Player Matchup

Cthulhu
Cthulhu
Charlierange
Cthulhu
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
55W - 58L
1,403 Elo+
Party 2
Danzaburou
Danzaburou
N3g40P1ng0N
Danzaburou
Level 29
God Stats
5W - 6L
1,435 SR
Queue Stats
14W - 18L
1,244 Elo+
Party 2
Scylla
Scylla
famunot
Scylla
Level 84
God Stats
10W - 3L
1,203 SR
Queue Stats
68W - 56L
1,403 Elo+
Party 2
Team Averages
Level 46
1,379 SR
1,350 Elo+

VS

Team Averages
Level 55
1,500 SR
1,446 Elo+
Hou Yi
Hou Yi
EchoesofLife
Hou Yi
Level 125
God Stats
4W - 4L
1,500 SR
Queue Stats
230W - 287L
1,595 Elo+
Solo
Horus
Horus
Tirellus
Horus
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,372 Elo+
Party 1
Janus
Janus
sawyerjohnson
Janus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 7L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Charlierange
Cthulhu
16
2 / 6 / 9
13,110
624
12,923
21,722
30,254
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
N3g40P1ng0N
Danzaburou
16
6 / 9 / 7
14,407
686
15,786
19,793
8,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
famunot
Scylla
17
7 / 4 / 4
14,077
670
22,821
12,220
5,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
17
6 / 5 / 10
14,401
686
18,907
17,035
6,917
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
Tirellus
Horus
17
6 / 2 / 12
13,821
658
13,397
31,458
32,713
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
7 / 8 / 6
13,511
643
10,421
15,077
6,046
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
47
15
Kills
19
19
Deaths
15
20
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Charlierange
Cthulhu
2
6
9
1.08
L
Hou Yi
6
5
10
2.2
W
Danzaburou
N3g40P1ng0N
Danzaburou
6
9
7
1.06
L
Horus
Tirellus
Horus
6
2
12
6
W
Scylla
famunot
Scylla
7
4
4
2.25
L
7
8
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,530
Damage
42,725
53,735
Taken
63,570
44,126
Mitigated
45,676
7,938
Healing
19,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Charlierange
Cthulhu
12,923
682
394
740
21,722
30,254
116
4,640
17,082
33,070
0
L
Hou Yi
18,907
10,936
0
3,166
17,035
6,917
1,564
8,254
8,483
0
82,735
W
Danzaburou
N3g40P1ng0N
Danzaburou
15,786
8,085
585
3,521
19,793
8,797
2,045
4,107
15,686
0
68,592
L
Horus
Tirellus
Horus
13,397
6,043
1,911
11,825
31,458
32,713
523
16,670
14,098
150
28,444
W
Scylla
famunot
Scylla
22,821
2,253
0
2,698
12,220
5,075
628
1,795
10,425
72,551
0
L
10,421
591
826
1,871
15,077
6,046
385
9,822
4,963
56,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,594
Gold Earned
41,733
202
Minions Killed
198
0
Camps Cleared
0
1,083,353
Distance Traveled
1,025,875
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,110
624
34
2
0
402,403
5
L
Hou Yi
14,401
686
92
4
0
323,283
1
W
Danzaburou
14,407
686
84
4
0
317,325
0
L
Horus
13,821
658
20
1
0
393,645
4
W
Scylla
14,077
670
84
4
0
363,625
0
L
Janus
13,511
643
86
4
0
308,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role