Player Matchup

Izanami
Izanami
Coco Cristy
Izanami
Level 100
God Stats
1W - 0L
1,397 SR
Queue Stats
15W - 13L
1,556 Elo+
Party 2
Agni
Agni
ItsLilSkrimp
Agni
Level 69
God Stats
4W - 1L
1,435 SR
Queue Stats
25W - 18L
1,480 Elo+
Solo
Hel
Hel
LatinaEliXo
Hel
Level 84
God Stats
1W - 0L
1,403 SR
Queue Stats
6W - 6L
1,802 Elo+
Party 2
Arachne
Arachne
VenusAngeIic
Arachne
Level 24
God Stats
4W - 1L
1,523 SR
Queue Stats
6W - 4L
1,619 Elo+
Party 2
Artio
Artio
ex l l i xs
Artio
Level 82
God Stats
1W - 0L
1,570 SR
Queue Stats
11W - 24L
1,394 Elo+
Party 2
Team Averages
Level 72
1,466 SR
1,570 Elo+

VS

Team Averages
Level 48
1,689 SR
1,583 Elo+
Khepri
Khepri
DancezWthSmurfz
Khepri
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 8L
1,483 Elo+
Party 1
Achilles
Achilles
GenLeeAroused
Achilles
Level 103
God Stats
4W - 4L
1,754 SR
Queue Stats
166W - 154L
1,549 Elo+
Party 1
Susano
Susano
HughJanus990
Susano
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
158W - 175L
1,617 Elo+
Party 1
Aphrodite
Aphrodite
UltInstnctShaggy
Aphrodite
Level 83
God Stats
8W - 5L
1,979 SR
Queue Stats
111W - 114L
1,594 Elo+
Party 1
Zeus
Zeus
WallyWest91
Zeus
Level 26
God Stats
24W - 22L
1,713 SR
Queue Stats
42W - 37L
1,673 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Coco Cristy
Izanami
20
22 / 3 / 16
17,203
1,434
49,897
22,664
10,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
1 / 2 / 24
12,012
1,001
17,691
13,885
5,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
9 / 4 / 24
13,780
1,148
18,364
16,927
10,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Arachne
VenusAngeIic
Arachne
19
2 / 7 / 20
11,762
980
7,112
23,390
11,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
10 / 4 / 26
14,301
1,192
16,989
25,739
31,209
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

177

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 9 / 10
10,706
892
9,792
24,318
21,000
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
GenLeeAroused
Achilles
18
10 / 9 / 6
13,415
1,118
27,830
30,961
27,604
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
18
2 / 8 / 12
12,079
1,007
12,651
20,444
8,219
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
19
3 / 10 / 12
12,346
1,029
20,398
27,334
23,034
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
5 / 8 / 7
11,955
996
23,468
14,652
5,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
67
44
Kills
20
20
Deaths
44
110
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Izanami
Coco Cristy
Izanami
22
3
16
10
L
0
9
10
0.56
L
Achilles
GenLeeAroused
Achilles
10
9
6
1.44
L
Susano
2
8
12
1
W
1
2
24
6.5
W
9
4
24
5.25
L
Aphrodite
3
10
12
0.9
W
Arachne
VenusAngeIic
Arachne
2
7
20
1.71
L
5
8
7
1.06
W
10
4
26
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,053
Damage
94,139
102,605
Taken
117,709
69,251
Mitigated
84,976
45,040
Healing
22,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Coco Cristy
Izanami
49,897
42,048
0
9,707
22,664
10,697
0
9,981
12,683
0
98,084
L
9,792
830
501
102
24,318
21,000
0
10,034
13,918
25,105
0
L
Achilles
GenLeeAroused
Achilles
27,830
10,757
927
3,288
30,961
27,604
0
13,580
16,664
10,387
39,038
L
Susano
12,651
1,566
0
851
20,444
8,219
0
6,927
13,124
0
28,183
W
17,691
1,964
0
500
13,885
5,662
0
8,064
5,821
33,680
0
W
18,364
539
12,156
7,231
16,927
10,586
0
10,552
6,375
34,679
0
L
Aphrodite
20,398
2,434
7,501
8,920
27,334
23,034
0
14,557
12,025
37,819
0
W
Arachne
VenusAngeIic
Arachne
7,112
5,054
0
2,260
23,390
11,097
0
15,808
7,582
0
11,534
L
23,468
2,774
0
718
14,652
5,119
0
5,567
8,934
53,454
0
W
16,989
1,794
5,255
7,931
25,739
31,209
0
13,790
11,949
27,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,058
Gold Earned
60,501
215
Minions Killed
209
10
Camps Cleared
3
1,023,771
Distance Traveled
1,026,943
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
17,203
1,434
107
9
8
215,887
0
L
Khepri
10,706
892
44
4
0
208,016
2
L
Achilles
13,415
1,118
45
4
2
241,481
0
L
Susano
12,079
1,007
21
2
0
222,899
0
W
Agni
12,012
1,001
30
3
2
216,418
0
W
Hel
13,780
1,148
51
4
0
179,698
0
L
Aphrodite
12,346
1,029
40
3
0
215,345
0
W
Arachne
11,762
980
10
1
0
184,454
0
L
Zeus
11,955
996
59
5
1
139,202
1
W
Artio
14,301
1,192
17
1
0
227,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role