Player Matchup

King Arthur
King Arthur
CheiroBomDePika
King Arthur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,277 Elo+
Party 2
Neith
Neith
Guew
Neith
Level 7
God Stats
0W - 2L
1,549 SR
Queue Stats
2W - 3L
977 Elo+
Party 1
Tiamat
Tiamat
LOCjuniGamer
Tiamat
Level 29
God Stats
3W - 4L
1,746 SR
Queue Stats
20W - 24L
1,374 Elo+
Party 1
Danzaburou
Danzaburou
MURILOSEIJI
Danzaburou
Level 6
God Stats
0W - 2L
1,305 SR
Queue Stats
5W - 4L
1,506 Elo+
Party 2
Achilles
Achilles
Tio1jpg
Achilles
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,468 Elo+
Party 2
Team Averages
Level 18
1,520 SR
1,320 Elo+

VS

Team Averages
Level 21
1,428 SR
1,378 Elo+
Fenrir
Fenrir
PepoSmith
Fenrir
Level 29
God Stats
5W - 5L
1,630 SR
Queue Stats
191W - 180L
1,557 Elo+
Solo
Chronos
Chronos
RUBSV4LDO
Chronos
Level 26
God Stats
13W - 14L
1,316 SR
Queue Stats
211W - 304L
1,336 Elo+
Party 3
Khepri
Khepri
Sÿlens
Khepri
Level 8
God Stats
2W - 2L
1,534 SR
Queue Stats
6W - 16L
1,248 Elo+
Solo
Poseidon
Poseidon
adilsonbueno28
Poseidon
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 18L
1,422 Elo+
Solo
Bellona
Bellona
yKaneki23
Bellona
Level 27
God Stats
10W - 16L
1,159 SR
Queue Stats
123W - 164L
1,326 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CheiroBomDePika
King Arthur
10
0 / 5 / 0
5,558
397
4,242
12,186
7,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
Guew
Neith
10
1 / 6 / 1
5,887
421
2,929
7,258
2,226
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
11
1 / 3 / 2
6,841
489
3,910
6,669
4,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
MURILOSEIJI
Danzaburou
11
2 / 8 / 1
6,882
492
5,394
11,136
3,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Tio1jpg
Achilles
11
2 / 5 / 0
6,637
474
2,328
10,739
4,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
PepoSmith
Fenrir
14
13 / 0 / 5
8,849
632
11,576
7,183
3,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
RUBSV4LDO
Chronos
12
3 / 1 / 6
7,611
544
6,047
5,100
1,642
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
Sÿlens
Khepri
12
1 / 2 / 5
7,278
520
2,121
6,043
4,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Poseidon
12
8 / 2 / 4
7,561
540
7,848
4,802
1,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
yKaneki23
Bellona
13
2 / 1 / 2
7,750
554
5,802
8,885
4,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
6
Kills
27
27
Deaths
6
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CheiroBomDePika
King Arthur
0
5
0
0
L
Neith
Guew
Neith
1
6
1
0.25
L
Tiamat
1
3
2
0.67
L
Danzaburou
MURILOSEIJI
Danzaburou
2
8
1
0.31
W
Fenrir
PepoSmith
Fenrir
13
0
5
15.5
W
Chronos
RUBSV4LDO
Chronos
3
1
6
6
W
Khepri
Sÿlens
Khepri
1
2
5
1.75
L
Achilles
Tio1jpg
Achilles
2
5
0
0.4
W
Poseidon
8
2
4
5
W
Bellona
yKaneki23
Bellona
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,803
Damage
33,394
47,988
Taken
32,013
22,228
Mitigated
15,401
7,911
Healing
8,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CheiroBomDePika
King Arthur
4,242
922
0
1,081
12,186
7,445
0
3,770
8,416
0
18,557
L
Neith
Guew
Neith
2,929
1,745
0
668
7,258
2,226
832
4,854
2,404
0
26,691
L
Tiamat
3,910
887
0
2,513
6,669
4,686
492
3,649
3,020
22,269
0
L
Danzaburou
MURILOSEIJI
Danzaburou
5,394
2,674
0
499
11,136
3,641
0
2,260
8,876
0
32,725
W
Fenrir
PepoSmith
Fenrir
11,576
3,019
0
2,295
7,183
3,082
0
986
6,147
0
43,247
W
Chronos
RUBSV4LDO
Chronos
6,047
1,487
0
785
5,100
1,642
1,114
306
4,719
33,014
0
W
Khepri
Sÿlens
Khepri
2,121
173
0
822
6,043
4,361
813
974
5,044
23,539
0
L
Achilles
Tio1jpg
Achilles
2,328
479
0
3,150
10,739
4,230
0
1,483
9,256
0
33,021
W
Poseidon
7,848
1,499
0
592
4,802
1,372
241
1,644
3,158
45,285
0
W
Bellona
yKaneki23
Bellona
5,802
1,745
0
4,248
8,885
4,944
596
0
8,610
0
44,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,805
Gold Earned
39,049
253
Minions Killed
327
0
Camps Cleared
0
1,250,071
Distance Traveled
1,410,170
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,558
397
41
3
0
264,053
0
L
Neith
5,887
421
56
4
0
218,509
4
L
Tiamat
6,841
489
34
2
0
258,542
4
L
Danzaburou
6,882
492
56
4
0
246,117
1
W
Fenrir
8,849
632
67
5
0
332,089
4
W
Chronos
7,611
544
60
4
0
267,874
0
W
Khepri
7,278
520
45
3
0
281,813
2
L
Achilles
6,637
474
66
5
0
262,850
1
W
Poseidon
7,561
540
65
5
0
233,150
1
W
Bellona
7,750
554
90
6
0
295,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role