Player Matchup

Ymir
Ymir
ElRicardoFord
Ymir
Level 23
God Stats
2W - 2L
1,625 SR
Queue Stats
48W - 37L
1,534 Elo+
Party 4
Loki
Loki
GUANYUORTROLL
Loki
Level 26
God Stats
2W - 3L
1,826 SR
Queue Stats
48W - 30L
1,531 Elo+
Party 4
Kukulkan
Kukulkan
Gaffgariion
Kukulkan
Level 9
God Stats
14W - 13L
1,725 SR
Queue Stats
94W - 92L
1,799 Elo+
Solo
Rama
Rama
Halkaloid
Rama
Level 27
God Stats
13W - 17L
1,439 SR
Queue Stats
67W - 69L
1,534 Elo+
Party 1
Thor
Thor
s4D4m
Thor
Level 25
God Stats
0W - 3L
1,262 SR
Queue Stats
54W - 46L
1,561 Elo+
Party 1
Team Averages
Level 22
1,575 SR
1,592 Elo+

VS

Team Averages
Level 22
1,609 SR
1,733 Elo+
Cu Chulainn
Cu Chulainn
Allaycs
Cu Chulainn
Level 24
God Stats
1W - 0L
1,704 SR
Queue Stats
75W - 14L
1,883 Elo+
Party 3
Aphrodite
Aphrodite
Fedexzasmini
Aphrodite
Level 15
God Stats
9W - 2L
1,868 SR
Queue Stats
31W - 4L
1,910 Elo+
Party 3
Thanatos
Thanatos
FrodoMalHumorado
Thanatos
Level 25
God Stats
5W - 1L
1,825 SR
Queue Stats
87W - 20L
1,799 Elo+
Party 3
Da Ji
Da Ji
LokiCinzouVocê
Da Ji
Level 17
God Stats
8W - 4L
1,479 SR
Queue Stats
42W - 32L
1,575 Elo+
Party 2
Tiamat
Tiamat
yorikobanne
Tiamat
Level 29
God Stats
2W - 4L
1,170 SR
Queue Stats
160W - 197L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 8
6,726
517
5,638
11,333
4,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
1 / 7 / 2
6,754
520
2,509
9,736
3,470
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
Gaffgariion
Kukulkan
12
2 / 4 / 1
7,455
573
3,938
7,833
2,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rama
12
10 / 6 / 1
8,394
646
8,764
10,080
4,169
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
s4D4m
Thor
12
4 / 7 / 3
7,643
588
8,533
11,517
3,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Allaycs
Cu Chulainn
16
10 / 3 / 1
9,427
725
10,873
11,971
8,449
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
Fedexzasmini
Aphrodite
15
2 / 0 / 4
8,490
653
5,585
8,840
3,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
11 / 4 / 6
8,967
690
15,095
14,118
5,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
6 / 5 / 1
7,645
588
7,587
8,457
2,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
10
0 / 6 / 3
6,122
471
1,684
8,885
3,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
44
18
Kills
29
29
Deaths
18
15
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Allaycs
Cu Chulainn
10
3
1
3.5
L
1
5
8
1
W
Aphrodite
Fedexzasmini
Aphrodite
2
0
4
4
W
11
4
6
3.5
L
1
7
2
0.29
L
Kukulkan
Gaffgariion
Kukulkan
2
4
1
0.63
L
Rama
10
6
1
1.75
W
6
5
1
1.3
L
Thor
s4D4m
Thor
4
7
3
0.79
W
Tiamat
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,382
Damage
40,824
50,499
Taken
52,271
17,810
Mitigated
23,587
6,401
Healing
24,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Allaycs
Cu Chulainn
10,873
3,201
0
2,308
11,971
8,449
0
876
11,095
6,305
54,720
L
5,638
1,541
0
1,714
11,333
4,528
0
2,958
8,272
26,560
0
W
Aphrodite
Fedexzasmini
Aphrodite
5,585
564
940
6,412
8,840
3,591
202
3,228
5,612
58,484
0
W
15,095
6,666
0
11,599
14,118
5,243
195
3,786
10,332
0
52,466
L
2,509
379
0
1,530
9,736
3,470
0
668
9,028
0
32,163
L
Kukulkan
Gaffgariion
Kukulkan
3,938
345
0
914
7,833
2,287
0
2,145
5,501
38,399
0
L
Rama
8,764
6,936
0
1,802
10,080
4,169
522
714
9,366
0
33,705
W
7,587
2,756
0
887
8,457
2,611
0
693
7,764
0
30,280
L
Thor
s4D4m
Thor
8,533
3,292
0
441
11,517
3,356
0
1,335
10,138
0
33,614
W
Tiamat
1,684
497
171
2,597
8,885
3,693
0
993
7,892
18,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,972
Gold Earned
40,651
299
Minions Killed
414
0
Camps Cleared
0
1,179,060
Distance Traveled
1,246,489
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,427
725
123
9
0
269,736
0
L
Ymir
6,726
517
34
3
0
251,502
1
W
Aphrodite
8,490
653
122
9
0
247,759
2
W
Thanatos
8,967
690
85
7
0
265,929
4
L
Loki
6,754
520
60
5
0
260,033
2
L
Kukulkan
7,455
573
89
7
0
214,212
3
L
Rama
8,394
646
62
5
0
224,031
1
W
Da Ji
7,645
588
61
5
0
248,204
1
L
Thor
7,643
588
54
4
0
229,282
0
W
Tiamat
6,122
471
23
2
0
214,861
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role