Player Matchup

The Morrigan
The Morrigan
GiovaniCS
The Morrigan
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
93W - 116L
1,396 Elo+
Solo
Ares
Ares
JEDxPitiza
Ares
Level 17
God Stats
1W - 3L
1,464 SR
Queue Stats
35W - 32L
1,551 Elo+
Party 2
Tyr
Tyr
LucasMenezesOf
Tyr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,529 Elo+
Party 2
Neith
Neith
killersprem
Neith
Level 26
God Stats
2W - 8L
1,195 SR
Queue Stats
89W - 70L
1,437 Elo+
Solo
Fenrir
Fenrir
maxidiagram0180
Fenrir
Level 44
God Stats
2W - 1L
1,840 SR
Queue Stats
32W - 23L
1,557 Elo+
Party 2
Team Averages
Level 26
1,500 SR
1,494 Elo+

VS

Team Averages
Level 18
1,483 SR
1,404 Elo+
Ymir
Ymir
Klaus2001
Ymir
Level 28
God Stats
47W - 29L
1,695 SR
Queue Stats
353W - 348L
1,546 Elo+
Party 1
Danzaburou
Danzaburou
KobrakIDDO
Danzaburou
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,235 Elo+
Solo
Artio
Artio
ProjetoZeta
Artio
Level 25
God Stats
43W - 17L
1,567 SR
Queue Stats
75W - 53L
1,356 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sabugo00
Tsukuyomi
Level 30
God Stats
5W - 5L
1,403 SR
Queue Stats
381W - 360L
1,512 Elo+
Party 1
Scylla
Scylla
Vitortor
Scylla
Level 4
God Stats
1W - 2L
1,248 SR
Queue Stats
95W - 76L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
GiovaniCS
The Morrigan
14
6 / 6 / 0
9,603
480
9,323
11,344
4,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
2 / 5 / 2
8,088
404
4,534
10,649
9,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 5 / 0
8,791
440
8,892
18,062
14,050
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 7 / 3
8,541
427
8,291
13,959
5,017
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 6 / 2
9,964
498
7,970
14,872
6,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
4 / 2 / 10
10,311
516
9,119
12,028
9,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
KobrakIDDO
Danzaburou
2
0 / 0 / 0
5,625
281
0
0
0
Boots

Boots

+6%
Movement Speed

19
6 / 0 / 5
11,369
568
11,516
21,813
21,151
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tsukuyomi
Sabugo00
Tsukuyomi
20
17 / 4 / 7
12,612
631
22,527
15,279
6,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Vitortor
Scylla
15
1 / 7 / 3
9,254
463
5,617
10,751
3,638
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
53
13
Kills
28
29
Deaths
13
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
GiovaniCS
The Morrigan
6
6
0
1
L
2
5
2
0.6
W
Ymir
4
2
10
4.5
W
Danzaburou
KobrakIDDO
Danzaburou
0
0
0
0
L
1
5
0
0.2
W
6
0
5
8.5
W
Tsukuyomi
Sabugo00
Tsukuyomi
17
4
7
5.13
W
Scylla
Vitortor
Scylla
1
7
3
0.36
L
1
7
3
0.36
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,010
Damage
48,779
68,886
Taken
59,871
38,740
Mitigated
40,729
16,298
Healing
23,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
GiovaniCS
The Morrigan
9,323
1,536
0
500
11,344
4,105
0
4,947
6,027
48,626
422
L
4,534
490
0
1,238
10,649
9,250
225
3,749
6,900
13,340
0
W
Ymir
9,119
944
99
2,013
12,028
9,659
0
2,278
9,750
58,377
0
W
Danzaburou
KobrakIDDO
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
8,892
2,313
0
5,576
18,062
14,050
634
9,069
8,993
0
43,357
W
11,516
1,025
603
12,922
21,813
21,151
563
2,938
18,875
59,563
0
W
Tsukuyomi
Sabugo00
Tsukuyomi
22,527
6,920
0
6,441
15,279
6,281
1,649
2,226
13,053
0
100,016
W
Scylla
Vitortor
Scylla
5,617
1,452
0
1,886
10,751
3,638
1,930
5,993
4,758
50,119
0
L
8,291
3,336
0
5,044
13,959
5,017
1,099
5,008
8,951
0
44,902
L
7,970
2,009
0
3,940
14,872
6,318
0
3,109
11,763
0
60,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,987
Gold Earned
49,171
382
Minions Killed
455
0
Camps Cleared
0
1,682,008
Distance Traveled
1,520,027
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,603
480
77
4
0
348,413
0
L
Ares
8,088
404
25
1
0
280,278
2
W
Ymir
10,311
516
75
4
0
381,764
3
W
Danzaburou
5,625
281
0
0
0
0
0
L
Tyr
8,791
440
98
5
0
369,056
0
W
Artio
11,369
568
131
7
0
384,069
1
W
Tsukuyomi
12,612
631
138
7
0
440,952
2
W
Scylla
9,254
463
111
6
0
313,242
1
L
Neith
8,541
427
84
4
0
335,759
4
L
Fenrir
9,964
498
98
5
0
348,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role