Player Matchup

Set
Set
I AM EMIL MAN
Set
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 38L
1,411 Elo+
Party 2
Geb
Geb
IDK_LOVE_U
Geb
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 86L
1,465 Elo+
Solo
King Arthur
King Arthur
JaVeei
King Arthur
Level 24
God Stats
5W - 4L
1,436 SR
Queue Stats
33W - 41L
1,390 Elo+
Party 2
Izanami
Izanami
YellowFang EG
Izanami
Level 22
God Stats
23W - 18L
1,573 SR
Queue Stats
27W - 24L
1,413 Elo+
Party 3
Neith
Neith
johnluke101
Neith
Level 16
God Stats
6W - 7L
1,494 SR
Queue Stats
29W - 28L
1,397 Elo+
Party 3
Team Averages
Level 21
1,501 SR
1,415 Elo+

VS

Team Averages
Level 18
1,549 SR
1,459 Elo+
Ravana
Ravana
ELI QSA
Ravana
Level 26
God Stats
0W - 1L
1,663 SR
Queue Stats
17W - 21L
1,455 Elo+
Solo
Sun Wukong
Sun Wukong
GhoulxSama
Sun Wukong
Level 21
God Stats
3W - 10L
1,310 SR
Queue Stats
93W - 104L
1,344 Elo+
Solo
Scylla
Scylla
HOPE ONESHOT
Scylla
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
121W - 127L
1,370 Elo+
Solo
Jing Wei
Jing Wei
ilovewaffals
Jing Wei
Level 8
God Stats
0W - 1L
1,624 SR
Queue Stats
2W - 2L
1,564 Elo+
Party 1
Aphrodite
Aphrodite
jcrfox
Aphrodite
Level 7
God Stats
2W - 1L
1,647 SR
Queue Stats
2W - 2L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 3 / 13
12,954
498
19,049
19,752
14,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 1 / 16
12,068
464
12,498
28,936
30,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
JaVeei
King Arthur
18
2 / 4 / 14
11,590
446
10,982
20,686
14,561
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Izanami
17
7 / 8 / 11
12,012
462
23,833
21,486
10,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

18
7 / 3 / 14
12,211
470
20,504
15,160
7,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ELI QSA
Ravana
17
6 / 4 / 2
11,473
441
8,004
17,036
7,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
GhoulxSama
Sun Wukong
18
2 / 4 / 7
11,293
434
13,697
25,664
28,547
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
15
2 / 12 / 2
9,844
379
14,580
20,147
6,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
ilovewaffals
Jing Wei
16
4 / 6 / 8
10,984
422
18,056
24,103
8,583
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
jcrfox
Aphrodite
15
3 / 4 / 8
9,936
382
13,320
20,347
17,795
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
44
30
Kills
17
19
Deaths
30
68
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ravana
ELI QSA
Ravana
6
4
2
1.75
L
Sun Wukong
GhoulxSama
Sun Wukong
2
4
7
1.38
L
Scylla
2
12
2
0.25
W
10
3
13
5.5
W
4
1
16
12
W
King Arthur
JaVeei
King Arthur
2
4
14
2.25
W
Izanami
7
8
11
1.56
L
Jing Wei
ilovewaffals
Jing Wei
4
6
8
1.33
L
Aphrodite
jcrfox
Aphrodite
3
4
8
1.75
W
7
3
14
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,866
Damage
67,657
106,020
Taken
107,297
77,879
Mitigated
68,996
24,634
Healing
28,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
ELI QSA
Ravana
8,004
1,333
1,441
3,004
17,036
7,408
0
1,901
15,135
0
44,162
L
Sun Wukong
GhoulxSama
Sun Wukong
13,697
2,344
0
464
25,664
28,547
562
2,308
23,356
0
83,743
L
Scylla
14,580
1,153
277
585
20,147
6,663
778
2,431
17,716
56,051
0
W
19,049
8,630
0
6,792
19,752
14,876
1,494
2,844
16,884
0
83,644
W
12,498
1,602
0
4,864
28,936
30,386
1,027
9,879
18,793
46,990
0
W
King Arthur
JaVeei
King Arthur
10,982
1,574
1,437
4,802
20,686
14,561
593
2,637
17,984
0
56,606
W
Izanami
23,833
15,969
234
3,249
21,486
10,131
3,705
6,524
14,820
0
90,339
L
Jing Wei
ilovewaffals
Jing Wei
18,056
14,930
0
1,049
24,103
8,583
601
3,045
21,058
0
51,386
L
Aphrodite
jcrfox
Aphrodite
13,320
2,160
11,316
9,868
20,347
17,795
269
2,813
17,366
31,020
0
W
20,504
7,266
0
3,256
15,160
7,925
2,541
5,085
9,639
0
73,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,835
Gold Earned
53,530
471
Minions Killed
426
0
Camps Cleared
0
2,276,285
Distance Traveled
2,339,386
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
11,473
441
85
3
0
530,238
0
L
Sun Wukong
11,293
434
126
5
0
528,888
0
L
Scylla
9,844
379
81
3
0
347,076
0
W
Set
12,954
498
103
4
0
482,527
5
W
Geb
12,068
464
45
2
0
484,762
3
W
King Arthur
11,590
446
87
3
0
489,667
0
W
Izanami
12,012
462
125
5
0
397,426
3
L
Jing Wei
10,984
422
96
4
0
488,341
1
L
Aphrodite
9,936
382
38
1
0
444,843
5
W
Neith
12,211
470
111
4
0
421,903
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role