Player Matchup

Chiron
Chiron
GhostOfMonty
Chiron
Level 99
God Stats
2W - 5L
1,428 SR
Queue Stats
568W - 557L
1,499 Elo+
Solo
Fenrir
Fenrir
SlowPeeks
Fenrir
Level 84
God Stats
3W - 4L
1,622 SR
Queue Stats
346W - 383L
1,422 Elo+
Party 1
Nemesis
Nemesis
Venom43
Nemesis
Level 62
God Stats
15W - 9L
1,631 SR
Queue Stats
360W - 355L
1,580 Elo+
Solo
Thor
Thor
YoungMamba
Thor
Level 70
God Stats
1W - 2L
1,500 SR
Queue Stats
264W - 293L
1,442 Elo+
Party 1
Hel
Hel
ZiggyDNA
Hel
Level 80
God Stats
9W - 12L
1,600 SR
Queue Stats
167W - 177L
1,408 Elo+
Party 1
Team Averages
Level 79
1,556 SR
1,470 Elo+

VS

Team Averages
Level 70
1,486 SR
1,463 Elo+
Xbalanque
Xbalanque
Catalyst2357
Xbalanque
Level 80
God Stats
3W - 1L
1,284 SR
Queue Stats
121W - 129L
1,432 Elo+
Party 3
Ravana
Ravana
Ricardox0204
Ravana
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
180W - 174L
1,476 Elo+
Solo
Kukulkan
Kukulkan
SimpleAardvark
Kukulkan
Level 56
God Stats
2W - 0L
1,769 SR
Queue Stats
9W - 10L
1,526 Elo+
Party 2
Ares
Ares
TM Neon
Ares
Level 64
God Stats
8W - 9L
1,551 SR
Queue Stats
144W - 167L
1,400 Elo+
Party 3
Amaterasu
Amaterasu
aplatyasuo
Amaterasu
Level 44
God Stats
1W - 1L
1,325 SR
Queue Stats
2W - 1L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
2 / 3 / 3
9,339
467
11,415
13,985
4,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
SlowPeeks
Fenrir
15
3 / 1 / 2
9,007
450
6,417
13,249
8,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nemesis
Venom43
Nemesis
14
1 / 2 / 6
8,290
415
7,708
9,844
4,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 4 / 3
7,747
387
4,408
12,480
7,450
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 3 / 3
9,306
465
7,030
11,825
6,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Catalyst2357
Xbalanque
15
6 / 2 / 4
10,488
524
12,326
11,363
4,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
16
1 / 1 / 2
10,083
504
3,986
8,683
4,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
15
2 / 1 / 2
9,615
481
6,265
5,668
2,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
TM Neon
Ares
13
2 / 3 / 6
8,626
431
4,437
15,217
14,897
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Amaterasu
aplatyasuo
Amaterasu
18
2 / 1 / 5
11,449
572
11,781
15,323
10,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
32
8
Kills
13
13
Deaths
8
17
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Catalyst2357
Xbalanque
6
2
4
4
L
Chiron
2
3
3
1.17
W
Ravana
1
1
2
2
W
Kukulkan
2
1
2
3
L
Fenrir
SlowPeeks
Fenrir
3
1
2
4
W
Ares
TM Neon
Ares
2
3
6
1.67
L
Nemesis
Venom43
Nemesis
1
2
6
2
L
1
4
3
0.63
L
1
3
3
0.83
W
Amaterasu
aplatyasuo
Amaterasu
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,978
Damage
38,795
61,383
Taken
56,254
30,686
Mitigated
36,870
23,675
Healing
12,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Catalyst2357
Xbalanque
12,326
6,224
0
2,588
11,363
4,551
2,385
674
10,689
0
58,277
L
Chiron
11,415
5,989
951
8,490
13,985
4,384
207
2,184
11,731
0
66,779
W
Ravana
3,986
1,496
0
1,296
8,683
4,723
0
1,183
7,500
0
89,312
W
Kukulkan
6,265
626
0
360
5,668
2,614
732
1,777
3,891
48,515
0
L
Fenrir
SlowPeeks
Fenrir
6,417
2,390
0
5,102
13,249
8,208
134
203
13,046
0
41,445
W
Ares
TM Neon
Ares
4,437
432
0
1,071
15,217
14,897
689
1,375
13,842
25,311
0
L
Nemesis
Venom43
Nemesis
7,708
3,744
0
819
9,844
4,314
179
1,344
8,434
0
48,569
L
4,408
1,437
162
777
12,480
7,450
0
1,813
10,651
0
35,506
L
7,030
150
1,305
6,069
11,825
6,330
134
4,646
6,819
68,425
0
W
Amaterasu
aplatyasuo
Amaterasu
11,781
5,769
0
7,234
15,323
10,085
2,844
2,021
13,302
0
66,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,689
Gold Earned
50,261
482
Minions Killed
523
0
Camps Cleared
0
1,898,477
Distance Traveled
1,882,559
20
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,488
524
122
6
0
340,305
2
L
Chiron
9,339
467
115
6
0
344,121
1
W
Ravana
10,083
504
126
6
0
382,299
9
W
Kukulkan
9,615
481
102
5
0
373,373
3
L
Fenrir
9,007
450
89
4
0
417,130
8
W
Ares
8,626
431
31
2
0
384,627
8
L
Nemesis
8,290
415
91
5
0
412,762
0
L
Thor
7,747
387
53
3
0
338,677
7
L
Hel
9,306
465
134
7
0
385,787
4
W
Amaterasu
11,449
572
142
7
0
401,955
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role