Player Matchup

Khepri
Khepri
AngryJamBoy
Khepri
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ares
Ares
Brunhj666
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
Gabri3l5881
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
Vigazel777
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thor
Thor
tin_crazy146
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 5
1,500 SR
1,500 Elo+

VS

Team Averages
Level 13
1,370 SR
1,413 Elo+
Kukulkan
Kukulkan
LBalaDeNisman
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,671 Elo+
Party 1
Ganesha
Ganesha
Mitologik
Ganesha
Level 25
God Stats
7W - 8L
1,284 SR
Queue Stats
152W - 192L
1,248 Elo+
Solo
Danzaburou
Danzaburou
Tusupervieja01
Danzaburou
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 6L
1,671 Elo+
Party 1
Hercules
Hercules
andreferrari7
Hercules
Level 27
God Stats
112W - 164L
1,355 SR
Queue Stats
629W - 724L
1,273 Elo+
Solo
Susano
Susano
arthur_salles20
Susano
Level 9
God Stats
1W - 0L
1,210 SR
Queue Stats
4W - 9L
1,202 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
5 / 7 / 4
7,059
471
5,438
12,017
11,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ares
9
2 / 10 / 3
6,360
424
3,943
12,283
7,164
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

8
2 / 11 / 4
5,972
398
4,763
9,045
3,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
8
3 / 9 / 1
5,864
391
4,842
9,465
3,281
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

6
2 / 11 / 4
5,607
374
4,797
11,593
3,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LBalaDeNisman
Kukulkan
13
6 / 2 / 9
7,955
530
8,395
6,672
2,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
Mitologik
Ganesha
10
1 / 3 / 20
6,957
464
5,113
8,328
4,373
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Tusupervieja01
Danzaburou
16
31 / 0 / 6
11,212
747
23,382
13,165
5,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
andreferrari7
Hercules
11
5 / 4 / 21
7,580
505
6,381
9,330
5,916
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
3 / 5 / 11
6,598
440
2,493
7,445
2,579
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
113
14
Kills
46
48
Deaths
14
16
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Khepri
5
7
4
1
L
Ares
2
10
3
0.35
L
2
11
4
0.36
W
Kukulkan
LBalaDeNisman
Kukulkan
6
2
9
5.25
W
Ganesha
Mitologik
Ganesha
1
3
20
3.67
W
Danzaburou
Tusupervieja01
Danzaburou
31
0
6
34
L
Neith
3
9
1
0.39
W
Hercules
andreferrari7
Hercules
5
4
21
3.88
W
3
5
11
1.7
L
2
11
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,783
Damage
45,764
54,403
Taken
44,940
29,321
Mitigated
21,048
1,077
Healing
12,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
5,438
903
0
415
12,017
11,969
0
4,525
7,492
15,741
0
L
Ares
3,943
354
0
0
12,283
7,164
43
2,929
9,354
9,234
0
L
4,763
1,598
109
58
9,045
3,057
234
1,571
7,474
18,755
0
W
Kukulkan
LBalaDeNisman
Kukulkan
8,395
1,028
0
421
6,672
2,626
457
1,815
4,805
43,573
0
W
Ganesha
Mitologik
Ganesha
5,113
793
0
0
8,328
4,373
306
2,493
5,743
14,704
0
W
Danzaburou
Tusupervieja01
Danzaburou
23,382
12,201
0
8,612
13,165
5,554
2,288
3,810
9,205
0
71,438
L
Neith
4,842
2,929
0
495
9,465
3,281
224
2,056
7,409
0
11,418
W
Hercules
andreferrari7
Hercules
6,381
2,215
0
2,808
9,330
5,916
610
2,772
6,476
0
23,296
W
2,493
953
0
596
7,445
2,579
445
2,762
4,567
0
7,376
L
4,797
2,209
0
0
11,593
3,850
60
2,427
9,166
0
9,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,862
Gold Earned
40,302
70
Minions Killed
253
0
Camps Cleared
0
1,215,926
Distance Traveled
1,295,694
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,059
471
16
1
0
250,022
2
L
Ares
6,360
424
12
1
0
250,395
1
L
Ra
5,972
398
24
2
0
252,325
0
W
Kukulkan
7,955
530
80
5
0
291,511
1
W
Ganesha
6,957
464
10
1
0
247,185
0
W
Danzaburou
11,212
747
96
6
0
242,604
2
L
Neith
5,864
391
8
1
0
222,661
1
W
Hercules
7,580
505
51
3
0
251,519
0
W
Susano
6,598
440
16
1
0
262,875
3
L
Thor
5,607
374
10
1
0
240,523
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role