Player Matchup

Mulan
Mulan
 
Mulan
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Blooelf
Sun Wukong
Level 28
God Stats
1W - 1L
1,695 SR
Queue Stats
7W - 10L
1,445 Elo+
Solo
Thor
Thor
LuzbelitoSQ
Thor
Level 17
God Stats
5W - 3L
1,807 SR
Queue Stats
122W - 98L
1,588 Elo+
Solo
Freya
Freya
SrtaPaltaSuprema
Freya
Level 7
God Stats
0W - 2L
1,254 SR
Queue Stats
11W - 16L
1,676 Elo+
Party 1
Hades
Hades
viciado-sfxYT
Hades
Level 28
God Stats
6W - 10L
1,436 SR
Queue Stats
63W - 63L
1,422 Elo+
Solo
Team Averages
Level 28
1,538 SR
1,526 Elo+

VS

Team Averages
Level 24
1,510 SR
1,468 Elo+
Cabrakan
Cabrakan
ADRAWD_BRpegador
Cabrakan
Level 29
God Stats
10W - 8L
1,790 SR
Queue Stats
240W - 261L
1,442 Elo+
Solo
Nu Wa
Nu Wa
GobbiBTS
Nu Wa
Level 29
God Stats
8W - 7L
1,509 SR
Queue Stats
113W - 118L
1,399 Elo+
Solo
Artemis
Artemis
KurosakiAlex
Artemis
Level 3
God Stats
2W - 2L
1,251 SR
Queue Stats
5W - 13L
1,526 Elo+
Solo
Arachne
Arachne
LUFFYZ1NNN
Arachne
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 44L
1,462 Elo+
Solo
King Arthur
King Arthur
obidegai
King Arthur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 60L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
3 / 3 / 1
8,164
430
6,265
10,515
6,540
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
Blooelf
Sun Wukong
16
10 / 5 / 5
10,476
551
15,477
17,972
11,762
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
10 / 3 / 5
11,208
590
13,278
14,022
6,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 1
6,857
361
1,545
8,101
2,407
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
5 / 6 / 4
8,747
460
12,624
17,575
11,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 10
9,645
508
8,556
13,784
14,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
GobbiBTS
Nu Wa
14
3 / 8 / 7
8,969
472
10,726
12,539
5,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
KurosakiAlex
Artemis
15
4 / 10 / 1
9,497
500
7,504
11,531
3,831
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
LUFFYZ1NNN
Arachne
19
7 / 3 / 3
11,686
615
9,143
13,424
5,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
obidegai
King Arthur
14
4 / 3 / 6
8,572
451
9,148
18,770
13,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
47
28
Kills
20
20
Deaths
28
16
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
3
3
1
1.17
W
2
4
10
1.75
L
Sun Wukong
Blooelf
Sun Wukong
10
5
5
2.5
W
Nu Wa
GobbiBTS
Nu Wa
3
8
7
0.81
W
Artemis
KurosakiAlex
Artemis
4
10
1
0.45
W
Arachne
LUFFYZ1NNN
Arachne
7
3
3
2.83
L
10
3
5
4.17
L
0
3
1
0.17
W
King Arthur
obidegai
King Arthur
4
3
6
2.33
L
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,189
Damage
45,077
68,185
Taken
70,048
38,584
Mitigated
43,227
14,836
Healing
13,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
6,265
2,317
0
2,754
10,515
6,540
0
3,444
6,780
0
34,445
W
8,556
2,195
0
2,428
13,784
14,272
732
3,524
10,260
34,370
0
L
Sun Wukong
Blooelf
Sun Wukong
15,477
4,330
0
734
17,972
11,762
394
4,345
13,344
0
62,711
W
Nu Wa
GobbiBTS
Nu Wa
10,726
3,059
120
1,404
12,539
5,543
806
4,389
8,150
45,728
0
W
Artemis
KurosakiAlex
Artemis
7,504
4,580
0
290
11,531
3,831
1,595
253
11,278
0
38,979
W
Arachne
LUFFYZ1NNN
Arachne
9,143
7,238
0
4,298
13,424
5,688
0
3,039
10,385
0
72,166
L
13,278
3,623
0
4,357
14,022
6,005
0
3,287
10,349
0
89,918
L
1,545
759
0
1,681
8,101
2,407
500
1,367
6,518
14,995
0
W
King Arthur
obidegai
King Arthur
9,148
1,674
0
4,913
18,770
13,893
618
2,964
15,806
0
34,771
L
12,624
2,117
167
5,143
17,575
11,870
808
5,882
11,212
52,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,452
Gold Earned
48,369
421
Minions Killed
360
0
Camps Cleared
0
1,569,583
Distance Traveled
1,482,159
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,164
430
60
3
0
355,238
4
W
Cabrakan
9,645
508
52
3
0
322,948
6
L
Sun Wukong
10,476
551
101
5
0
330,145
0
W
Nu Wa
8,969
472
74
4
0
275,098
2
W
Artemis
9,497
500
66
3
0
278,024
2
W
Arachne
11,686
615
109
6
0
267,372
1
L
Thor
11,208
590
158
8
0
364,833
2
L
Freya
6,857
361
27
1
0
291,771
0
W
King Arthur
8,572
451
59
3
0
338,717
0
L
Hades
8,747
460
75
4
0
227,596
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role