Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Boneynitemare3
Tiamat
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 41L
1,500 Elo+
Party 1
Ymir
Ymir
Jake72104
Ymir
Level 123
God Stats
8W - 11L
1,328 SR
Queue Stats
198W - 171L
1,535 Elo+
Party 1
King Arthur
King Arthur
SnipezIz
King Arthur
Level 94
God Stats
8W - 8L
1,189 SR
Queue Stats
99W - 81L
1,515 Elo+
Party 1
Susano
Susano
surveyor2A5
Susano
Level 3
God Stats
1W - 0L
1,756 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 1
Team Averages
Level 79
1,455 SR
1,510 Elo+

VS

Team Averages
Level 72
1,617 SR
1,448 Elo+
Zhong Kui
Zhong Kui
HunBun030
Zhong Kui
Level 87
God Stats
6W - 2L
1,565 SR
Queue Stats
370W - 429L
1,400 Elo+
Party 3
Loki
Loki
IKanji GodI
Loki
Level 47
God Stats
11W - 13L
1,585 SR
Queue Stats
228W - 265L
1,409 Elo+
Party 3
Heimdallr
Heimdallr
ISaiku GodI
Heimdallr
Level 98
God Stats
4W - 5L
1,730 SR
Queue Stats
233W - 285L
1,442 Elo+
Party 3
Cerberus
Cerberus
Loud Storms
Cerberus
Level 42
God Stats
56W - 33L
1,626 SR
Queue Stats
134W - 132L
1,544 Elo+
Party 2
Aphrodite
Aphrodite
ilVentoDor0
Aphrodite
Level 86
God Stats
51W - 59L
1,579 SR
Queue Stats
680W - 705L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
0 / 3 / 10
7,097
546
5,708
6,852
2,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

13
3 / 1 / 1
7,591
584
4,368
6,038
3,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
13
10 / 0 / 0
7,860
605
9,559
7,393
3,772
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
SnipezIz
King Arthur
13
1 / 0 / 0
7,304
562
5,034
11,139
5,600
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
12
1 / 1 / 3
6,678
514
2,402
6,621
2,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HunBun030
Zhong Kui
12
0 / 3 / 1
6,511
501
4,659
9,587
6,368
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 1 / 0
6,857
527
3,188
7,264
2,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
ISaiku GodI
Heimdallr
10
1 / 5 / 2
5,817
447
6,018
8,518
1,984
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
Loud Storms
Cerberus
9
1 / 5 / 2
6,041
465
1,914
10,360
5,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
ilVentoDor0
Aphrodite
12
0 / 1 / 0
6,586
507
6,441
7,704
4,720
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
15
Kills
5
5
Deaths
15
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
3
10
1.67
W
3
1
1
3.5
L
Zhong Kui
HunBun030
Zhong Kui
0
3
1
0.17
L
3
1
0
3
L
Heimdallr
ISaiku GodI
Heimdallr
1
5
2
0.4
W
Ymir
10
0
0
10
L
Cerberus
Loud Storms
Cerberus
1
5
2
0.4
W
King Arthur
SnipezIz
King Arthur
1
0
0
1
L
Aphrodite
ilVentoDor0
Aphrodite
0
1
0
0
W
Susano
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,071
Damage
22,220
38,043
Taken
43,433
18,197
Mitigated
21,000
10,498
Healing
18,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
5,708
387
0
369
6,852
2,781
857
249
6,603
37,715
0
W
4,368
166
0
1,360
6,038
3,889
399
2,996
3,042
39,383
0
L
Zhong Kui
HunBun030
Zhong Kui
4,659
321
0
4,745
9,587
6,368
712
3,633
5,678
38,980
0
L
3,188
846
0
3,080
7,264
2,121
0
1,735
5,457
0
34,257
L
Heimdallr
ISaiku GodI
Heimdallr
6,018
3,563
0
1,206
8,518
1,984
0
5,744
2,597
0
38,759
W
Ymir
9,559
1,569
0
2,400
7,393
3,772
1,314
1,665
5,728
34,713
0
L
Cerberus
Loud Storms
Cerberus
1,914
61
699
2,114
10,360
5,807
0
7,736
2,362
14,510
0
W
King Arthur
SnipezIz
King Arthur
5,034
143
0
3,911
11,139
5,600
0
5,856
5,283
0
41,283
L
Aphrodite
ilVentoDor0
Aphrodite
6,441
768
219
6,033
7,704
4,720
0
0
7,704
41,590
0
W
Susano
2,402
340
0
2,458
6,621
2,155
0
2,248
4,373
0
28,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,530
Gold Earned
31,812
367
Minions Killed
346
0
Camps Cleared
0
1,292,288
Distance Traveled
1,191,409
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,097
546
39
3
0
257,185
1
W
Tiamat
7,591
584
85
7
0
247,321
4
L
Zhong Kui
6,511
501
83
6
0
227,299
0
L
Loki
6,857
527
70
5
0
305,266
0
L
Heimdallr
5,817
447
71
5
0
219,307
2
W
Ymir
7,860
605
101
8
0
254,935
2
L
Cerberus
6,041
465
36
3
0
228,862
3
W
King Arthur
7,304
562
86
7
0
230,693
0
L
Aphrodite
6,586
507
86
7
0
210,675
0
W
Susano
6,678
514
56
4
0
302,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role