Player Matchup

Fenrir
Fenrir
Camdiddy7
Fenrir
Level 16
God Stats
19W - 36L
1,305 SR
Queue Stats
211W - 229L
1,248 Elo+
Party 1
Nu Wa
Nu Wa
Camdiddy7
Nu Wa
Level 29
God Stats
26W - 31L
1,375 SR
Queue Stats
150W - 171L
1,246 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Maicon1298
Tsukuyomi
Level 11
God Stats
2W - 3L
1,516 SR
Queue Stats
8W - 20L
1,232 Elo+
Solo
Bacchus
Bacchus
pokemit0
Bacchus
Level 13
God Stats
0W - 1L
1,896 SR
Queue Stats
5W - 11L
1,413 Elo+
Solo
Neith
Neith
prodvintage
Neith
Level 13
God Stats
8W - 16L
1,456 SR
Queue Stats
10W - 25L
1,272 Elo+
Solo
Team Averages
Level 16
1,510 SR
1,282 Elo+

VS

Team Averages
Level 12
1,433 SR
1,332 Elo+
Ra
Ra
DragonRider54
Ra
Level 9
God Stats
5W - 9L
1,266 SR
Queue Stats
96W - 82L
1,222 Elo+
Solo
Baba Yaga
Baba Yaga
IIsARuby
Baba Yaga
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 19L
1,404 Elo+
Solo
Nu Wa
Nu Wa
KindledTea3086
Nu Wa
Level 16
God Stats
117W - 101L
1,462 SR
Queue Stats
192W - 193L
1,381 Elo+
Solo
Pele
Pele
LeafOfBamboo
Pele
Level 5
God Stats
1W - 4L
1,223 SR
Queue Stats
28W - 35L
1,018 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Slogar328
Ah Muzen Cab
Level 17
God Stats
5W - 3L
1,715 SR
Queue Stats
10W - 10L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Camdiddy7
Fenrir
17
4 / 13 / 6
11,529
961
10,062
23,960
9,699
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Nu Wa
Camdiddy7
Nu Wa
19
4 / 8 / 12
13,280
1,107
20,935
20,588
8,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
Maicon1298
Tsukuyomi
18
6 / 8 / 7
12,917
1,076
11,913
18,603
7,288
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bacchus
pokemit0
Bacchus
18
3 / 6 / 7
11,559
963
8,520
15,778
22,847
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
4 / 3 / 5
11,172
931
4,430
9,190
3,411
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 14
12,520
1,043
10,266
10,997
6,024
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
IIsARuby
Baba Yaga
19
5 / 5 / 25
12,791
1,066
14,779
12,077
4,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
3 / 2 / 22
12,133
1,011
14,480
9,671
3,929
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
9 / 6 / 19
13,552
1,129
16,151
15,115
6,402
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Muzen Cab
Slogar328
Ah Muzen Cab
20
15 / 3 / 13
14,915
1,243
24,732
12,126
8,972
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
131
21
Kills
38
38
Deaths
21
37
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Camdiddy7
Fenrir
4
13
6
0.54
L
Nu Wa
Camdiddy7
Nu Wa
4
8
12
1.25
W
6
5
14
2.6
W
Baba Yaga
IIsARuby
Baba Yaga
5
5
25
3.5
W
3
2
22
7
W
9
6
19
3.08
L
Tsukuyomi
Maicon1298
Tsukuyomi
6
8
7
1.19
W
Ah Muzen Cab
Slogar328
Ah Muzen Cab
15
3
13
7.17
L
Bacchus
pokemit0
Bacchus
3
6
7
1.08
L
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,860
Damage
80,408
88,119
Taken
59,986
51,523
Mitigated
30,224
3,565
Healing
10,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Camdiddy7
Fenrir
10,062
1,180
339
866
23,960
9,699
0
9,014
14,946
0
24,486
L
Nu Wa
Camdiddy7
Nu Wa
20,935
5,836
668
1,478
20,588
8,278
0
8,308
12,280
69,761
0
W
10,266
910
413
1,286
10,997
6,024
0
4,059
6,938
30,235
0
W
Baba Yaga
IIsARuby
Baba Yaga
14,779
2,064
0
1,155
12,077
4,897
0
7,843
4,234
28,243
0
W
14,480
3,170
86
2,757
9,671
3,929
0
5,372
4,299
40,576
0
W
16,151
4,907
0
976
15,115
6,402
0
7,250
7,865
0
37,991
L
Tsukuyomi
Maicon1298
Tsukuyomi
11,913
5,998
0
120
18,603
7,288
0
9,923
8,680
0
22,517
W
Ah Muzen Cab
Slogar328
Ah Muzen Cab
24,732
10,868
438
3,652
12,126
8,972
0
4,931
7,195
0
56,105
L
Bacchus
pokemit0
Bacchus
8,520
657
0
0
15,778
22,847
0
8,985
6,793
22,953
0
L
4,430
2,019
0
94
9,190
3,411
0
3,295
5,895
0
18,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,457
Gold Earned
65,911
207
Minions Killed
257
2
Camps Cleared
5
870,043
Distance Traveled
1,034,727
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,529
961
23
2
0
213,969
0
L
Nu Wa
13,280
1,107
106
9
0
156,479
0
W
Ra
12,520
1,043
51
4
3
229,550
2
W
Baba Yaga
12,791
1,066
35
3
1
171,490
0
W
Nu Wa
12,133
1,011
48
4
0
208,407
2
W
Pele
13,552
1,129
51
4
0
214,368
0
L
Tsukuyomi
12,917
1,076
23
2
0
208,112
0
W
Ah Muzen Cab
14,915
1,243
72
6
1
210,912
0
L
Bacchus
11,559
963
32
3
2
208,844
2
L
Neith
11,172
931
23
2
0
82,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role