Player Matchup

Loki
Loki
Destroy3d
Loki
Level 76
God Stats
5W - 3L
1,331 SR
Queue Stats
112W - 180L
1,334 Elo+
Party 1
Khepri
Khepri
Durakai
Khepri
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,241 Elo+
Party 3
Amaterasu
Amaterasu
PalagiFaaSamoa
Amaterasu
Level 7
God Stats
4W - 3L
1,468 SR
Queue Stats
16W - 16L
1,468 Elo+
Party 1
Merlin
Merlin
giraffescript
Merlin
Level 18
God Stats
1W - 4L
1,239 SR
Queue Stats
74W - 95L
1,118 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
obscuriti
Ah Muzen Cab
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,241 Elo+
Party 3
Team Averages
Level 27
1,408 SR
1,281 Elo+

VS

Team Averages
Level 19
1,425 SR
1,412 Elo+
Baron Samedi
Baron Samedi
LazyCaveman
Baron Samedi
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
Philiia
Serqet
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 18L
1,334 Elo+
Solo
Fenrir
Fenrir
PoundRichard
Fenrir
Level 6
God Stats
2W - 4L
1,222 SR
Queue Stats
11W - 11L
1,483 Elo+
Solo
Ra
Ra
patotron
Ra
Level 8
God Stats
3W - 6L
1,358 SR
Queue Stats
100W - 118L
1,320 Elo+
Solo
Danzaburou
Danzaburou
xGTAKILL3Rx
Danzaburou
Level 29
God Stats
30W - 27L
1,547 SR
Queue Stats
288W - 345L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
12 / 1 / 4
12,487
657
13,195
11,570
5,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Durakai
Khepri
14
3 / 7 / 7
9,216
485
5,385
13,942
11,028
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
PalagiFaaSamoa
Amaterasu
13
1 / 6 / 3
8,442
444
3,255
11,576
6,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
4 / 3 / 2
10,428
549
7,645
7,278
2,907
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
obscuriti
Ah Muzen Cab
14
2 / 6 / 4
8,779
462
4,828
11,290
3,343
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LazyCaveman
Baron Samedi
13
3 / 7 / 5
8,495
447
5,383
13,937
5,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
Philiia
Serqet
15
3 / 4 / 9
9,638
507
6,282
15,962
6,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
19
10 / 3 / 3
11,991
631
14,781
13,705
14,788
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

12
2 / 4 / 0
8,484
447
3,396
5,605
1,986
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
xGTAKILL3Rx
Danzaburou
14
5 / 4 / 2
9,122
480
6,898
11,308
4,362
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
42
22
Kills
23
23
Deaths
22
20
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Loki
12
1
4
14
W
Khepri
Durakai
Khepri
3
7
7
0.93
L
Baron Samedi
LazyCaveman
Baron Samedi
3
7
5
0.79
W
Amaterasu
PalagiFaaSamoa
Amaterasu
1
6
3
0.42
L
Serqet
Philiia
Serqet
3
4
9
1.88
L
Fenrir
10
3
3
3.83
W
4
3
2
1.67
W
Ah Muzen Cab
obscuriti
Ah Muzen Cab
2
6
4
0.67
L
2
4
0
0.5
L
Danzaburou
xGTAKILL3Rx
Danzaburou
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,308
Damage
36,740
55,656
Taken
60,517
28,903
Mitigated
32,621
13,040
Healing
17,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
13,195
3,940
0
5,458
11,570
5,353
0
294
10,987
0
95,864
W
Khepri
Durakai
Khepri
5,385
1,031
0
1,318
13,942
11,028
0
3,992
9,734
30,097
0
L
Baron Samedi
LazyCaveman
Baron Samedi
5,383
912
766
2,495
13,937
5,206
605
3,549
10,388
44,518
0
W
Amaterasu
PalagiFaaSamoa
Amaterasu
3,255
1,441
0
530
11,576
6,272
0
1,276
9,924
0
28,128
L
Serqet
Philiia
Serqet
6,282
2,263
0
4,024
15,962
6,279
0
2,043
13,919
0
48,666
L
Fenrir
14,781
4,370
0
5,418
13,705
14,788
0
1,724
11,981
3,784
62,526
W
7,645
765
0
2,221
7,278
2,907
326
2,764
4,514
67,513
0
W
Ah Muzen Cab
obscuriti
Ah Muzen Cab
4,828
3,231
527
2,986
11,290
3,343
3,252
565
10,685
0
31,070
L
3,396
254
16
859
5,605
1,986
0
2,662
2,943
36,176
0
L
Danzaburou
xGTAKILL3Rx
Danzaburou
6,898
3,741
465
2,963
11,308
4,362
3,195
3,052
8,256
0
50,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,352
Gold Earned
47,730
451
Minions Killed
477
0
Camps Cleared
0
1,890,362
Distance Traveled
1,538,887
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,487
657
147
8
0
446,440
0
W
Khepri
9,216
485
40
2
0
346,738
0
L
Baron Samedi
8,495
447
79
4
0
291,456
3
W
Amaterasu
8,442
444
71
4
0
399,804
0
L
Serqet
9,638
507
85
4
0
340,397
0
L
Fenrir
11,991
631
142
7
0
351,093
7
W
Merlin
10,428
549
128
7
0
355,054
3
W
Ah Muzen Cab
8,779
462
65
3
0
342,326
2
L
Ra
8,484
447
83
4
0
229,667
2
L
Danzaburou
9,122
480
88
5
0
326,274
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role