Player Matchup

Izanami
Izanami
Teteuzaum
Izanami
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
ThamiFurtalex
Aphrodite
Level 84
God Stats
32W - 20L
1,593 SR
Queue Stats
68W - 53L
1,522 Elo+
Party 1
Chang'e
Chang'e
pedrofabretti
Chang'e
Level 75
God Stats
29W - 20L
1,493 SR
Queue Stats
67W - 61L
1,452 Elo+
Solo
Awilix
Awilix
robertofck
Awilix
Level 69
God Stats
38W - 47L
1,437 SR
Queue Stats
970W - 1,046L
1,430 Elo+
Solo
King Arthur
King Arthur
xSena100
King Arthur
Level 95
God Stats
14W - 14L
1,257 SR
Queue Stats
226W - 201L
1,521 Elo+
Party 1
Team Averages
Level 82
1,456 SR
1,485 Elo+

VS

Team Averages
Level 105
1,399 SR
1,441 Elo+
Janus
Janus
CyberD4rk360
Janus
Level 54
God Stats
4W - 10L
1,346 SR
Queue Stats
63W - 75L
1,413 Elo+
Solo
Bellona
Bellona
PegasusForce
Bellona
Level 147
God Stats
10W - 14L
1,438 SR
Queue Stats
64W - 72L
1,393 Elo+
Solo
Tiamat
Tiamat
Schorxx
Tiamat
Level 67
God Stats
6W - 6L
1,291 SR
Queue Stats
237W - 247L
1,500 Elo+
Solo
Chernobog
Chernobog
WhiteKnucklesRGP
Chernobog
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
247W - 248L
1,453 Elo+
Solo
Fenrir
Fenrir
ĐąгκȘŧồгм
Fenrir
Level 120
God Stats
13W - 14L
1,419 SR
Queue Stats
75W - 76L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Teteuzaum
Izanami
20
12 / 0 / 13
13,256
603
22,107
17,913
9,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
ThamiFurtalex
Aphrodite
17
1 / 0 / 13
10,635
483
4,212
10,360
5,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
18
10 / 4 / 12
12,648
575
16,155
18,163
5,602
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
robertofck
Awilix
18
9 / 5 / 13
12,558
571
14,032
21,511
8,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
xSena100
King Arthur
19
10 / 2 / 15
12,872
585
20,774
28,849
26,877
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 12 / 5
9,516
433
13,117
18,110
5,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
PegasusForce
Bellona
15
0 / 7 / 1
10,890
495
7,061
21,472
13,255
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
Schorxx
Tiamat
17
3 / 7 / 0
11,193
509
11,489
21,040
11,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
17
1 / 6 / 4
10,423
474
7,316
14,949
5,545
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
6 / 11 / 3
11,106
505
14,702
23,964
9,121
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
24
42
Kills
11
11
Deaths
43
66
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
12
5
0.29
L
Bellona
PegasusForce
Bellona
0
7
1
0.07
L
Tiamat
Schorxx
Tiamat
3
7
0
0.43
W
Izanami
Teteuzaum
Izanami
12
0
13
18.5
W
Aphrodite
ThamiFurtalex
Aphrodite
1
0
13
7.5
L
Chernobog
1
6
4
0.5
W
Chang'e
10
4
12
4
W
Awilix
robertofck
Awilix
9
5
13
3.1
W
King Arthur
xSena100
King Arthur
10
2
15
8.75
L
6
11
3
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,280
Damage
53,685
96,796
Taken
99,535
55,472
Mitigated
45,114
44,342
Healing
18,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,117
1,616
0
2,806
18,110
5,596
168
7,785
10,325
53,008
0
L
Bellona
PegasusForce
Bellona
7,061
1,447
306
2,490
21,472
13,255
510
4,076
17,396
0
58,558
L
Tiamat
Schorxx
Tiamat
11,489
1,196
0
2,994
21,040
11,597
504
2,160
18,739
61,952
0
W
Izanami
Teteuzaum
Izanami
22,107
16,793
0
1,882
17,913
9,082
7,551
2,445
15,175
0
104,392
W
Aphrodite
ThamiFurtalex
Aphrodite
4,212
433
10,025
6,970
10,360
5,218
2,666
3,416
6,714
39,025
0
L
Chernobog
7,316
4,238
0
3,865
14,949
5,545
166
2,602
12,347
0
73,685
W
Chang'e
16,155
1,101
7,845
7,908
18,163
5,602
3,359
5,349
12,336
72,979
0
W
Awilix
robertofck
Awilix
14,032
4,164
0
3,184
21,511
8,693
1,474
3,134
18,139
0
73,563
W
King Arthur
xSena100
King Arthur
20,774
1,555
0
6,528
28,849
26,877
319
8,482
17,783
9,010
77,049
L
14,702
4,026
0
5,650
23,964
9,121
0
6,630
17,334
0
61,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,969
Gold Earned
53,128
580
Minions Killed
556
0
Camps Cleared
0
2,210,698
Distance Traveled
1,882,284
24
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,516
433
112
5
0
359,296
0
L
Bellona
10,890
495
87
4
0
381,169
2
L
Tiamat
11,193
509
135
6
0
381,670
0
W
Izanami
13,256
603
158
7
0
423,898
6
W
Aphrodite
10,635
483
80
4
0
438,059
12
L
Chernobog
10,423
474
143
7
0
397,431
5
W
Chang'e
12,648
575
107
5
0
410,807
3
W
Awilix
12,558
571
94
4
0
474,114
1
W
King Arthur
12,872
585
141
6
0
463,820
2
L
Fenrir
11,106
505
79
4
0
362,718
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role