Player Matchup

Yemoja
Yemoja
DeadlyAFTER
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,425 Elo+
Party 2
Ne Zha
Ne Zha
Lodaxx9030
Ne Zha
Level 29
God Stats
2W - 2L
1,628 SR
Queue Stats
68W - 88L
1,465 Elo+
Solo
Jing Wei
Jing Wei
MilkyMoos
Jing Wei
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,655 Elo+
Party 2
Ullr
Ullr
WraithemUpTTV
Ullr
Level 29
God Stats
0W - 2L
1,502 SR
Queue Stats
24W - 18L
1,628 Elo+
Solo
Kukulkan
Kukulkan
YaBoyRIP
Kukulkan
Level 25
God Stats
0W - 2L
1,299 SR
Queue Stats
39W - 41L
1,475 Elo+
Solo
Team Averages
Level 18
1,486 SR
1,530 Elo+

VS

Team Averages
Level 20
1,447 SR
1,483 Elo+
Zhong Kui
Zhong Kui
EpicHanos
Zhong Kui
Level 17
God Stats
8W - 4L
1,524 SR
Queue Stats
589W - 551L
1,420 Elo+
Solo
Ymir
Ymir
LeydanDN
Ymir
Level 18
God Stats
5W - 11L
1,413 SR
Queue Stats
180W - 177L
1,575 Elo+
Party 1
Fenrir
Fenrir
Rodrichman
Fenrir
Level 22
God Stats
28W - 26L
1,714 SR
Queue Stats
185W - 190L
1,482 Elo+
Party 1
Merlin
Merlin
xXNyxHeroXx
Merlin
Level 16
God Stats
2W - 1L
1,485 SR
Queue Stats
93W - 82L
1,524 Elo+
Solo
Apollo
Apollo
z3reezyTTV
Apollo
Level 28
God Stats
5W - 4L
1,101 SR
Queue Stats
78W - 98L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
0 / 7 / 3
10,798
386
3,121
18,362
16,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
Lodaxx9030
Ne Zha
20
15 / 7 / 3
14,252
509
28,932
27,763
12,894
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jing Wei
MilkyMoos
Jing Wei
19
2 / 9 / 6
12,152
434
13,293
25,762
9,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
2 / 6 / 4
13,229
472
15,906
22,640
9,785
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
YaBoyRIP
Kukulkan
19
0 / 11 / 3
12,560
449
5,223
19,918
7,621
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
EpicHanos
Zhong Kui
20
4 / 4 / 5
13,488
482
11,352
17,460
21,622
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ymir
19
2 / 4 / 21
13,219
472
8,403
26,566
28,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fenrir
Rodrichman
Fenrir
20
9 / 2 / 13
14,423
515
22,178
23,754
14,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
20
11 / 5 / 9
16,705
597
16,576
15,071
6,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
z3reezyTTV
Apollo
20
14 / 4 / 8
15,431
551
27,996
22,440
9,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
96
19
Kills
40
40
Deaths
19
19
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
7
3
0.21
W
Zhong Kui
EpicHanos
Zhong Kui
4
4
5
1.63
W
Ymir
2
4
21
3.13
L
Ne Zha
Lodaxx9030
Ne Zha
15
7
3
2.36
L
Jing Wei
MilkyMoos
Jing Wei
2
9
6
0.56
W
Fenrir
Rodrichman
Fenrir
9
2
13
7.75
L
2
6
4
0.67
L
Kukulkan
YaBoyRIP
Kukulkan
0
11
3
0.14
W
Merlin
11
5
9
3.1
W
Apollo
z3reezyTTV
Apollo
14
4
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,475
Damage
86,505
114,445
Taken
105,291
57,118
Mitigated
81,268
26,652
Healing
31,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
3,121
451
889
913
18,362
16,858
527
6,103
12,179
28,306
0
W
Zhong Kui
EpicHanos
Zhong Kui
11,352
694
0
7,261
17,460
21,622
949
577
16,883
67,337
0
W
Ymir
8,403
1,658
0
4,167
26,566
28,779
72
2,868
23,698
36,457
0
L
Ne Zha
Lodaxx9030
Ne Zha
28,932
16,214
0
8,381
27,763
12,894
637
7,325
20,298
0
100,119
L
Jing Wei
MilkyMoos
Jing Wei
13,293
8,539
0
8,236
25,762
9,960
888
5,053
20,641
0
92,646
W
Fenrir
Rodrichman
Fenrir
22,178
5,415
0
6,886
23,754
14,036
872
2,993
20,761
0
82,700
L
15,906
8,727
402
7,328
22,640
9,785
1,462
9,884
12,606
0
85,613
L
Kukulkan
YaBoyRIP
Kukulkan
5,223
429
0
503
19,918
7,621
2,241
7,146
12,390
70,992
0
W
Merlin
16,576
1,128
443
4,548
15,071
6,845
876
3,080
11,991
118,487
0
W
Apollo
z3reezyTTV
Apollo
27,996
17,965
0
7,788
22,440
9,986
5,505
2,582
19,858
0
149,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,991
Gold Earned
73,266
623
Minions Killed
648
0
Camps Cleared
0
2,217,169
Distance Traveled
2,646,062
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,798
386
34
1
0
385,734
0
W
Zhong Kui
13,488
482
128
5
0
468,493
2
W
Ymir
13,219
472
42
2
0
549,432
12
L
Ne Zha
14,252
509
123
4
0
509,794
5
L
Jing Wei
12,152
434
144
5
0
468,675
1
W
Fenrir
14,423
515
92
3
0
583,756
0
L
Ullr
13,229
472
160
6
0
450,438
1
L
Kukulkan
12,560
449
162
6
0
402,528
2
W
Merlin
16,705
597
214
8
0
509,439
2
W
Apollo
15,431
551
172
6
0
534,942
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role