Player Matchup

Merlin
Merlin
AgonyAndTortures
Merlin
Level 160
God Stats
15W - 11L
1,511 SR
Queue Stats
623W - 628L
1,561 Elo+
Party 1
Ne Zha
Ne Zha
AngelofBloodshed
Ne Zha
Level 159
God Stats
3W - 4L
1,251 SR
Queue Stats
418W - 381L
1,564 Elo+
Party 1
Olorun
Olorun
BydoXx
Olorun
Level 125
God Stats
2W - 3L
1,182 SR
Queue Stats
292W - 312L
1,581 Elo+
Solo
Cthulhu
Cthulhu
FrostyEvergreen
Cthulhu
Level 127
God Stats
3W - 2L
1,500 SR
Queue Stats
216W - 209L
1,586 Elo+
Solo
Zhong Kui
Zhong Kui
Μurtukov
Zhong Kui
Level 126
God Stats
1W - 1L
1,311 SR
Queue Stats
35W - 43L
1,571 Elo+
Solo
Team Averages
Level 139
1,351 SR
1,573 Elo+

VS

Team Averages
Level 143
1,608 SR
1,488 Elo+
Ah Puch
Ah Puch
AlphaJackal
Ah Puch
Level 160
God Stats
2W - 3L
1,713 SR
Queue Stats
162W - 139L
1,497 Elo+
Party 2
Chiron
Chiron
BlazyBard
Chiron
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,564 Elo+
Party 2
Thor
Thor
HighestGecko364
Thor
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 47L
1,536 Elo+
Party 2
Xing Tian
Xing Tian
Typhl0si0n
Xing Tian
Level 149
God Stats
0W - 1L
1,906 SR
Queue Stats
26W - 17L
1,330 Elo+
Party 2
Pele
Pele
Viví
Pele
Level 140
God Stats
1W - 2L
1,422 SR
Queue Stats
260W - 220L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 3 / 11
11,266
939
10,885
5,478
2,328
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
7 / 3 / 17
10,827
902
11,934
7,088
3,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
BydoXx
Olorun
17
7 / 4 / 19
10,334
861
11,093
14,631
6,717
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
3 / 4 / 16
10,223
852
10,257
15,115
13,745
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Μurtukov
Zhong Kui
17
4 / 4 / 18
10,377
865
11,214
12,707
13,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AlphaJackal
Ah Puch
18
7 / 4 / 3
10,345
862
14,560
9,415
4,393
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
BlazyBard
Chiron
17
5 / 6 / 4
9,633
803
16,158
12,710
5,800
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 8 / 1
6,999
583
1,956
9,400
3,794
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
Typhl0si0n
Xing Tian
16
2 / 5 / 8
8,716
726
6,681
12,764
14,504
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
Viví
Pele
15
4 / 8 / 5
9,466
789
7,198
14,152
7,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
39
31
Kills
18
18
Deaths
31
81
Assists
21
Player
Kills
Deaths
Assists
KDA
W
10
3
11
5.17
L
Ah Puch
AlphaJackal
Ah Puch
7
4
3
2.13
W
7
3
17
5.17
L
Chiron
BlazyBard
Chiron
5
6
4
1.17
W
Olorun
BydoXx
Olorun
7
4
19
4.13
W
3
4
16
2.75
L
0
8
1
0.06
L
Xing Tian
Typhl0si0n
Xing Tian
2
5
8
1.2
L
Pele
Viví
Pele
4
8
5
0.81
W
Zhong Kui
Μurtukov
Zhong Kui
4
4
18
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,383
Damage
46,553
55,019
Taken
58,441
40,158
Mitigated
35,873
19,740
Healing
13,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,885
140
568
752
5,478
2,328
671
1,828
3,625
29,046
0
L
Ah Puch
AlphaJackal
Ah Puch
14,560
712
0
2,175
9,415
4,393
0
6,670
2,670
30,967
0
W
11,934
1,060
54
1,699
7,088
3,837
1,485
2,306
4,707
0
24,748
L
Chiron
BlazyBard
Chiron
16,158
5,366
1,253
2,975
12,710
5,800
0
10,562
2,055
0
32,213
W
Olorun
BydoXx
Olorun
11,093
4,453
2,065
5,998
14,631
6,717
1,380
5,988
8,593
25,640
0
W
10,257
363
1,739
3,288
15,115
13,745
0
4,729
9,961
18,225
0
L
1,956
336
708
135
9,400
3,794
0
6,685
2,615
0
5,840
L
Xing Tian
Typhl0si0n
Xing Tian
6,681
337
636
1,010
12,764
14,504
0
8,846
3,668
12,379
0
L
Pele
Viví
Pele
7,198
827
1,391
3,072
14,152
7,382
0
10,686
3,316
0
13,162
W
Zhong Kui
Μurtukov
Zhong Kui
11,214
568
247
3,330
12,707
13,531
1,509
6,105
6,477
23,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,027
Gold Earned
45,159
149
Minions Killed
105
0
Camps Cleared
0
1,102,316
Distance Traveled
931,529
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,266
939
46
4
0
235,703
3
L
Ah Puch
10,345
862
40
3
0
202,605
0
W
Ne Zha
10,827
902
21
2
0
247,614
6
L
Chiron
9,633
803
35
3
0
200,649
0
W
Olorun
10,334
861
38
3
0
207,122
0
W
Cthulhu
10,223
852
14
1
0
206,063
0
L
Thor
6,999
583
10
1
0
110,679
0
L
Xing Tian
8,716
726
8
1
0
206,485
0
L
Pele
9,466
789
12
1
0
211,111
6
W
Zhong Kui
10,377
865
30
3
0
205,814
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role