Player Matchup

Jormungandr
Jormungandr
CheshireChelsea
Jormungandr
Level 49
God Stats
11W - 4L
1,696 SR
Queue Stats
156W - 186L
1,472 Elo+
Party 1
Artio
Artio
Electricharmony
Artio
Level 65
God Stats
1W - 1L
1,724 SR
Queue Stats
130W - 149L
1,504 Elo+
Party 1
Merlin
Merlin
KilboFraginz
Merlin
Level 98
God Stats
0W - 1L
1,157 SR
Queue Stats
91W - 99L
1,518 Elo+
Party 1
Cernunnos
Cernunnos
R4vens20
Cernunnos
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 38L
1,551 Elo+
Party 1
Thanatos
Thanatos
ShinkiroYaiba
Thanatos
Level 65
God Stats
1W - 5L
1,443 SR
Queue Stats
220W - 240L
1,510 Elo+
Party 1
Team Averages
Level 85
1,504 SR
1,511 Elo+

VS

Team Averages
Level 84
1,676 SR
1,632 Elo+
Baron Samedi
Baron Samedi
Attilio1204
Baron Samedi
Level 124
God Stats
2W - 0L
1,566 SR
Queue Stats
258W - 159L
1,746 Elo+
Party 3
Sylvanus
Sylvanus
DSGxDarkStar
Sylvanus
Level 120
God Stats
5W - 1L
1,797 SR
Queue Stats
154W - 145L
1,525 Elo+
Party 2
Izanami
Izanami
JonJonTheDon
Izanami
Level 129
God Stats
4W - 0L
1,922 SR
Queue Stats
165W - 146L
1,492 Elo+
Solo
Kukulkan
Kukulkan
choji400
Kukulkan
Level 22
God Stats
14W - 4L
1,597 SR
Queue Stats
245W - 97L
1,898 Elo+
Party 3
Fenrir
Fenrir
dsgxxdarkstar
Fenrir
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CheshireChelsea
Jormungandr
13
1 / 7 / 7
8,488
472
7,736
14,174
9,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 4 / 4
8,379
466
5,312
15,777
12,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
16
2 / 8 / 1
9,472
526
4,262
10,895
3,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
R4vens20
Cernunnos
15
6 / 7 / 3
8,997
500
14,181
17,719
5,583
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
ShinkiroYaiba
Thanatos
15
6 / 5 / 3
9,731
541
8,754
16,633
7,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Attilio1204
Baron Samedi
18
3 / 2 / 9
11,377
632
11,821
10,535
8,314
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
DSGxDarkStar
Sylvanus
14
1 / 5 / 14
9,069
504
7,084
17,584
12,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
JonJonTheDon
Izanami
16
5 / 4 / 11
10,215
568
11,019
15,974
5,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
choji400
Kukulkan
19
14 / 1 / 3
12,467
693
18,110
8,387
3,679
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
8 / 4 / 6
11,095
616
6,604
12,556
5,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
74
16
Kills
31
31
Deaths
16
18
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Attilio1204
Baron Samedi
3
2
9
3.75
L
Jormungandr
CheshireChelsea
Jormungandr
1
7
7
0.64
W
Sylvanus
DSGxDarkStar
Sylvanus
1
5
14
1.6
L
1
4
4
0.75
W
Izanami
JonJonTheDon
Izanami
5
4
11
2.63
L
Merlin
2
8
1
0.31
L
Cernunnos
R4vens20
Cernunnos
6
7
3
1.07
L
Thanatos
ShinkiroYaiba
Thanatos
6
5
3
1.5
W
Kukulkan
choji400
Kukulkan
14
1
3
15.5
W
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,245
Damage
54,638
75,198
Taken
65,036
38,697
Mitigated
36,332
24,087
Healing
24,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Attilio1204
Baron Samedi
11,821
1,450
264
5,161
10,535
8,314
602
4,009
6,201
71,453
0
L
Jormungandr
CheshireChelsea
Jormungandr
7,736
2,183
0
1,563
14,174
9,673
11
7,991
6,183
25,145
0
W
Sylvanus
DSGxDarkStar
Sylvanus
7,084
1,788
2,327
5,287
17,584
12,968
1,358
4,541
12,993
30,319
5,218
L
5,312
454
316
5,024
15,777
12,466
312
10,482
5,295
34,564
0
W
Izanami
JonJonTheDon
Izanami
11,019
7,772
0
6,110
15,974
5,400
3,934
2,050
13,924
0
61,456
L
Merlin
4,262
284
0
790
10,895
3,905
0
3,263
7,632
65,489
0
L
Cernunnos
R4vens20
Cernunnos
14,181
6,973
0
7,166
17,719
5,583
302
5,782
11,937
0
66,893
L
Thanatos
ShinkiroYaiba
Thanatos
8,754
3,059
0
9,228
16,633
7,070
0
9,082
7,551
0
53,030
W
Kukulkan
choji400
Kukulkan
18,110
1,550
0
1,110
8,387
3,679
934
2,899
5,463
88,987
0
W
6,604
763
0
4,003
12,556
5,971
69
3,361
9,145
0
62,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,067
Gold Earned
54,223
452
Minions Killed
528
0
Camps Cleared
0
1,530,149
Distance Traveled
1,591,647
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,377
632
128
7
0
325,678
2
L
Jormungandr
8,488
472
24
1
0
314,220
6
W
Sylvanus
9,069
504
51
3
0
280,846
1
L
Artio
8,379
466
79
4
0
311,232
1
W
Izanami
10,215
568
96
5
0
309,033
2
L
Merlin
9,472
526
137
8
0
298,462
3
L
Cernunnos
8,997
500
134
7
0
267,588
2
L
Thanatos
9,731
541
78
4
0
338,647
5
W
Kukulkan
12,467
693
147
8
0
333,949
1
W
Fenrir
11,095
616
106
6
0
342,141
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role