Player Matchup

Achilles
Achilles
AlexorOG
Achilles
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 67L
1,833 Elo+
Party 3
Ymir
Ymir
HATW
Ymir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
MyBawlz
Janus
Level 34
God Stats
2W - 1L
1,527 SR
Queue Stats
38W - 4L
1,982 Elo+
Party 3
Artemis
Artemis
Rexuno
Artemis
Level 18
God Stats
10W - 3L
1,937 SR
Queue Stats
39W - 10L
1,855 Elo+
Party 1
Tiamat
Tiamat
TiämäT
Tiamat
Level 122
God Stats
137W - 52L
1,815 SR
Queue Stats
246W - 148L
1,805 Elo+
Party 3
Team Averages
Level 82
1,656 SR
1,795 Elo+

VS

Team Averages
Level 80
1,715 SR
1,651 Elo+
Osiris
Osiris
BigBehrHugs
Osiris
Level 148
God Stats
10W - 7L
1,750 SR
Queue Stats
293W - 253L
1,634 Elo+
Party 2
Cernunnos
Cernunnos
ItsBeardog
Cernunnos
Level 18
God Stats
2W - 2L
1,607 SR
Queue Stats
13W - 11L
1,599 Elo+
Party 2
Ullr
Ullr
KazoooKing
Ullr
Level 69
God Stats
9W - 12L
1,835 SR
Queue Stats
406W - 275L
1,786 Elo+
Party 2
Fafnir
Fafnir
LazyBehr
Fafnir
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 157L
1,605 Elo+
Party 2
Thoth
Thoth
galardi09
Thoth
Level 44
God Stats
10W - 6L
1,882 SR
Queue Stats
663W - 620L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AlexorOG
Achilles
20
5 / 2 / 5
13,889
631
17,414
19,634
18,937
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
HATW
Ymir
18
2 / 0 / 9
12,588
572
8,003
16,287
21,850
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
MyBawlz
Janus
20
8 / 2 / 5
14,089
640
12,708
16,777
7,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Rexuno
Artemis
19
4 / 0 / 4
11,656
530
13,803
14,184
6,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
TiämäT
Tiamat
20
10 / 4 / 2
14,348
652
21,858
15,099
15,118
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
18
1 / 6 / 2
10,783
490
13,060
26,576
20,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cernunnos
ItsBeardog
Cernunnos
13
0 / 6 / 1
7,997
364
6,879
13,053
5,008
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 6 / 2
11,461
521
10,394
18,865
7,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
LazyBehr
Fafnir
15
1 / 3 / 0
10,183
463
6,564
18,438
22,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
galardi09
Thoth
16
0 / 8 / 3
9,612
437
3,525
14,530
5,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
29
Kills
7
8
Deaths
29
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Achilles
AlexorOG
Achilles
5
2
5
3.75
L
Osiris
1
6
2
0.33
W
Ymir
HATW
Ymir
2
0
9
6.5
L
Cernunnos
ItsBeardog
Cernunnos
0
6
1
0.08
L
5
6
2
1
L
Fafnir
LazyBehr
Fafnir
1
3
0
0.33
W
Janus
MyBawlz
Janus
8
2
5
5.25
W
Artemis
Rexuno
Artemis
4
0
4
6
W
Tiamat
TiämäT
Tiamat
10
4
2
2.75
L
Thoth
galardi09
Thoth
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,786
Damage
40,422
81,981
Taken
91,462
69,361
Mitigated
60,659
32,145
Healing
23,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AlexorOG
Achilles
17,414
5,781
0
3,687
19,634
18,937
1,493
328
19,226
0
94,499
L
Osiris
13,060
6,057
0
11,000
26,576
20,187
0
8,265
18,237
0
75,377
W
Ymir
HATW
Ymir
8,003
1,293
0
4,112
16,287
21,850
664
4,159
12,069
42,706
0
L
Cernunnos
ItsBeardog
Cernunnos
6,879
2,828
0
3,351
13,053
5,008
0
7,806
5,225
0
46,658
L
10,394
3,600
0
3,103
18,865
7,952
0
8,944
9,874
0
74,681
L
Fafnir
LazyBehr
Fafnir
6,564
1,577
0
4,626
18,438
22,080
0
7,810
10,554
34,639
0
W
Janus
MyBawlz
Janus
12,708
572
0
5,863
16,777
7,227
0
347
16,390
127,357
0
W
Artemis
Rexuno
Artemis
13,803
8,356
0
11,564
14,184
6,229
5,945
1,844
12,292
0
105,499
W
Tiamat
TiämäT
Tiamat
21,858
2,222
180
6,739
15,099
15,118
1,456
3,101
11,915
109,421
0
L
Thoth
galardi09
Thoth
3,525
38
0
1,432
14,530
5,432
0
9,030
5,003
61,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,570
Gold Earned
50,036
765
Minions Killed
575
0
Camps Cleared
0
2,104,656
Distance Traveled
2,006,706
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,889
631
174
8
0
478,930
1
L
Osiris
10,783
490
147
7
0
414,370
2
W
Ymir
12,588
572
58
3
0
417,709
1
L
Cernunnos
7,997
364
80
4
0
390,086
8
L
Ullr
11,461
521
153
7
0
427,373
6
L
Fafnir
10,183
463
57
3
0
389,208
3
W
Janus
14,089
640
197
9
0
473,759
3
W
Artemis
11,656
530
142
6
0
344,866
4
W
Tiamat
14,348
652
194
9
0
389,392
2
L
Thoth
9,612
437
138
6
0
385,669
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role