Player Matchup

Sobek
Sobek
GranGuard
Sobek
Level 67
God Stats
2W - 5L
1,336 SR
Queue Stats
233W - 381L
1,381 Elo+
Party 1
Bellona
Bellona
Rain7swordLife
Bellona
Level 28
God Stats
38W - 50L
1,560 SR
Queue Stats
179W - 295L
1,367 Elo+
Party 1
Heimdallr
Heimdallr
X-51--
Heimdallr
Level 79
God Stats
3W - 4L
1,701 SR
Queue Stats
307W - 410L
1,469 Elo+
Party 1
Team Averages
Level 58
1,532 SR
1,406 Elo+

VS

Team Averages
Level 29
1,712 SR
1,560 Elo+
Artemis
Artemis
LuiyoDec
Artemis
Level 29
God Stats
3W - 4L
1,746 SR
Queue Stats
13W - 15L
1,563 Elo+
Solo
Discordia
Discordia
MacG_69
Discordia
Level 29
God Stats
8W - 12L
1,504 SR
Queue Stats
73W - 61L
1,568 Elo+
Solo
Osiris
Osiris
MeatballJr
Osiris
Level 29
God Stats
6W - 3L
1,888 SR
Queue Stats
73W - 49L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
GranGuard
Sobek
14
2 / 4 / 12
11,049
650
3,738
16,232
19,016
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 4 / 11
11,296
664
8,728
14,717
11,994
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
X-51--
Heimdallr
16
10 / 1 / 4
12,580
740
17,842
13,294
5,598
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
LuiyoDec
Artemis
15
6 / 4 / 2
11,230
661
16,729
12,603
5,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
MacG_69
Discordia
14
2 / 7 / 6
10,505
618
9,519
9,213
3,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
MeatballJr
Osiris
13
1 / 4 / 6
9,902
582
5,113
14,679
9,443
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
23
15
Kills
9
9
Deaths
15
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sobek
GranGuard
Sobek
2
4
12
2
L
Artemis
LuiyoDec
Artemis
6
4
2
1.75
L
Discordia
MacG_69
Discordia
2
7
6
0.71
L
Osiris
MeatballJr
Osiris
1
4
6
1
W
3
4
11
2.13
W
Heimdallr
X-51--
Heimdallr
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,308
Damage
31,361
44,243
Taken
36,495
36,608
Mitigated
18,142
11,254
Healing
6,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
GranGuard
Sobek
3,738
292
1,445
2,619
16,232
19,016
304
3,324
12,598
20,415
0
L
Artemis
LuiyoDec
Artemis
16,729
7,480
0
4,878
12,603
5,250
1,550
1,394
11,206
0
67,657
L
Discordia
MacG_69
Discordia
9,519
1,928
0
241
9,213
3,449
551
1,496
7,717
41,231
0
L
Osiris
MeatballJr
Osiris
5,113
981
0
1,678
14,679
9,443
786
864
13,815
0
22,004
W
8,728
2,044
1,197
1,330
14,717
11,994
448
2,700
11,714
0
19,778
W
Heimdallr
X-51--
Heimdallr
17,842
8,529
1,249
3,414
13,294
5,598
2,298
2,631
10,343
0
80,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,925
Gold Earned
31,637
164
Minions Killed
165
0
Camps Cleared
0
893,674
Distance Traveled
928,329
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,049
650
21
1
0
307,782
2
L
Artemis
11,230
661
74
4
0
317,939
4
L
Discordia
10,505
618
67
4
0
278,374
3
L
Osiris
9,902
582
24
1
0
332,016
0
W
Bellona
11,296
664
22
1
0
286,631
0
W
Heimdallr
12,580
740
121
7
0
299,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role