Player Matchup

Hel
Hel
HortyPegasus694
Hel
Level 28
God Stats
52W - 65L
1,501 SR
Queue Stats
564W - 686L
1,317 Elo+
Solo
Hachiman
Hachiman
RoseDragon5916
Hachiman
Level 16
God Stats
14W - 9L
1,200 SR
Queue Stats
23W - 38L
1,165 Elo+
Solo
Loki
Loki
Ryuzoson
Loki
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
Tiizway-_-
Nemesis
Level 29
God Stats
2W - 3L
1,778 SR
Queue Stats
60W - 111L
1,248 Elo+
Solo
Osiris
Osiris
serial-map2
Osiris
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 16
1,496 SR
1,346 Elo+

VS

Team Averages
Level 21
1,512 SR
1,309 Elo+
Bastet
Bastet
Armandostache954
Bastet
Level 22
God Stats
18W - 15L
1,666 SR
Queue Stats
48W - 73L
1,284 Elo+
Solo
Ao Kuang
Ao Kuang
Cricket_knife
Ao Kuang
Level 24
God Stats
4W - 1L
1,593 SR
Queue Stats
142W - 109L
1,323 Elo+
Solo
Fenrir
Fenrir
JumboPro Ttv
Fenrir
Level 29
God Stats
18W - 19L
1,487 SR
Queue Stats
104W - 143L
1,318 Elo+
Solo
Ne Zha
Ne Zha
STS3
Ne Zha
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,291 Elo+
Solo
Tsukuyomi
Tsukuyomi
bigdaddy772ohyea
Tsukuyomi
Level 28
God Stats
6W - 7L
1,316 SR
Queue Stats
23W - 19L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 0
7,156
550
3,837
7,134
2,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hachiman
11
1 / 4 / 0
6,168
474
1,913
5,924
1,809
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Loki
3
0 / 1 / 0
4,325
333
107
1,084
191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
Tiizway-_-
Nemesis
10
4 / 3 / 3
6,273
483
6,340
5,944
1,541
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Osiris
3
0 / 6 / 0
4,320
332
1,002
4,102
1,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 2 / 3
7,153
550
3,470
7,268
2,125
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ao Kuang
Cricket_knife
Ao Kuang
11
1 / 3 / 2
6,510
501
3,230
8,324
2,721
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
13
6 / 1 / 2
7,663
589
4,922
6,966
2,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ne Zha
STS3
Ne Zha
9
2 / 4 / 0
6,072
467
980
5,848
1,701
Heavy Mace

Heavy Mace

+30
Physical Power

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
10
3 / 0 / 1
6,499
500
5,134
5,873
2,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
8
Kills
18
19
Deaths
10
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
6
2
3
3.75
W
Ao Kuang
Cricket_knife
Ao Kuang
1
3
2
0.67
L
3
5
0
0.6
W
Fenrir
6
1
2
7
L
Hachiman
1
4
0
0.25
L
Loki
0
1
0
0
W
Ne Zha
STS3
Ne Zha
2
4
0
0.5
L
Nemesis
Tiizway-_-
Nemesis
4
3
3
1.83
W
Tsukuyomi
3
0
1
3.5
L
Osiris
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,199
Damage
17,736
24,188
Taken
34,279
7,708
Mitigated
11,244
2,574
Healing
6,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,470
1,084
0
789
7,268
2,125
483
0
7,268
0
27,356
W
Ao Kuang
Cricket_knife
Ao Kuang
3,230
1,172
0
2,868
8,324
2,721
900
798
7,526
29,487
0
L
3,837
439
87
1,353
7,134
2,641
1,303
232
6,902
38,308
0
W
Fenrir
4,922
865
0
1,395
6,966
2,439
32
152
6,814
0
43,771
L
Hachiman
1,913
1,055
0
942
5,924
1,809
288
1,458
4,466
0
21,683
L
Loki
107
85
0
105
1,084
191
0
37
1,047
0
2,654
W
Ne Zha
STS3
Ne Zha
980
406
0
195
5,848
1,701
781
2,495
3,353
0
11,366
L
Nemesis
Tiizway-_-
Nemesis
6,340
2,240
0
72
5,944
1,541
0
925
5,019
0
17,210
W
Tsukuyomi
5,134
1,567
0
1,000
5,873
2,258
0
392
5,481
0
31,372
L
Osiris
1,002
502
0
15
4,102
1,526
18
578
3,524
0
4,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,242
Gold Earned
33,897
159
Minions Killed
253
0
Camps Cleared
0
916,951
Distance Traveled
1,213,017
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,153
550
46
4
0
240,861
0
W
Ao Kuang
6,510
501
56
4
0
255,982
0
L
Hel
7,156
550
81
6
0
221,794
0
W
Fenrir
7,663
589
70
5
0
242,784
1
L
Hachiman
6,168
474
34
3
0
212,289
1
L
Loki
4,325
333
7
1
0
87,145
1
W
Ne Zha
6,072
467
28
2
0
177,331
1
L
Nemesis
6,273
483
30
2
0
299,039
0
W
Tsukuyomi
6,499
500
53
4
0
296,059
0
L
Osiris
4,320
332
7
1
0
96,684
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role