Player Matchup

Mercury
Mercury
BloodFury25
Mercury
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 86L
1,347 Elo+
Solo
The Morrigan
The Morrigan
SaucyBoyMax
The Morrigan
Level 29
God Stats
10W - 12L
1,670 SR
Queue Stats
198W - 218L
1,439 Elo+
Solo
Nemesis
Nemesis
Tiryl
Nemesis
Level 8
God Stats
13W - 16L
1,223 SR
Queue Stats
24W - 27L
1,140 Elo+
Party 1
Fenrir
Fenrir
pink firearm
Fenrir
Level 18
God Stats
5W - 4L
1,676 SR
Queue Stats
15W - 21L
1,108 Elo+
Party 1
Hou Yi
Hou Yi
zlxCxntrol
Hou Yi
Level 27
God Stats
0W - 1L
1,130 SR
Queue Stats
22W - 31L
1,234 Elo+
Party 1
Team Averages
Level 20
1,440 SR
1,254 Elo+

VS

Team Averages
Level 13
1,448 SR
1,318 Elo+
Guan Yu
Guan Yu
TiChalla
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,303 Elo+
Party 2
Ymir
Ymir
Toddovan
Ymir
Level 7
God Stats
1W - 0L
1,280 SR
Queue Stats
5W - 9L
1,165 Elo+
Party 2
Anhur
Anhur
TurinST
Anhur
Level 5
God Stats
1W - 1L
1,763 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Pele
Pele
VSC Jorjais
Pele
Level 21
God Stats
4W - 5L
1,199 SR
Queue Stats
35W - 46L
1,257 Elo+
Solo
Chang'e
Chang'e
jxsp
Chang'e
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BloodFury25
Mercury
17
4 / 6 / 7
11,377
438
8,097
20,888
8,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
SaucyBoyMax
The Morrigan
18
7 / 11 / 5
12,175
468
26,691
18,638
6,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Tiryl
Nemesis
17
5 / 4 / 0
10,413
401
10,515
21,393
8,098
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
16
2 / 6 / 3
9,729
374
4,520
17,052
5,097
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
zlxCxntrol
Hou Yi
19
4 / 7 / 3
12,058
464
9,632
18,851
6,985
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
TiChalla
Guan Yu
18
8 / 6 / 8
12,931
497
10,418
22,350
24,666
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
17
1 / 5 / 4
11,665
449
8,988
17,896
11,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
TurinST
Anhur
17
2 / 7 / 11
11,733
451
11,586
11,530
3,766
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
12 / 2 / 2
15,484
596
18,915
18,083
7,651
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
jxsp
Chang'e
20
11 / 2 / 9
14,237
548
22,236
14,607
5,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
68
22
Kills
34
34
Deaths
22
18
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Mercury
BloodFury25
Mercury
4
6
7
1.25
L
The Morrigan
SaucyBoyMax
The Morrigan
7
11
5
0.86
W
Guan Yu
TiChalla
Guan Yu
8
6
8
2
L
Nemesis
Tiryl
Nemesis
5
4
0
1.25
W
Ymir
1
5
4
0.6
W
Anhur
TurinST
Anhur
2
7
11
1.07
W
12
2
2
6.5
W
Chang'e
jxsp
Chang'e
11
2
9
7.75
L
Fenrir
2
6
3
0.58
L
Hou Yi
zlxCxntrol
Hou Yi
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,455
Damage
72,143
96,822
Taken
84,466
35,030
Mitigated
53,059
18,325
Healing
22,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BloodFury25
Mercury
8,097
3,319
0
636
20,888
8,015
0
4,776
16,112
0
72,528
L
The Morrigan
SaucyBoyMax
The Morrigan
26,691
4,781
180
3,688
18,638
6,835
48
8,451
9,989
85,215
9,614
W
Guan Yu
TiChalla
Guan Yu
10,418
2,311
1,040
2,808
22,350
24,666
1,127
7,146
14,900
0
32,524
L
Nemesis
Tiryl
Nemesis
10,515
5,476
680
4,738
21,393
8,098
463
8,903
12,490
0
57,633
W
Ymir
8,988
1,628
0
2,974
17,896
11,696
2,857
4,934
12,764
53,534
2,045
W
Anhur
TurinST
Anhur
11,586
5,733
0
1,111
11,530
3,766
5,275
3,440
7,916
0
48,652
W
18,915
6,324
0
4,091
18,083
7,651
2,146
1,759
16,264
0
117,709
W
Chang'e
jxsp
Chang'e
22,236
980
3,548
6,738
14,607
5,280
2,130
3,207
11,138
67,226
0
L
Fenrir
4,520
882
467
4,520
17,052
5,097
0
6,989
10,063
0
31,832
L
Hou Yi
zlxCxntrol
Hou Yi
9,632
3,784
0
3,416
18,851
6,985
1,077
1,856
16,995
0
71,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,752
Gold Earned
66,050
484
Minions Killed
475
0
Camps Cleared
0
2,197,172
Distance Traveled
2,286,062
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,377
438
99
4
0
515,460
1
L
The Morrigan
12,175
468
142
5
0
365,206
3
W
Guan Yu
12,931
497
30
1
0
460,128
3
L
Nemesis
10,413
401
82
3
0
494,345
5
W
Ymir
11,665
449
105
4
0
443,383
5
W
Anhur
11,733
451
69
3
0
389,168
0
W
Pele
15,484
596
175
7
0
502,940
2
W
Chang'e
14,237
548
96
4
0
490,443
0
L
Fenrir
9,729
374
51
2
0
438,961
2
L
Hou Yi
12,058
464
110
4
0
383,200
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role