
34,105
22,208
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Crispbull
Neith
20
2 / 6 / 15
17,047
487
21,770
29,936
14,003
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ah Muzen Cab
Galvinize
Ah Muzen Cab
20
17 / 8 / 6
22,474
642
64,559
47,711
26,488
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
Luxver
Thor
11
1 / 5 / 2
12,069
345
2,312
8,916
2,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
P1ngiie
Cerberus
20
5 / 6 / 14
16,588
474
18,042
38,826
56,281
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
82
30
Kills
37
37
Deaths
31
35
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Hades
Beltraik
Hades
12
6
8
2.67
W
Neith
Crispbull
Neith
2
6
15
1.58
W
Ah Muzen Cab
Galvinize
Ah Muzen Cab
17
8
6
2.5
L
9
7
5
1.64
W
Thor
Luxver
Thor
1
5
2
0.4
L
Fenrir
NooveDEV
Fenrir
9
6
8
2.17
W
Cerberus
P1ngiie
Cerberus
5
6
14
2
L
Guan Yu
Seefen
Guan Yu
4
8
9
1.06
L
Tiamat
taharo55
Tiamat
7
5
5
1.9
L
Hachiman
ya6aaa
Hachiman
1
11
8
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,755
Damage
129,248
167,129
Taken
159,494
124,917
Mitigated
121,677
53,727
Healing
72,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Beltraik
Hades
22,565
1,107
788
15,970
34,105
22,208
1,107
17,047
14,732
116,700
0
W
Neith
Crispbull
Neith
21,770
14,297
0
14,992
29,936
14,003
4,140
8,013
21,723
0
136,851
W
Ah Muzen Cab
Galvinize
Ah Muzen Cab
64,559
48,608
0
26,999
47,711
26,488
5,443
25,856
21,527
0
276,580
L
31,033
8,440
0
11,942
25,396
10,368
4,519
3,831
21,565
128,188
0
W
Thor
Luxver
Thor
2,312
975
0
1,108
8,916
2,697
748
2,523
6,321
0
17,143
L
Fenrir
NooveDEV
Fenrir
20,602
4,989
0
17,508
40,944
27,337
688
5,948
34,996
0
142,115
W
Cerberus
P1ngiie
Cerberus
18,042
598
0
12,983
38,826
56,281
404
13,334
24,812
58,285
0
L
Guan Yu
Seefen
Guan Yu
12,890
2,056
2,486
9,359
42,536
52,850
950
16,779
25,757
0
61,958
L
Tiamat
taharo55
Tiamat
33,674
4,223
515
10,369
37,961
24,880
853
7,367
30,594
121,719
0
L
Hachiman
ya6aaa
Hachiman
9,556
5,475
0
1,548
20,292
9,482
1,619
6,682
13,610
0
53,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,031
Gold Earned
86,230
693
Minions Killed
874
0
Camps Cleared
0
2,991,301
Distance Traveled
2,551,413
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
18,052
516
198
6
0
542,073
2
W
Neith
17,047
487
235
7
0
561,994
0
W
Ah Muzen Cab
22,474
642
300
9
0
575,257
0
L
Sol
16,877
482
153
4
0
621,753
2
W
Thor
12,069
345
46
1
0
193,312
0
L
Fenrir
17,035
487
186
5
0
618,149
7
W
Cerberus
16,588
474
95
3
0
678,777
3
L
Guan Yu
14,076
402
91
3
0
629,275
0
L
Tiamat
16,484
471
175
5
0
625,154
2
L
Hachiman
13,559
387
88
3
0
496,970
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role