Player Matchup

Ne Zha
Ne Zha
AndresKiller01
Ne Zha
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,194 Elo+
Party 1
Bellona
Bellona
ArmedPenguin02
Bellona
Level 42
God Stats
5W - 2L
1,927 SR
Queue Stats
106W - 126L
1,453 Elo+
Party 4
Merlin
Merlin
HamsterConsumer
Merlin
Level 67
God Stats
24W - 28L
1,285 SR
Queue Stats
536W - 617L
1,423 Elo+
Solo
Nemesis
Nemesis
Krøw
Nemesis
Level 87
God Stats
14W - 18L
1,494 SR
Queue Stats
149W - 166L
1,437 Elo+
Party 4
Neith
Neith
LauraPkiller02
Neith
Level 12
God Stats
14W - 13L
1,269 SR
Queue Stats
27W - 30L
1,347 Elo+
Party 1
Team Averages
Level 66
1,495 SR
1,371 Elo+

VS

Team Averages
Level 76
1,503 SR
1,423 Elo+
Ah Muzen Cab
Ah Muzen Cab
AletsGGEz
Ah Muzen Cab
Level 14
God Stats
5W - 6L
1,323 SR
Queue Stats
12W - 26L
1,214 Elo+
Party 2
Athena
Athena
NATAWS9
Athena
Level 109
God Stats
24W - 21L
1,598 SR
Queue Stats
192W - 175L
1,608 Elo+
Solo
Kukulkan
Kukulkan
SebasRX30
Kukulkan
Level 67
God Stats
1W - 0L
1,741 SR
Queue Stats
208W - 252L
1,383 Elo+
Party 2
Tyr
Tyr
rafaeleduardo25
Tyr
Level 125
God Stats
16W - 16L
1,515 SR
Queue Stats
417W - 392L
1,523 Elo+
Party 3
Thanatos
Thanatos
xXKillerAlan Xx
Thanatos
Level 66
God Stats
13W - 4L
1,338 SR
Queue Stats
27W - 24L
1,387 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
6,307
300
1,853
4,649
1,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
7 / 12 / 1
10,514
501
13,700
23,249
18,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

16
3 / 6 / 3
10,322
492
11,844
12,323
4,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Krøw
Nemesis
14
2 / 8 / 4
9,222
439
8,675
17,274
9,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 0
6,495
309
1,772
4,333
1,607
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AletsGGEz
Ah Muzen Cab
16
2 / 1 / 2
10,234
487
4,825
6,132
2,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
NATAWS9
Athena
17
8 / 1 / 9
12,911
615
13,515
22,534
23,163
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
SebasRX30
Kukulkan
16
6 / 2 / 6
10,753
512
8,824
8,729
3,633
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
11 / 2 / 9
13,351
636
14,471
20,028
24,146
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
16
3 / 7 / 8
10,461
498
6,710
17,075
6,694
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
64
12
Kills
30
30
Deaths
13
8
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AletsGGEz
Ah Muzen Cab
2
1
2
3
L
0
1
0
0
L
7
12
1
0.63
L
3
6
3
0.75
L
Nemesis
Krøw
Nemesis
2
8
4
0.5
L
0
3
0
0
W
Athena
NATAWS9
Athena
8
1
9
12.5
W
Kukulkan
SebasRX30
Kukulkan
6
2
6
4.5
W
11
2
9
7.75
W
Thanatos
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,844
Damage
48,345
61,828
Taken
74,498
35,091
Mitigated
60,439
6,442
Healing
19,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AletsGGEz
Ah Muzen Cab
4,825
2,460
0
2,410
6,132
2,803
5,054
1,408
4,672
0
47,526
L
1,853
365
0
1,792
4,649
1,398
0
682
3,967
0
10,983
L
13,700
7,718
0
2,421
23,249
18,212
459
7,411
15,838
0
49,166
L
11,844
639
0
638
12,323
4,791
0
5,480
6,843
55,247
0
L
Nemesis
Krøw
Nemesis
8,675
4,441
0
1,279
17,274
9,083
0
7,397
9,877
23
49,209
L
1,772
664
0
312
4,333
1,607
33
1,369
2,964
0
15,801
W
Athena
NATAWS9
Athena
13,515
2,393
0
0
22,534
23,163
750
2,129
20,240
58,733
0
W
Kukulkan
SebasRX30
Kukulkan
8,824
1,053
0
773
8,729
3,633
2,117
2,377
5,918
52,844
0
W
14,471
2,334
0
5,921
20,028
24,146
2,489
2,740
17,092
0
79,652
W
Thanatos
6,710
2,010
0
10,092
17,075
6,694
312
2,241
14,154
0
57,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,860
Gold Earned
57,710
335
Minions Killed
477
0
Camps Cleared
0
1,533,927
Distance Traveled
2,020,324
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,234
487
86
4
0
360,424
1
L
Ne Zha
6,307
300
18
1
0
194,121
3
L
Bellona
10,514
501
82
4
0
324,872
2
L
Merlin
10,322
492
111
5
0
376,343
0
L
Nemesis
9,222
439
85
4
0
387,808
1
L
Neith
6,495
309
39
2
0
250,783
2
W
Athena
12,911
615
73
3
0
447,820
4
W
Kukulkan
10,753
512
84
4
0
373,869
1
W
Tyr
13,351
636
147
7
0
437,117
1
W
Thanatos
10,461
498
87
4
0
401,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role