Player Matchup

Anhur
Anhur
Gold I
CaptainDaylight
Anhur
Gold I
Level 148
God Stats
25W - 18L
1,591 SR
Queue Stats
172W - 162L
1,683 MMR
Party 1
Ra
Ra
Bronze III
Jαmie
Ra
Bronze III
Level 45
God Stats
1W - 0L
1,740 SR
Queue Stats
13W - 2L
1,500 MMR
Party 4
Ganesha
Ganesha
Gold V
RockyTheGreat
Ganesha
Gold V
Level 143
God Stats
8W - 8L
1,612 SR
Queue Stats
155W - 140L
1,465 MMR
Solo
Mercury
Mercury
Gold V
ThunderBanana
Mercury
Gold V
Level 139
God Stats
33W - 28L
1,587 SR
Queue Stats
345W - 327L
1,243 MMR
Party 1
Sun Wukong
Sun Wukong
Gold III
Yokuza
Sun Wukong
Gold III
Level 154
God Stats
5W - 4L
1,523 SR
Queue Stats
144W - 129L
1,457 MMR
Party 4
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,610 SR
1,470 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 122
1,581 SR
1,460 MMR
Poseidon
Poseidon
Gold IV
From1tuh3
Poseidon
Gold IV
Level 127
God Stats
0W - 1L
1,635 SR
Queue Stats
230W - 224L
1,419 MMR
Party 2
Bacchus
Bacchus
Gold III
FromAtuhZ
Bacchus
Gold III
Level 126
God Stats
0W - 2L
1,566 SR
Queue Stats
158W - 152L
1,436 MMR
Party 2
Hercules
Hercules
Silver I
IAmDange
Hercules
Silver I
Level 143
God Stats
0W - 5L
1,500 SR
Queue Stats
383W - 380L
1,442 MMR
Party 3
Danzaburou
Danzaburou
Gold V
SupremeNova02
Danzaburou
Gold V
Level 126
God Stats
26W - 24L
1,706 SR
Queue Stats
337W - 337L
1,534 MMR
Party 3
Nemesis
Nemesis
Gold V
lokaso1616
Nemesis
Gold V
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
178W - 176L
1,470 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 3 / 6
16,735
620
29,984
24,753
12,268
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ra
20
6 / 2 / 6
15,570
577
15,781
14,529
7,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
18
0 / 4 / 19
13,701
507
7,311
24,470
28,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mercury
20
5 / 0 / 10
14,935
553
15,506
16,220
8,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Yokuza
Sun Wukong
20
5 / 0 / 5
15,966
591
20,976
22,783
32,641
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
AthenaCupidTiamatSetScylla

VS

Bans
TsukuyomiGuan YuAphroditeSobekTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
From1tuh3
Poseidon
18
1 / 6 / 1
11,608
430
11,673
16,446
5,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
FromAtuhZ
Bacchus
15
1 / 5 / 6
10,674
395
12,918
23,692
28,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Hercules
IAmDange
Hercules
17
0 / 6 / 1
10,886
403
10,188
32,265
45,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
SupremeNova02
Danzaburou
18
3 / 9 / 3
12,452
461
14,451
21,838
8,767
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
lokaso1616
Nemesis
20
4 / 4 / 1
12,733
472
9,421
20,217
8,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
21
29
Kills
9
9
Deaths
30
46
Assists
12
Player
Kills
Deaths
Assists
KDA
W
13
3
6
5.33
L
Poseidon
From1tuh3
Poseidon
1
6
1
0.25
L
Bacchus
FromAtuhZ
Bacchus
1
5
6
0.8
L
Hercules
IAmDange
Hercules
0
6
1
0.08
W
Ra
6
2
6
4.5
W
Ganesha
0
4
19
2.38
L
Danzaburou
SupremeNova02
Danzaburou
3
9
3
0.5
W
Mercury
5
0
10
10
W
Sun Wukong
Yokuza
Sun Wukong
5
0
5
7.5
L
Nemesis
lokaso1616
Nemesis
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,558
Damage
58,651
102,755
Taken
114,458
89,677
Mitigated
98,166
54,086
Healing
32,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,984
19,849
0
15,758
24,753
12,268
7,363
5,504
19,103
0
163,975
L
Poseidon
From1tuh3
Poseidon
11,673
600
0
1,953
16,446
5,767
108
7,069
9,081
97,040
0
L
Bacchus
FromAtuhZ
Bacchus
12,918
1,831
0
2,313
23,692
28,936
0
6,552
16,927
38,531
0
L
Hercules
IAmDange
Hercules
10,188
3,380
0
14,472
32,265
45,864
0
3,846
28,319
1,767
66,534
W
Ra
15,781
2,282
5,727
7,440
14,529
7,376
688
5,417
8,748
115,139
0
W
Ganesha
7,311
815
0
8,020
24,470
28,605
226
8,174
15,951
25,708
0
L
Danzaburou
SupremeNova02
Danzaburou
14,451
7,739
0
6,298
21,838
8,767
0
1,477
20,297
0
92,379
W
Mercury
15,506
8,330
0
7,017
16,220
8,787
2,333
4,987
10,950
0
121,891
W
Sun Wukong
Yokuza
Sun Wukong
20,976
5,222
0
10,124
22,783
32,641
2,452
4,071
18,278
0
113,060
L
Nemesis
lokaso1616
Nemesis
9,421
4,572
0
7,686
20,217
8,832
0
3,273
16,742
0
97,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,907
Gold Earned
58,353
754
Minions Killed
677
0
Camps Cleared
0
2,791,277
Distance Traveled
2,524,637
35
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
16,735
620
205
8
0
470,765
7
L
Poseidon
11,608
430
189
7
0
509,349
4
L
Bacchus
10,674
395
37
1
0
540,741
10
L
Hercules
10,886
403
136
5
0
478,463
4
W
Ra
15,570
577
210
8
0
551,024
7
W
Ganesha
13,701
507
5
0
0
559,086
11
L
Danzaburou
12,452
461
148
5
0
439,580
6
W
Mercury
14,935
553
166
6
0
650,246
7
W
Sun Wukong
15,966
591
168
6
0
560,156
3
L
Nemesis
12,733
472
167
6
0
556,504
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role