Player Matchup

Yemoja
Yemoja
FluffyDragon99
Yemoja
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
13W - 35L
1,502 Elo+
Solo
Awilix
Awilix
TanSquirrel8367
Awilix
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,459 Elo+
Solo
King Arthur
King Arthur
Vitzks
King Arthur
Level 8
God Stats
0W - 1L
1,842 SR
Queue Stats
3W - 2L
1,698 Elo+
Party 1
Agni
Agni
ZxPaiNxl
Agni
Level 97
God Stats
6W - 6L
1,538 SR
Queue Stats
118W - 108L
1,460 Elo+
Party 1
Ymir
Ymir
crimsonbeard24
Ymir
Level 13
God Stats
6W - 4L
1,871 SR
Queue Stats
7W - 5L
1,861 Elo+
Solo
Team Averages
Level 28
1,650 SR
1,596 Elo+

VS

Team Averages
Level 27
1,547 SR
1,374 Elo+
Bakasura
Bakasura
ConioMarzJr
Bakasura
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 83L
1,277 Elo+
Party 2
Bacchus
Bacchus
CrashtheBoar
Bacchus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,301 Elo+
Solo
Sol
Sol
GONZO5395
Sol
Level 29
God Stats
9W - 3L
1,832 SR
Queue Stats
74W - 80L
1,521 Elo+
Solo
Neith
Neith
TheMaskedVoice
Neith
Level 26
God Stats
29W - 20L
1,278 SR
Queue Stats
86W - 79L
1,277 Elo+
Party 2
Danzaburou
Danzaburou
memojp Ritter
Danzaburou
Level 29
God Stats
14W - 11L
1,624 SR
Queue Stats
90W - 92L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 14 / 4
11,070
852
1,230
26,523
12,167
19
7 / 10 / 6
13,640
1,049
19,935
21,327
8,710
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Vitzks
King Arthur
19
2 / 9 / 10
12,762
982
11,966
35,341
31,032
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Agni
20
7 / 2 / 8
14,831
1,141
33,829
16,363
6,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
1 / 8 / 9
12,334
949
4,782
28,572
26,558
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

0

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ConioMarzJr
Bakasura
20
9 / 6 / 15
13,425
1,033
18,390
20,342
9,627
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
CrashtheBoar
Bacchus
20
9 / 3 / 19
14,425
1,110
18,115
15,232
23,120
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
4 / 2 / 24
13,545
1,042
26,799
13,362
6,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
7 / 3 / 14
13,309
1,024
25,952
12,726
6,200
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
memojp Ritter
Danzaburou
20
13 / 3 / 13
14,748
1,134
26,617
15,383
6,354
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
127
17
Kills
42
43
Deaths
17
37
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Bakasura
ConioMarzJr
Bakasura
9
6
15
2.75
W
Bacchus
CrashtheBoar
Bacchus
9
3
19
6.17
L
0
14
4
0.14
W
4
2
24
8
L
7
10
6
1
W
7
3
14
4.67
L
King Arthur
Vitzks
King Arthur
2
9
10
0.78
L
Agni
7
2
8
5.5
L
1
8
9
0.69
W
Danzaburou
memojp Ritter
Danzaburou
13
3
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,742
Damage
115,873
128,126
Taken
77,045
85,334
Mitigated
51,548
7,828
Healing
14,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
ConioMarzJr
Bakasura
18,390
13,431
0
2,279
20,342
9,627
0
11,001
8,987
0
27,538
W
Bacchus
CrashtheBoar
Bacchus
18,115
3,120
0
583
15,232
23,120
0
8,383
6,450
30,141
0
L
1,230
672
838
0
26,523
12,167
0
10,464
15,825
8,706
0
W
26,799
11,247
0
4,806
13,362
6,247
0
2,940
10,328
44,796
0
L
19,935
10,725
0
672
21,327
8,710
0
10,172
10,810
0
34,405
W
25,952
15,866
0
2,266
12,726
6,200
0
6,080
6,466
0
56,386
L
King Arthur
Vitzks
King Arthur
11,966
2,837
0
4,825
35,341
31,032
0
10,574
24,235
0
31,864
L
Agni
33,829
1,748
344
1,149
16,363
6,867
0
3,712
12,441
73,659
0
L
4,782
0
0
0
28,572
26,558
0
9,992
17,613
27,407
0
W
Danzaburou
memojp Ritter
Danzaburou
26,617
16,606
575
4,193
15,383
6,354
0
10,052
4,973
0
53,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,637
Gold Earned
69,452
250
Minions Killed
245
4
Camps Cleared
9
1,090,931
Distance Traveled
1,177,868
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,425
1,033
35
3
3
263,277
0
W
Bacchus
14,425
1,110
33
3
0
274,625
0
L
Yemoja
11,070
852
9
1
0
152,300
1
W
Sol
13,545
1,042
44
3
1
218,658
0
L
Awilix
13,640
1,049
19
1
0
208,617
0
W
Neith
13,309
1,024
81
6
1
186,519
0
L
King Arthur
12,762
982
39
3
1
252,113
0
L
Agni
14,831
1,141
130
10
3
274,607
1
L
Ymir
12,334
949
53
4
0
203,294
0
W
Danzaburou
14,748
1,134
52
4
4
234,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role