Player Matchup

Fafnir
Fafnir
Cyclops_Vision
Fafnir
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 86L
1,823 Elo+
Party 1
Scylla
Scylla
Lubrijosh
Scylla
Level 27
God Stats
6W - 2L
1,256 SR
Queue Stats
715W - 540L
1,631 Elo+
Party 3
Thoth
Thoth
MedicinalHunter
Thoth
Level 36
God Stats
17W - 12L
1,486 SR
Queue Stats
979W - 719L
1,628 Elo+
Party 3
Tsukuyomi
Tsukuyomi
SinisterRanger
Tsukuyomi
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 23L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Tohuvabohu
Baron Samedi
Level 26
God Stats
6W - 3L
1,811 SR
Queue Stats
387W - 223L
1,673 Elo+
Party 3
Team Averages
Level 46
1,511 SR
1,651 Elo+

VS

Team Averages
Level 60
1,418 SR
1,556 Elo+
Scylla
Scylla
Blackhost410
Scylla
Level 24
God Stats
0W - 2L
1,149 SR
Queue Stats
93W - 127L
1,386 Elo+
Solo
Thanatos
Thanatos
FreizePop
Thanatos
Level 25
God Stats
0W - 1L
1,314 SR
Queue Stats
7W - 10L
1,532 Elo+
Solo
Raijin
Raijin
GreenViperX808s
Raijin
Level 114
God Stats
0W - 1L
1,813 SR
Queue Stats
19W - 20L
1,784 Elo+
Party 2
Yemoja
Yemoja
Reel_Badfish
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
bigfootisaboss
Danzaburou
Level 120
God Stats
0W - 1L
1,316 SR
Queue Stats
101W - 75L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 11
9,255
771
2,511
7,542
9,488
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
Lubrijosh
Scylla
18
6 / 2 / 14
10,772
898
10,966
8,341
3,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
18 / 1 / 12
11,937
995
21,883
6,290
2,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
SinisterRanger
Tsukuyomi
14
3 / 6 / 10
9,131
761
6,354
10,203
3,853
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
Tohuvabohu
Baron Samedi
17
7 / 2 / 18
10,533
878
11,661
9,936
4,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
1 / 9 / 3
7,708
642
2,897
10,100
2,683
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
FreizePop
Thanatos
15
3 / 6 / 4
8,369
697
4,293
10,078
4,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
5 / 8 / 3
8,686
724
10,571
12,553
3,939
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
14
0 / 7 / 9
7,703
642
5,222
12,213
9,531
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
bigfootisaboss
Danzaburou
15
4 / 7 / 5
9,005
750
6,934
14,076
4,811
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
37
37
Kills
13
14
Deaths
37
65
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
9
3
0.28
W
3
3
11
2.83
L
Thanatos
FreizePop
Thanatos
3
6
4
0.83
L
5
8
3
0.81
W
Scylla
Lubrijosh
Scylla
6
2
14
6.5
W
18
1
12
24
L
Yemoja
0
7
9
0.64
W
Tsukuyomi
SinisterRanger
Tsukuyomi
3
6
10
1.33
W
Baron Samedi
Tohuvabohu
Baron Samedi
7
2
18
8
L
Danzaburou
bigfootisaboss
Danzaburou
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,375
Damage
29,917
42,312
Taken
59,020
23,052
Mitigated
25,076
17,968
Healing
12,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
2,897
337
225
215
10,100
2,683
0
7,935
1,929
10,340
0
W
2,511
547
0
1,521
7,542
9,488
0
3,339
4,203
3,560
0
L
Thanatos
FreizePop
Thanatos
4,293
409
701
3,608
10,078
4,112
0
8,230
1,554
0
9,426
L
10,571
429
1,107
2,009
12,553
3,939
0
8,885
3,428
20,273
0
W
Scylla
Lubrijosh
Scylla
10,966
271
1,772
1,537
8,341
3,071
1,252
3,658
4,683
25,684
0
W
21,883
458
682
612
6,290
2,452
2,579
2,761
3,529
44,311
0
L
Yemoja
5,222
36
484
118
12,213
9,531
0
9,108
2,981
11,264
0
W
Tsukuyomi
SinisterRanger
Tsukuyomi
6,354
1,121
1,476
776
10,203
3,853
545
4,430
5,773
0
13,571
W
Baron Samedi
Tohuvabohu
Baron Samedi
11,661
283
4,807
4,785
9,936
4,188
1,303
4,502
5,434
24,998
0
L
Danzaburou
bigfootisaboss
Danzaburou
6,934
1,250
596
2,972
14,076
4,811
0
11,765
2,107
0
23,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,628
Gold Earned
41,471
114
Minions Killed
80
0
Camps Cleared
0
1,008,014
Distance Traveled
835,087
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,708
642
15
1
0
135,513
0
W
Fafnir
9,255
771
1
0
0
147,715
0
L
Thanatos
8,369
697
7
1
0
186,000
1
L
Raijin
8,686
724
21
2
0
173,074
0
W
Scylla
10,772
898
34
3
0
212,748
1
W
Thoth
11,937
995
42
4
0
213,360
4
L
Yemoja
7,703
642
11
1
0
163,153
0
W
Tsukuyomi
9,131
761
16
1
0
205,947
1
W
Baron Samedi
10,533
878
21
2
0
228,244
0
L
Danzaburou
9,005
750
26
2
0
177,347
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role