Player Matchup

Kuzenbo
Kuzenbo
Bronze III
LIGHTNING ROCK1
Kuzenbo
Bronze III
Level 109
God Stats
1W - 0L
1,372 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2
Cernunnos
Cernunnos
Bronze III
Scivil
Cernunnos
Bronze III
Level 129
God Stats
1W - 0L
1,824 SR
Queue Stats
1W - 2L
1,500 MMR
Party 2
Chang'e
Chang'e
Gold III
William clint0n
Chang'e
Gold III
Level 145
God Stats
5W - 7L
1,439 SR
Queue Stats
317W - 345L
1,491 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 128
1,545 SR
1,497 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 66
1,696 SR
1,499 MMR
Hades
Hades
Silver I
Eyeofthetlger
Hades
Silver I
Level 64
God Stats
8W - 7L
1,642 SR
Queue Stats
36W - 40L
1,401 MMR
Party 1
Nu Wa
Nu Wa
Bronze III
TheBestGmork
Nu Wa
Bronze III
Level 46
God Stats
0W - 1L
1,860 SR
Queue Stats
1W - 1L
1,531 MMR
Solo
Horus
Horus
Gold V
scooter3377
Horus
Gold V
Level 87
God Stats
0W - 1L
1,587 SR
Queue Stats
22W - 18L
1,565 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 8
9,735
695
9,167
14,215
15,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
Scivil
Cernunnos
14
6 / 0 / 4
10,179
727
16,247
10,421
3,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 1 / 7
9,376
670
7,517
10,717
4,212
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SetAphroditeCthulhuChaacPersephone

VS

Bans
Cu ChulainnDanzaburouAnubisCupidHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
8,449
604
6,726
12,366
5,418
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 3 / 2
7,929
566
5,323
10,137
2,395
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 5 / 3
8,345
596
7,966
15,702
15,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
11
Kills
3
4
Deaths
11
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
2
3
8
2
W
Cernunnos
Scivil
Cernunnos
6
0
4
8
L
1
3
2
0.67
W
3
1
7
6.5
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,931
Damage
20,015
35,353
Taken
38,205
23,508
Mitigated
23,171
16,668
Healing
6,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,726
956
326
2,775
12,366
5,418
180
6,414
5,952
38,782
0
W
9,167
4,089
0
2,837
14,215
15,328
175
5,492
8,723
17,431
0
W
Cernunnos
Scivil
Cernunnos
16,247
9,233
0
5,604
10,421
3,968
1,361
3,680
6,741
0
66,177
L
5,323
1,320
0
314
10,137
2,395
447
4,010
6,127
27,081
0
W
7,517
639
3,824
4,403
10,717
4,212
1,193
2,937
7,780
41,323
0
L
7,966
4,313
554
2,837
15,702
15,358
0
6,290
9,412
0
27,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,290
Gold Earned
24,723
175
Minions Killed
143
0
Camps Cleared
0
744,773
Distance Traveled
682,241
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,449
604
70
5
0
242,229
1
W
Kuzenbo
9,735
695
20
1
0
262,521
4
W
Cernunnos
10,179
727
88
6
0
243,185
4
L
Nu Wa
7,929
566
38
3
0
191,133
1
W
Chang'e
9,376
670
67
5
0
239,067
3
L
Horus
8,345
596
35
3
0
248,879
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role