Player Matchup

Scylla
Scylla
CosmicGiraffe
Scylla
Level 16
God Stats
1W - 1L
1,367 SR
Queue Stats
32W - 33L
1,501 Elo+
Solo
Ymir
Ymir
GilsVlsqz
Ymir
Level 29
God Stats
4W - 0L
1,550 SR
Queue Stats
5W - 2L
1,721 Elo+
Solo
Loki
Loki
Hikariult
Loki
Level 20
God Stats
4W - 5L
1,298 SR
Queue Stats
180W - 198L
1,504 Elo+
Solo
Cu Chulainn
Cu Chulainn
MrSlewOne
Cu Chulainn
Level 29
God Stats
2W - 2L
1,662 SR
Queue Stats
37W - 34L
1,585 Elo+
Solo
Hachiman
Hachiman
Nickisapoopi
Hachiman
Level 7
God Stats
3W - 1L
1,708 SR
Queue Stats
6W - 3L
1,964 Elo+
Solo
Team Averages
Level 20
1,517 SR
1,655 Elo+

VS

Team Averages
Level 17
1,560 SR
1,521 Elo+
Danzaburou
Danzaburou
Dougie2taps
Danzaburou
Level 13
God Stats
16W - 27L
1,625 SR
Queue Stats
61W - 79L
1,505 Elo+
Party 1
Ares
Ares
Lip Implant
Ares
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 70L
1,509 Elo+
Party 1
Anubis
Anubis
SniperLife366310
Anubis
Level 29
God Stats
14W - 20L
1,483 SR
Queue Stats
70W - 81L
1,505 Elo+
Solo
Nemesis
Nemesis
battlefield302
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,610 Elo+
Solo
Fenrir
Fenrir
feeder123456
Fenrir
Level 11
God Stats
4W - 4L
1,695 SR
Queue Stats
17W - 19L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 7
7,415
494
3,698
8,648
2,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
12
5 / 1 / 3
7,846
523
6,441
10,137
3,780
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
13
5 / 3 / 3
8,604
574
5,543
8,952
2,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
MrSlewOne
Cu Chulainn
17
11 / 1 / 1
10,444
696
8,703
9,882
9,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
Nickisapoopi
Hachiman
15
1 / 2 / 2
8,286
552
7,747
11,089
3,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dougie2taps
Danzaburou
11
0 / 2 / 1
6,339
423
2,646
5,385
1,764
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8
0 / 3 / 1
5,760
384
2,710
11,373
5,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

12
4 / 8 / 1
7,409
494
9,698
11,338
4,964
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 7 / 0
5,711
381
1,842
6,015
2,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
11
5 / 4 / 0
7,269
485
6,564
10,488
3,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
23
Kills
10
10
Deaths
24
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
3
7
1.5
L
Danzaburou
Dougie2taps
Danzaburou
0
2
1
0.25
W
Ymir
5
1
3
6.5
W
Loki
5
3
3
2.17
L
0
3
1
0.17
W
Cu Chulainn
MrSlewOne
Cu Chulainn
11
1
1
11.5
W
Hachiman
Nickisapoopi
Hachiman
1
2
2
1
L
4
8
1
0.56
L
1
7
0
0.14
L
Fenrir
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,132
Damage
23,460
48,708
Taken
44,599
21,783
Mitigated
18,699
16,845
Healing
8,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,698
770
0
1,772
8,648
2,177
159
4,257
4,391
25,027
0
L
Danzaburou
Dougie2taps
Danzaburou
2,646
376
0
931
5,385
1,764
0
0
5,385
0
37,553
W
Ymir
6,441
1,797
483
1,035
10,137
3,780
850
6,126
4,011
32,443
0
W
Loki
5,543
1,821
0
4,137
8,952
2,694
237
678
8,274
0
45,607
L
2,710
154
0
2,282
11,373
5,966
0
3,065
8,308
18,278
0
W
Cu Chulainn
MrSlewOne
Cu Chulainn
8,703
1,363
0
3,478
9,882
9,351
620
447
9,435
11,519
64,804
W
Hachiman
Nickisapoopi
Hachiman
7,747
3,917
0
5,940
11,089
3,781
1,734
900
10,189
0
58,233
L
9,698
229
0
2,995
11,338
4,964
116
6,524
4,544
42,586
0
L
1,842
922
0
234
6,015
2,237
111
261
5,754
0
13,472
L
Fenrir
6,564
1,372
0
2,206
10,488
3,768
0
1,319
9,103
0
31,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,595
Gold Earned
32,488
440
Minions Killed
233
0
Camps Cleared
0
1,356,061
Distance Traveled
1,169,423
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,415
494
51
3
0
242,761
2
L
Danzaburou
6,339
423
61
4
0
292,256
0
W
Ymir
7,846
523
58
4
0
299,839
4
W
Loki
8,604
574
93
6
0
282,560
7
L
Ares
5,760
384
21
1
0
242,705
3
W
Cu Chulainn
10,444
696
138
9
0
288,148
0
W
Hachiman
8,286
552
100
7
0
242,753
4
L
Anubis
7,409
494
64
4
0
165,330
0
L
Nemesis
5,711
381
32
2
0
180,027
0
L
Fenrir
7,269
485
55
4
0
289,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role