Player Matchup

Kuzenbo
Kuzenbo
Holodawise
Kuzenbo
Level 31
God Stats
3W - 2L
1,205 SR
Queue Stats
239W - 102L
1,731 Elo+
Party 1
Tiamat
Tiamat
Meztopheles
Tiamat
Level 43
God Stats
23W - 17L
1,278 SR
Queue Stats
147W - 153L
1,293 Elo+
Solo
Nu Wa
Nu Wa
MisterMoopers
Nu Wa
Level 48
God Stats
11W - 1L
1,818 SR
Queue Stats
44W - 20L
1,683 Elo+
Party 1
Izanami
Izanami
Xenovia222
Izanami
Level 17
God Stats
13W - 4L
1,676 SR
Queue Stats
115W - 46L
1,669 Elo+
Party 1
King Arthur
King Arthur
mileslong69
King Arthur
Level 43
God Stats
10W - 5L
1,688 SR
Queue Stats
104W - 65L
1,677 Elo+
Solo
Team Averages
Level 36
1,533 SR
1,611 Elo+

VS

Team Averages
Level 47
1,582 SR
1,550 Elo+
Tiamat
Tiamat
ElChoz
Tiamat
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,438 Elo+
Party 2
Chaac
Chaac
Hornetz
Chaac
Level 37
God Stats
34W - 41L
1,465 SR
Queue Stats
169W - 151L
1,478 Elo+
Solo
Danzaburou
Danzaburou
Thordelight
Danzaburou
Level 33
God Stats
3W - 2L
1,747 SR
Queue Stats
43W - 25L
1,692 Elo+
Solo
Chronos
Chronos
Zylarkal
Chronos
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Izanami
Izanami
lts-h21
Izanami
Level 49
God Stats
49W - 57L
1,696 SR
Queue Stats
730W - 750L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Holodawise
Kuzenbo
20
6 / 3 / 28
13,445
960
21,509
25,332
37,744
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
20
7 / 3 / 29
13,788
985
16,375
19,032
14,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
7 / 3 / 29
13,685
978
26,657
12,288
4,872
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Xenovia222
Izanami
20
9 / 3 / 25
15,079
1,077
20,387
13,133
5,734
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
mileslong69
King Arthur
20
13 / 0 / 25
14,929
1,066
19,298
17,989
20,227
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Team 1 Tickets

133

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ElChoz
Tiamat
20
3 / 1 / 7
13,263
947
20,778
13,942
8,327
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Hornetz
Chaac
19
6 / 4 / 3
13,784
985
13,148
19,233
14,627
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
Thordelight
Danzaburou
19
1 / 9 / 7
12,129
866
17,577
20,190
8,794
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chronos
Zylarkal
Chronos
18
1 / 12 / 8
11,990
856
6,966
22,005
8,992
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
lts-h21
Izanami
19
1 / 16 / 10
12,878
920
25,554
32,987
11,912
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

178
Kill Participation
47
42
Kills
12
12
Deaths
42
136
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Tiamat
ElChoz
Tiamat
3
1
7
6.5
W
Kuzenbo
Holodawise
Kuzenbo
6
3
28
6.67
L
Chaac
Hornetz
Chaac
6
4
3
1.88
W
Tiamat
7
3
29
7.17
W
7
3
29
7.17
L
Danzaburou
Thordelight
Danzaburou
1
9
7
0.5
W
Izanami
Xenovia222
Izanami
9
3
25
7.17
L
Chronos
Zylarkal
Chronos
1
12
8
0.42
L
Izanami
lts-h21
Izanami
1
16
10
0.38
W
King Arthur
mileslong69
King Arthur
13
0
25
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,226
Damage
84,023
87,774
Taken
108,357
82,755
Mitigated
52,652
14,557
Healing
15,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
ElChoz
Tiamat
20,778
1,060
185
5,833
13,942
8,327
0
8,142
5,800
58,186
0
W
Kuzenbo
Holodawise
Kuzenbo
21,509
3,770
0
0
25,332
37,744
0
6,975
18,357
37,117
0
L
Chaac
Hornetz
Chaac
13,148
1,379
0
4,884
19,233
14,627
0
11,344
7,889
0
48,835
W
Tiamat
16,375
1,429
642
7,562
19,032
14,178
0
7,201
11,831
38,755
0
W
26,657
6,044
0
0
12,288
4,872
0
3,772
8,516
50,208
0
L
Danzaburou
Thordelight
Danzaburou
17,577
6,344
0
3,847
20,190
8,794
0
13,811
6,379
0
62,690
W
Izanami
Xenovia222
Izanami
20,387
14,549
0
439
13,133
5,734
0
4,096
9,037
0
61,019
L
Chronos
Zylarkal
Chronos
6,966
2,080
0
508
22,005
8,992
0
12,279
9,726
25,193
0
L
Izanami
lts-h21
Izanami
25,554
16,417
0
250
32,987
11,912
0
18,965
13,848
0
72,383
W
King Arthur
mileslong69
King Arthur
19,298
2,505
0
5,914
17,989
20,227
0
5,700
12,289
0
38,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,926
Gold Earned
64,044
319
Minions Killed
383
8
Camps Cleared
12
1,298,578
Distance Traveled
1,336,797
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
13,263
947
74
5
1
297,238
3
W
Kuzenbo
13,445
960
23
2
1
272,996
1
L
Chaac
13,784
985
74
5
4
311,277
0
W
Tiamat
13,788
985
50
4
0
259,272
0
W
Nu Wa
13,685
978
61
4
2
237,116
0
L
Danzaburou
12,129
866
97
7
1
246,561
1
W
Izanami
15,079
1,077
141
10
2
255,040
0
L
Chronos
11,990
856
36
3
0
244,692
0
L
Izanami
12,878
920
102
7
6
237,029
1
W
King Arthur
14,929
1,066
44
3
3
274,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role