Player Matchup

Ah Puch
Ah Puch
Death-Boii666
Ah Puch
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,870 Elo+
Party 2
Chiron
Chiron
Fear-The-Koala
Chiron
Level 50
God Stats
3W - 0L
1,879 SR
Queue Stats
6W - 2L
1,657 Elo+
Party 2
Chaac
Chaac
KenpachiSenseii
Chaac
Level 160
God Stats
1W - 0L
1,847 SR
Queue Stats
18W - 7L
1,848 Elo+
Party 2
Team Averages
Level 121
1,742 SR
1,792 Elo+

VS

Team Averages
Level 124
1,611 SR
1,564 Elo+
Chiron
Chiron
AngelOfQuietus
Chiron
Level 108
God Stats
1W - 7L
1,360 SR
Queue Stats
134W - 122L
1,529 Elo+
Party 1
Vulcan
Vulcan
ApexlegendMP
Vulcan
Level 117
God Stats
89W - 112L
1,527 SR
Queue Stats
151W - 177L
1,564 Elo+
Party 1
Tyr
Tyr
crushingsomepous
Tyr
Level 148
God Stats
17W - 23L
1,947 SR
Queue Stats
939W - 778L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
16
3 / 4 / 6
12,031
633
16,031
15,432
5,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 5 / 4
11,062
582
6,904
12,368
3,529
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
8 / 4 / 3
13,760
724
18,566
22,277
17,298
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 5
10,747
566
7,857
16,382
5,251
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
16
8 / 4 / 3
13,024
685
15,750
13,246
4,847
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 5 / 9
11,761
619
15,455
21,329
18,567
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
30
12
Kills
13
13
Deaths
12
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
3
5
1.5
L
Vulcan
8
4
3
2.38
W
Ah Puch
3
4
6
1.5
W
1
5
4
0.6
W
8
4
3
2.38
L
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,501
Damage
39,062
50,077
Taken
50,957
25,862
Mitigated
28,665
17,894
Healing
14,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,857
2,587
1,328
3,455
16,382
5,251
827
6,089
10,293
0
35,051
L
Vulcan
15,750
6,265
1,079
2,744
13,246
4,847
290
2,850
10,396
68,741
0
W
Ah Puch
16,031
249
0
4,695
15,432
5,035
259
3,188
12,244
67,545
0
W
6,904
2,728
1,684
4,384
12,368
3,529
791
5,264
7,096
0
36,503
W
18,566
3,216
0
7,131
22,277
17,298
927
7,386
14,891
0
68,499
L
15,455
1,015
565
5,064
21,329
18,567
98
7,136
14,193
0
37,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,853
Gold Earned
35,532
221
Minions Killed
187
0
Camps Cleared
0
1,020,838
Distance Traveled
1,056,809
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,747
566
58
3
0
336,588
1
L
Vulcan
13,024
685
105
6
0
342,056
7
W
Ah Puch
12,031
633
90
5
0
328,785
5
W
Chiron
11,062
582
48
3
0
314,942
0
W
Chaac
13,760
724
83
4
0
377,111
1
L
Tyr
11,761
619
24
1
0
378,165
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role