Player Matchup

Horus
Horus
Animalism
Horus
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 123L
1,621 Elo+
Party 2
Set
Set
HughBomber
Set
Level 99
God Stats
2W - 1L
1,292 SR
Queue Stats
103W - 83L
1,603 Elo+
Party 2
Baba Yaga
Baba Yaga
dudetramatized24
Baba Yaga
Level 82
God Stats
2W - 5L
1,266 SR
Queue Stats
86W - 58L
1,606 Elo+
Party 2
Team Averages
Level 107
1,353 SR
1,610 Elo+

VS

Team Averages
Level 57
1,500 SR
1,289 Elo+
King Arthur
King Arthur
KolonelZero
King Arthur
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,289 Elo+
Party 1
Nu Wa
Nu Wa
Orangeninja1
Nu Wa
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,289 Elo+
Party 1
Da Ji
Da Ji
c12bratt34
Da Ji
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Animalism
Horus
10
2 / 2 / 6
7,985
799
4,062
5,939
4,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
5 / 2 / 3
8,018
802
4,875
7,080
4,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
10
1 / 2 / 7
7,020
702
5,188
4,537
1,817
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KolonelZero
King Arthur
9
1 / 2 / 5
6,445
645
3,986
7,662
3,346
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
2 / 5 / 3
6,649
665
4,621
6,368
1,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
10
2 / 1 / 2
6,759
676
2,344
4,171
1,336
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
8
Kills
5
6
Deaths
8
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Horus
Animalism
Horus
2
2
6
2.5
W
5
2
3
3.25
L
King Arthur
KolonelZero
King Arthur
1
2
5
1.75
L
2
5
3
0.7
L
Da Ji
2
1
2
3
W
Baba Yaga
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,125
Damage
10,951
17,556
Taken
18,201
10,818
Mitigated
6,273
4,948
Healing
2,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Animalism
Horus
4,062
1,812
542
1,724
5,939
4,424
88
1,851
4,088
0
14,236
W
4,875
1,681
0
1,346
7,080
4,577
299
1,609
5,471
0
30,781
L
King Arthur
KolonelZero
King Arthur
3,986
512
0
1,611
7,662
3,346
0
1,805
5,760
0
12,105
L
4,621
978
0
259
6,368
1,591
0
2,094
4,199
22,811
0
L
Da Ji
2,344
815
0
175
4,171
1,336
0
1,309
2,762
0
9,620
W
Baba Yaga
5,188
114
0
1,336
4,537
1,817
190
1,177
3,360
23,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,023
Gold Earned
19,853
102
Minions Killed
73
0
Camps Cleared
0
594,800
Distance Traveled
546,926
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,985
799
22
2
0
202,352
3
W
Set
8,018
802
56
6
0
210,796
4
L
King Arthur
6,445
645
25
3
0
189,292
0
L
Nu Wa
6,649
665
27
3
0
150,774
0
L
Da Ji
6,759
676
21
2
0
206,860
0
W
Baba Yaga
7,020
702
24
2
0
181,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role