Player Matchup

Bellona
Bellona
ClassifiedYouth
Bellona
Level 27
God Stats
7W - 8L
1,647 SR
Queue Stats
27W - 34L
1,373 Elo+
Party 2
Cthulhu
Cthulhu
GrognarE_N1
Cthulhu
Level 29
God Stats
44W - 35L
1,536 SR
Queue Stats
115W - 122L
1,486 Elo+
Solo
Neith
Neith
LittleEinsteinXD
Neith
Level 26
God Stats
8W - 7L
1,595 SR
Queue Stats
23W - 34L
1,376 Elo+
Party 2
Anubis
Anubis
YummyLeaf87
Anubis
Level 29
God Stats
6W - 7L
1,500 SR
Queue Stats
29W - 27L
1,491 Elo+
Solo
Camazotz
Camazotz
arks greatest1
Camazotz
Level 29
God Stats
45W - 50L
1,414 SR
Queue Stats
284W - 300L
1,392 Elo+
Solo
Team Averages
Level 28
1,538 SR
1,424 Elo+

VS

Team Averages
Level 17
1,519 SR
1,413 Elo+
Da Ji
Da Ji
Azunus
Da Ji
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ne Zha
Ne Zha
LuKeToo-_
Ne Zha
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 143L
1,344 Elo+
Solo
Izanami
Izanami
YellowFang EG
Izanami
Level 22
God Stats
23W - 18L
1,591 SR
Queue Stats
27W - 24L
1,430 Elo+
Party 1
Ra
Ra
elmillin
Ra
Level 29
God Stats
39W - 38L
1,474 SR
Queue Stats
66W - 72L
1,378 Elo+
Solo
Neith
Neith
johnluke101
Neith
Level 17
God Stats
6W - 7L
1,531 SR
Queue Stats
29W - 28L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 5
10,047
628
7,277
8,660
7,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
GrognarE_N1
Cthulhu
13
9 / 2 / 7
9,108
569
7,814
13,770
10,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
7 / 2 / 6
9,276
580
6,228
8,724
3,423
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
17
7 / 1 / 4
10,459
654
13,161
11,351
6,576
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
15
6 / 1 / 5
9,191
574
5,258
11,125
3,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Azunus
Da Ji
7
2 / 10 / 0
5,856
366
4,187
8,386
2,493
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
LuKeToo-_
Ne Zha
7
0 / 5 / 0
5,471
342
1,148
6,786
1,841
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
11
2 / 8 / 1
7,323
458
6,894
12,340
4,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 9 / 1
7,360
460
11,047
13,031
5,580
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
2 / 5 / 0
7,276
455
5,313
10,118
2,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
9
36
Kills
7
7
Deaths
37
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Azunus
Da Ji
2
10
0
0.2
W
7
1
5
9.5
W
Cthulhu
GrognarE_N1
Cthulhu
9
2
7
6.25
W
7
2
6
5
L
Ne Zha
LuKeToo-_
Ne Zha
0
5
0
0
L
Izanami
2
8
1
0.31
W
Anubis
7
1
4
9
W
Camazotz
6
1
5
8.5
L
1
9
1
0.17
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,738
Damage
28,589
53,630
Taken
50,661
31,688
Mitigated
17,102
24,298
Healing
7,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Azunus
Da Ji
4,187
1,418
0
0
8,386
2,493
0
3,082
5,013
55
8,954
W
7,277
1,296
0
2,591
8,660
7,363
2,182
280
8,380
6,850
48,227
W
Cthulhu
GrognarE_N1
Cthulhu
7,814
1,084
0
1,055
13,770
10,540
1,417
6,201
7,569
33,247
0
W
6,228
2,996
0
4,413
8,724
3,423
2,741
2,007
6,717
0
45,602
L
Ne Zha
LuKeToo-_
Ne Zha
1,148
518
99
1,241
6,786
1,841
0
390
6,396
0
16,428
L
Izanami
6,894
4,745
99
1,414
12,340
4,289
594
2,450
9,890
0
34,754
W
Anubis
13,161
1,280
0
8,098
11,351
6,576
2,692
2,201
9,150
82,808
0
W
Camazotz
5,258
2,035
0
8,141
11,125
3,786
1,101
381
10,744
0
46,045
L
11,047
1,124
729
3,125
13,031
5,580
341
6,965
5,891
44,200
0
L
5,313
1,491
0
708
10,118
2,899
448
8,112
1,931
0
35,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,081
Gold Earned
33,286
482
Minions Killed
248
0
Camps Cleared
0
1,428,733
Distance Traveled
1,079,284
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,856
366
7
0
0
189,638
8
W
Bellona
10,047
628
118
7
0
340,266
0
W
Cthulhu
9,108
569
48
3
0
286,615
0
W
Neith
9,276
580
70
4
0
251,545
0
L
Ne Zha
5,471
342
33
2
0
160,182
0
L
Izanami
7,323
458
72
5
0
237,354
0
W
Anubis
10,459
654
154
10
0
242,510
4
W
Camazotz
9,191
574
92
6
0
307,797
2
L
Ra
7,360
460
68
4
0
247,247
0
L
Neith
7,276
455
68
4
0
244,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role