Player Matchup

Danzaburou
Danzaburou
Moladron2003
Danzaburou
Level 85
God Stats
3W - 1L
1,673 SR
Queue Stats
332W - 333L
1,511 Elo+
Party 3
Ganesha
Ganesha
Regospm
Ganesha
Level 65
God Stats
13W - 7L
1,505 SR
Queue Stats
73W - 80L
1,412 Elo+
Party 3
Fenrir
Fenrir
SKRRDarling
Fenrir
Level 105
God Stats
4W - 3L
1,595 SR
Queue Stats
315W - 311L
1,466 Elo+
Party 3
King Arthur
King Arthur
SrMako240
King Arthur
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 15L
1,266 Elo+
Party 3
Thanatos
Thanatos
zwanthyrr
Thanatos
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
226W - 192L
1,505 Elo+
Party 3
Team Averages
Level 75
1,555 SR
1,432 Elo+

VS

Team Averages
Level 50
1,554 SR
1,520 Elo+
Apollo
Apollo
Geterdone8330
Apollo
Level 69
God Stats
18W - 24L
1,469 SR
Queue Stats
351W - 444L
1,392 Elo+
Party 1
Thoth
Thoth
Jayjik
Thoth
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 76L
1,612 Elo+
Solo
Cerberus
Cerberus
KingBOB11
Cerberus
Level 14
God Stats
0W - 1L
1,427 SR
Queue Stats
4W - 5L
1,478 Elo+
Party 1
Nemesis
Nemesis
TheMaximu
Nemesis
Level 28
God Stats
37W - 21L
1,666 SR
Queue Stats
329W - 290L
1,586 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ajj4327
Tsukuyomi
Level 100
God Stats
16W - 8L
1,706 SR
Queue Stats
216W - 205L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Moladron2003
Danzaburou
16
4 / 4 / 7
9,829
655
8,148
10,801
3,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Regospm
Ganesha
14
1 / 3 / 9
8,197
546
7,098
8,641
3,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
14
13 / 7 / 6
9,544
636
14,840
12,362
10,187
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

King Arthur
SrMako240
King Arthur
14
4 / 3 / 4
7,980
532
3,870
12,131
5,518
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thanatos
zwanthyrr
Thanatos
14
6 / 3 / 7
8,946
596
7,911
12,224
3,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 4
7,795
520
5,036
11,731
4,074
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
Jayjik
Thoth
12
4 / 8 / 3
7,825
522
6,904
10,362
3,493
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
KingBOB11
Cerberus
13
5 / 6 / 5
8,595
573
6,783
13,709
12,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
TheMaximu
Nemesis
15
3 / 4 / 2
8,732
582
7,360
11,213
4,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
ajj4327
Tsukuyomi
14
4 / 5 / 2
8,472
565
8,888
9,258
3,464
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
36
28
Kills
20
20
Deaths
29
33
Assists
16
Player
Kills
Deaths
Assists
KDA
L
4
6
4
1
L
Thoth
Jayjik
Thoth
4
8
3
0.69
L
Cerberus
KingBOB11
Cerberus
5
6
5
1.25
W
Danzaburou
Moladron2003
Danzaburou
4
4
7
1.88
W
Ganesha
Regospm
Ganesha
1
3
9
1.83
W
Fenrir
13
7
6
2.29
W
King Arthur
SrMako240
King Arthur
4
3
4
2
L
Nemesis
TheMaximu
Nemesis
3
4
2
1
L
Tsukuyomi
ajj4327
Tsukuyomi
4
5
2
1
W
Thanatos
zwanthyrr
Thanatos
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,867
Damage
34,971
56,159
Taken
56,273
26,463
Mitigated
28,386
20,617
Healing
8,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,036
1,918
347
3,119
11,731
4,074
0
297
11,394
0
37,721
L
Thoth
Jayjik
Thoth
6,904
522
0
330
10,362
3,493
0
2,344
7,761
34,878
0
L
Cerberus
KingBOB11
Cerberus
6,783
783
0
2,375
13,709
12,572
0
1,509
12,160
29,280
0
W
Danzaburou
Moladron2003
Danzaburou
8,148
2,888
0
4,122
10,801
3,397
2,839
3,109
7,692
0
67,495
W
Ganesha
Regospm
Ganesha
7,098
677
0
2,009
8,641
3,630
130
2,380
6,261
36,360
0
W
Fenrir
14,840
4,356
0
1,655
12,362
10,187
0
4,187
8,175
0
37,461
W
King Arthur
SrMako240
King Arthur
3,870
1,119
0
2,803
12,131
5,518
231
298
11,833
0
26,614
L
Nemesis
TheMaximu
Nemesis
7,360
4,222
0
1,087
11,213
4,783
0
1,912
9,195
0
64,732
L
Tsukuyomi
ajj4327
Tsukuyomi
8,888
1,829
0
1,142
9,258
3,464
0
549
8,665
0
45,620
W
Thanatos
zwanthyrr
Thanatos
7,911
2,391
0
10,028
12,224
3,731
0
3,713
8,511
0
48,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,496
Gold Earned
41,419
345
Minions Killed
414
0
Camps Cleared
0
1,519,634
Distance Traveled
1,409,681
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,795
520
91
6
0
241,181
1
L
Thoth
7,825
522
58
4
0
252,321
0
L
Cerberus
8,595
573
67
4
0
293,728
0
W
Danzaburou
9,829
655
109
7
0
252,888
1
W
Ganesha
8,197
546
49
3
0
321,973
2
W
Fenrir
9,544
636
59
4
0
298,835
1
W
King Arthur
7,980
532
33
2
0
313,438
0
L
Nemesis
8,732
582
115
8
0
347,152
2
L
Tsukuyomi
8,472
565
83
6
0
275,299
1
W
Thanatos
8,946
596
95
6
0
332,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role