Player Matchup

Bacchus
Bacchus
CaptainPaS
Bacchus
Level 102
God Stats
7W - 4L
1,335 SR
Queue Stats
54W - 49L
1,550 Elo+
Party 2
Tyr
Tyr
Fraang
Tyr
Level 109
God Stats
8W - 7L
1,570 SR
Queue Stats
74W - 82L
1,570 Elo+
Party 2
Ra
Ra
GainzDean
Ra
Level 7
God Stats
11W - 13L
1,471 SR
Queue Stats
12W - 17L
1,341 Elo+
Party 2
Team Averages
Level 73
1,459 SR
1,487 Elo+

VS

Team Averages
Level 29
1,595 SR
1,328 Elo+
Vamana
Vamana
Icepiroca
Vamana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,277 Elo+
Party 1
Hel
Hel
SgtDahaka
Hel
Level 31
God Stats
1W - 1L
1,786 SR
Queue Stats
53W - 49L
1,344 Elo+
Party 1
Da Ji
Da Ji
SgtNightWalker
Da Ji
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 69L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CaptainPaS
Bacchus
20
8 / 4 / 16
20,214
674
19,989
24,516
41,778
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyr
Fraang
Tyr
20
14 / 3 / 13
20,391
680
37,913
37,020
48,631
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
5 / 5 / 14
18,122
604
13,553
13,303
8,559
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Icepiroca
Vamana
20
5 / 5 / 6
18,107
604
25,018
35,428
32,073
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

18
0 / 11 / 11
16,403
547
12,794
28,199
21,203
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
7 / 12 / 4
19,020
634
18,489
27,800
12,499
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
33
27
Kills
12
12
Deaths
28
43
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bacchus
CaptainPaS
Bacchus
8
4
16
4
W
Tyr
Fraang
Tyr
14
3
13
6.83
W
5
5
14
2.4
L
Vamana
Icepiroca
Vamana
5
5
6
1.6
L
0
11
11
0.5
L
7
12
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,455
Damage
56,301
74,839
Taken
91,427
98,968
Mitigated
65,775
16,832
Healing
34,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
CaptainPaS
Bacchus
19,989
2,265
0
1,408
24,516
41,778
862
3,643
20,873
59,152
0
W
Tyr
Fraang
Tyr
37,913
8,570
0
8,878
37,020
48,631
831
6,806
30,214
2,084
121,865
W
13,553
1,129
3,484
3,062
13,303
8,559
590
2,565
10,738
120,882
0
L
Vamana
Icepiroca
Vamana
25,018
14,669
700
7,445
35,428
32,073
797
15,371
20,057
0
100,001
L
12,794
2,002
11,557
10,686
28,199
21,203
954
10,040
18,159
91,449
0
L
18,489
7,719
1,314
2,703
27,800
12,499
1,355
11,535
16,265
0
81,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,727
Gold Earned
53,530
283
Minions Killed
297
0
Camps Cleared
0
1,675,997
Distance Traveled
1,555,273
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
20,214
674
43
1
0
550,620
7
W
Tyr
20,391
680
104
3
0
623,719
5
W
Ra
18,122
604
136
5
0
501,658
0
L
Vamana
18,107
604
90
3
0
610,875
2
L
Hel
16,403
547
116
4
0
454,250
0
L
Da Ji
19,020
634
91
3
0
490,148
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role