Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Deep Traveller
Ares
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 65L
1,421 Elo+
Party 3
Ne Zha
Ne Zha
Jon1675
Ne Zha
Level 143
God Stats
6W - 8L
1,290 SR
Queue Stats
160W - 180L
1,394 Elo+
Party 3
Serqet
Serqet
KyotasRevenge
Serqet
Level 46
God Stats
0W - 3L
1,309 SR
Queue Stats
122W - 142L
1,392 Elo+
Party 1
Da Ji
Da Ji
XxswiftixX
Da Ji
Level 70
God Stats
1W - 2L
1,268 SR
Queue Stats
57W - 63L
1,418 Elo+
Party 3
Team Averages
Level 78
1,373 SR
1,425 Elo+

VS

Team Averages
Level 114
1,455 SR
1,481 Elo+
Izanami
Izanami
H1TCHELL
Izanami
Level 118
God Stats
2W - 1L
1,501 SR
Queue Stats
105W - 126L
1,416 Elo+
Solo
Aphrodite
Aphrodite
NINJ4DAN
Aphrodite
Level 106
God Stats
6W - 2L
1,671 SR
Queue Stats
121W - 111L
1,461 Elo+
Party 2
Heimdallr
Heimdallr
RumHamMcPoyl
Heimdallr
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 12L
1,615 Elo+
Solo
Sol
Sol
Sobani
Sol
Level 94
God Stats
2W - 4L
1,396 SR
Queue Stats
124W - 104L
1,452 Elo+
Party 2
Tiamat
Tiamat
Yellow_Lau3
Tiamat
Level 124
God Stats
3W - 8L
1,207 SR
Queue Stats
711W - 716L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
19
2 / 7 / 14
11,607
774
14,782
16,320
6,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 11 / 7
10,480
699
7,390
21,761
24,868
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
Jon1675
Ne Zha
20
6 / 6 / 14
11,942
796
15,023
15,089
7,486
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
7 / 8 / 7
11,137
742
9,255
12,399
5,788
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
18
7 / 10 / 6
11,668
778
15,701
17,392
10,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
H1TCHELL
Izanami
20
17 / 4 / 13
14,373
958
26,280
16,586
7,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
NINJ4DAN
Aphrodite
19
5 / 4 / 22
11,391
759
8,462
14,922
7,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
RumHamMcPoyl
Heimdallr
17
3 / 8 / 14
11,324
755
8,922
14,192
5,987
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
Sobani
Sol
19
7 / 4 / 25
11,794
786
15,964
13,588
4,849
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
19
10 / 4 / 20
12,143
810
11,959
14,203
13,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
136
24
Kills
42
42
Deaths
24
48
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
7
14
1.29
L
2
11
7
0.5
W
Izanami
H1TCHELL
Izanami
17
4
13
5.88
L
Ne Zha
Jon1675
Ne Zha
6
6
14
2.17
L
7
8
7
1.31
W
Aphrodite
NINJ4DAN
Aphrodite
5
4
22
4
W
Heimdallr
RumHamMcPoyl
Heimdallr
3
8
14
1.25
W
Sol
Sobani
Sol
7
4
25
4.88
L
Da Ji
7
10
6
1
W
Tiamat
10
4
20
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,151
Damage
71,587
82,961
Taken
73,491
55,271
Mitigated
39,117
14,668
Healing
31,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
14,782
1,449
1,284
4,630
16,320
6,600
334
6,629
9,427
46,078
0
L
7,390
184
135
1,102
21,761
24,868
416
9,940
11,551
15,194
0
W
Izanami
H1TCHELL
Izanami
26,280
11,580
900
3,621
16,586
7,580
2,841
4,478
11,317
0
63,542
L
Ne Zha
Jon1675
Ne Zha
15,023
4,116
829
3,224
15,089
7,486
182
6,026
8,890
0
27,051
L
9,255
878
147
355
12,399
5,788
61
4,214
8,075
0
14,676
W
Aphrodite
NINJ4DAN
Aphrodite
8,462
1,859
9,377
6,695
14,922
7,491
344
5,026
9,078
15,546
0
W
Heimdallr
RumHamMcPoyl
Heimdallr
8,922
2,980
462
1,069
14,192
5,987
742
4,108
9,882
0
15,503
W
Sol
Sobani
Sol
15,964
4,330
1,481
4,552
13,588
4,849
1,536
3,588
9,653
25,075
0
L
Da Ji
15,701
2,558
732
2,230
17,392
10,529
734
8,577
8,633
0
20,553
W
Tiamat
11,959
1,276
567
3,008
14,203
13,210
911
4,972
8,971
23,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,834
Gold Earned
61,025
127
Minions Killed
159
0
Camps Cleared
0
1,164,299
Distance Traveled
1,292,749
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
11,607
774
62
4
0
197,992
0
L
Ares
10,480
699
11
1
0
218,243
0
W
Izanami
14,373
958
93
6
0
239,287
0
L
Ne Zha
11,942
796
23
2
0
294,698
0
L
Serqet
11,137
742
18
1
0
180,676
1
W
Aphrodite
11,391
759
14
1
0
284,163
1
W
Heimdallr
11,324
755
16
1
0
245,452
0
W
Sol
11,794
786
16
1
0
265,961
0
L
Da Ji
11,668
778
13
1
0
272,690
0
W
Tiamat
12,143
810
20
1
0
257,886
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role