Player Matchup

Athena
Athena
Silver IV
BlkMarketINC
Athena
Silver IV
Level 145
God Stats
5W - 1L
1,623 SR
Queue Stats
26W - 28L
1,327 MMR
Solo
Danzaburou
Danzaburou
Gold V
Oggycr10
Danzaburou
Gold V
Level 140
God Stats
17W - 34L
1,520 SR
Queue Stats
394W - 418L
1,233 MMR
Party 1
Chaac
Chaac
Bronze IV
SIL3NTxHUNTER
Chaac
Bronze IV
Level 66
God Stats
0W - 3L
1,334 SR
Queue Stats
2W - 16L
1,314 MMR
Solo
Sylvanus
Sylvanus
Gold III
SlMP4WERTHRS
Sylvanus
Gold III
Level 106
God Stats
58W - 65L
1,550 SR
Queue Stats
157W - 182L
1,266 MMR
Solo
The Morrigan
The Morrigan
Gold V
jukkapalacios
The Morrigan
Gold V
Level 129
God Stats
6W - 3L
1,737 SR
Queue Stats
281W - 307L
1,321 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,553 SR
1,292 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 91
1,432 SR
1,329 MMR
Ra
Ra
Gold V
GRe3N MaCh1N3 7
Ra
Gold V
Level 133
God Stats
9W - 6L
1,459 SR
Queue Stats
474W - 485L
1,297 MMR
Solo
Medusa
Medusa
Silver II
GabisHulk
Medusa
Silver II
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Silver V
SeiZe Drizzy
Sobek
Silver V
Level 54
God Stats
2W - 6L
1,318 SR
Queue Stats
16W - 24L
1,262 MMR
Solo
Cerberus
Cerberus
Gold V
Thesavageoni
Cerberus
Gold V
Level 107
God Stats
6W - 5L
1,580 SR
Queue Stats
172W - 170L
1,264 MMR
Solo
Fenrir
Fenrir
Bronze IV
sebas22qwert
Fenrir
Bronze IV
Level 78
God Stats
1W - 1L
1,303 SR
Queue Stats
2W - 9L
1,321 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
5
1 / 1 / 0
3,449
690
769
2,921
914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Oggycr10
Danzaburou
6
1 / 0 / 0
3,495
699
1,355
1,564
354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

1
0 / 0 / 0
2,445
489
0
0
0
Sylvanus
SlMP4WERTHRS
Sylvanus
4
0 / 0 / 0
3,157
631
656
2,092
705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

The Morrigan
jukkapalacios
The Morrigan
6
0 / 1 / 1
3,604
721
1,085
1,797
396
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bans
TiamatNu WaCthulhuCu ChulainnScylla

VS

Bans
KaliJing WeiPersephoneNeithSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
3,708
742
418
1,714
447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
GabisHulk
Medusa
5
0 / 1 / 0
3,217
643
783
2,180
440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
1 / 0 / 0
3,433
687
779
1,738
665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
Thesavageoni
Cerberus
6
0 / 0 / 1
3,573
715
52
552
205
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
5
1 / 1 / 0
3,581
716
941
3,196
922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
2
Kills
2
2
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Athena
1
1
0
1
W
0
0
1
0.5
W
Medusa
GabisHulk
Medusa
0
1
0
0
L
Danzaburou
Oggycr10
Danzaburou
1
0
0
1
L
0
0
0
0
W
1
0
0
1
L
Sylvanus
SlMP4WERTHRS
Sylvanus
0
0
0
0
W
Cerberus
Thesavageoni
Cerberus
0
0
1
0.5
L
The Morrigan
jukkapalacios
The Morrigan
0
1
1
0.5
W
Fenrir
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,865
Damage
2,973
8,374
Taken
9,380
2,369
Mitigated
2,679
3,637
Healing
4,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
769
406
0
907
2,921
914
0
437
2,444
10,837
0
W
418
328
145
598
1,714
447
0
657
1,057
14,555
0
W
Medusa
GabisHulk
Medusa
783
594
0
750
2,180
440
0
438
1,742
0
13,449
L
Danzaburou
Oggycr10
Danzaburou
1,355
436
0
477
1,564
354
192
143
1,421
0
13,396
L
0
0
0
0
0
0
0
0
0
0
0
W
779
74
0
1,054
1,738
665
0
218
1,520
5,592
0
L
Sylvanus
SlMP4WERTHRS
Sylvanus
656
259
321
1,222
2,092
705
0
424
1,668
5,267
0
W
Cerberus
Thesavageoni
Cerberus
52
0
0
255
552
205
0
0
552
12,008
0
L
The Morrigan
jukkapalacios
The Morrigan
1,085
464
0
710
1,797
396
0
205
1,592
16,444
387
W
Fenrir
941
166
99
1,212
3,196
922
0
810
2,386
0
10,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,150
Gold Earned
17,512
105
Minions Killed
144
0
Camps Cleared
0
377,691
Distance Traveled
479,478
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
3,449
690
35
7
0
111,677
0
W
Ra
3,708
742
41
8
0
90,430
2
W
Medusa
3,217
643
29
6
0
83,379
0
L
Danzaburou
3,495
699
31
6
0
81,096
0
L
Chaac
2,445
489
0
0
0
27
0
W
Sobek
3,433
687
16
3
0
108,809
1
L
Sylvanus
3,157
631
2
0
0
94,615
0
W
Cerberus
3,573
715
27
5
0
96,596
1
L
The Morrigan
3,604
721
37
7
0
90,276
2
W
Fenrir
3,581
716
31
6
0
100,264
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role