Player Matchup

Bakasura
Bakasura
Bisa24
Bakasura
Level 12
God Stats
1W - 1L
1,751 SR
Queue Stats
11W - 16L
1,332 Elo+
Party 1
King Arthur
King Arthur
DSA99
King Arthur
Level 17
God Stats
2W - 3L
1,638 SR
Queue Stats
25W - 31L
1,320 Elo+
Party 1
Ne Zha
Ne Zha
Kapodi
Ne Zha
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,431 Elo+
Party 1
Yemoja
Yemoja
Romaha28rus
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Danzaburou
Danzaburou
asasin05
Danzaburou
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,365 Elo+
Party 1
Team Averages
Level 14
1,578 SR
1,390 Elo+

VS

Team Averages
Level 22
1,500 SR
1,489 Elo+
Ares
Ares
Furfo
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Hades
Hades
JPxradise
Hades
Level 85
God Stats
3W - 1L
1,500 SR
Queue Stats
118W - 93L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
NoCommenth
Ah Muzen Cab
Level 2
God Stats
8W - 1L
1,500 SR
Queue Stats
88W - 26L
1,500 Elo+
Solo
Loki
Loki
PleaseTurnRight
Loki
Level 14
God Stats
4W - 0L
1,500 SR
Queue Stats
20W - 14L
1,447 Elo+
Solo
Artemis
Artemis
shiny6610
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bisa24
Bakasura
9
1 / 3 / 5
5,935
540
1,121
6,043
2,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
DSA99
King Arthur
6
0 / 4 / 1
4,369
397
1,973
6,698
3,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ne Zha
Kapodi
Ne Zha
9
4 / 5 / 5
5,904
537
4,186
6,648
1,961
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
8
3 / 2 / 0
5,292
481
622
3,305
1,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
asasin05
Danzaburou
10
1 / 3 / 3
5,788
526
3,299
6,842
2,134
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Furfo
Ares
7
0 / 2 / 4
5,066
461
966
4,744
1,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hades
JPxradise
Hades
8
2 / 2 / 1
5,227
475
2,628
3,659
1,183
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
NoCommenth
Ah Muzen Cab
13
6 / 1 / 0
7,623
693
6,510
6,642
2,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
7 / 0 / 2
6,960
633
6,780
5,269
1,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
shiny6610
Artemis
7
2 / 6 / 1
4,834
439
2,445
5,107
1,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
25
9
Kills
17
17
Deaths
11
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Bisa24
Bakasura
1
3
5
1.17
L
King Arthur
DSA99
King Arthur
0
4
1
0.13
W
Ares
Furfo
Ares
0
2
4
1
W
Hades
JPxradise
Hades
2
2
1
1.25
L
Ne Zha
Kapodi
Ne Zha
4
5
5
1.3
W
Ah Muzen Cab
NoCommenth
Ah Muzen Cab
6
1
0
6
W
7
0
2
8
L
Yemoja
3
2
0
1.5
L
Danzaburou
asasin05
Danzaburou
1
3
3
0.83
W
Artemis
shiny6610
Artemis
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,201
Damage
19,329
29,536
Taken
25,421
11,426
Mitigated
8,318
5,063
Healing
9,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Bisa24
Bakasura
1,121
680
0
1,239
6,043
2,317
1,110
264
5,779
0
16,251
L
King Arthur
DSA99
King Arthur
1,973
554
0
393
6,698
3,747
0
586
6,112
0
9,388
W
Ares
Furfo
Ares
966
171
0
1,026
4,744
1,902
564
271
4,368
5,336
0
W
Hades
JPxradise
Hades
2,628
439
334
994
3,659
1,183
180
54
3,500
18,500
0
L
Ne Zha
Kapodi
Ne Zha
4,186
1,705
0
968
6,648
1,961
465
981
5,567
0
20,611
W
Ah Muzen Cab
NoCommenth
Ah Muzen Cab
6,510
3,264
0
4,354
6,642
2,364
710
186
6,428
0
54,182
W
6,780
2,134
0
2,527
5,269
1,353
0
17
5,154
0
33,598
L
Yemoja
622
69
279
180
3,305
1,267
0
0
3,189
7,433
0
L
Danzaburou
asasin05
Danzaburou
3,299
1,327
123
1,881
6,842
2,134
1,872
1,763
5,079
0
29,055
W
Artemis
shiny6610
Artemis
2,445
1,056
0
205
5,107
1,516
0
94
4,938
0
5,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,288
Gold Earned
29,710
194
Minions Killed
219
0
Camps Cleared
0
1,008,058
Distance Traveled
925,126
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,935
540
48
4
0
230,713
0
L
King Arthur
4,369
397
19
2
0
204,918
0
W
Ares
5,066
461
11
1
0
187,010
0
W
Hades
5,227
475
37
3
0
164,257
0
L
Ne Zha
5,904
537
41
4
0
209,888
0
W
Ah Muzen Cab
7,623
693
116
11
0
191,697
0
W
Loki
6,960
633
51
5
0
224,490
2
L
Yemoja
5,292
481
21
2
0
193,504
2
L
Danzaburou
5,788
526
65
6
0
169,035
2
W
Artemis
4,834
439
4
0
0
157,672
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role