Player Matchup

Sylvanus
Sylvanus
FeloniousDust
Sylvanus
Level 27
God Stats
9W - 4L
1,566 SR
Queue Stats
52W - 45L
1,448 Elo+
Party 1
Vamana
Vamana
JuicyG3RMS
Vamana
Level 108
God Stats
6W - 0L
1,770 SR
Queue Stats
374W - 354L
1,473 Elo+
Party 1
The Morrigan
The Morrigan
MephistophelesXP
The Morrigan
Level 105
God Stats
2W - 5L
1,453 SR
Queue Stats
331W - 284L
1,489 Elo+
Party 1
Fenrir
Fenrir
VVeco005
Fenrir
Level 32
God Stats
11W - 10L
1,614 SR
Queue Stats
51W - 52L
1,551 Elo+
Solo
Danzaburou
Danzaburou
bilboswaggins65
Danzaburou
Level 89
God Stats
15W - 8L
1,595 SR
Queue Stats
127W - 116L
1,500 Elo+
Party 1
Team Averages
Level 72
1,600 SR
1,492 Elo+

VS

Team Averages
Level 70
1,624 SR
1,520 Elo+
Sobek
Sobek
CHEESEoss6ixGOD
Sobek
Level 94
God Stats
2W - 2L
1,827 SR
Queue Stats
36W - 46L
1,486 Elo+
Solo
Hun Batz
Hun Batz
JAL4life12
Hun Batz
Level 46
God Stats
0W - 3L
1,322 SR
Queue Stats
16W - 25L
1,546 Elo+
Solo
Chronos
Chronos
OONovaNinJaH
Chronos
Level 34
God Stats
2W - 4L
1,523 SR
Queue Stats
334W - 323L
1,541 Elo+
Solo
Sol
Sol
Stormsae
Sol
Level 28
God Stats
28W - 19L
1,875 SR
Queue Stats
199W - 168L
1,526 Elo+
Party 2
Bellona
Bellona
Vrisic
Bellona
Level 146
God Stats
24W - 24L
1,575 SR
Queue Stats
229W - 184L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FeloniousDust
Sylvanus
13
3 / 2 / 6
9,068
453
4,632
12,679
8,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vamana
JuicyG3RMS
Vamana
16
1 / 4 / 9
9,774
489
11,776
14,470
9,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
MephistophelesXP
The Morrigan
17
5 / 5 / 4
10,882
544
10,175
11,650
4,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
VVeco005
Fenrir
19
7 / 3 / 6
11,773
589
11,186
19,574
8,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
bilboswaggins65
Danzaburou
18
5 / 1 / 4
11,198
560
13,637
12,375
4,853
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 3
8,456
423
6,360
18,268
17,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
JAL4life12
Hun Batz
16
3 / 2 / 7
10,313
516
3,344
11,744
4,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
OONovaNinJaH
Chronos
14
0 / 6 / 5
9,370
469
8,461
13,167
4,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 4 / 2
9,556
478
11,679
16,044
4,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Vrisic
Bellona
17
8 / 4 / 3
11,146
557
18,681
17,507
15,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
35
21
Kills
15
15
Deaths
21
29
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
Sylvanus
FeloniousDust
Sylvanus
3
2
6
3
L
Hun Batz
JAL4life12
Hun Batz
3
2
7
3.25
W
Vamana
JuicyG3RMS
Vamana
1
4
9
1.38
W
The Morrigan
MephistophelesXP
The Morrigan
5
5
4
1.4
L
Chronos
OONovaNinJaH
Chronos
0
6
5
0.42
L
3
4
2
1
W
Fenrir
VVeco005
Fenrir
7
3
6
3.33
L
Bellona
Vrisic
Bellona
8
4
3
2.38
W
Danzaburou
bilboswaggins65
Danzaburou
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,406
Damage
48,525
70,748
Taken
76,730
37,281
Mitigated
47,151
28,120
Healing
26,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,360
518
0
6,542
18,268
17,397
0
2,923
15,222
23,777
0
W
Sylvanus
FeloniousDust
Sylvanus
4,632
1,428
4,084
4,454
12,679
8,800
370
8,109
4,570
14,350
0
L
Hun Batz
JAL4life12
Hun Batz
3,344
901
0
3,582
11,744
4,832
233
759
10,733
0
60,678
W
Vamana
JuicyG3RMS
Vamana
11,776
4,630
0
3,044
14,470
9,868
622
2,809
11,661
0
50,115
W
The Morrigan
MephistophelesXP
The Morrigan
10,175
3,031
0
356
11,650
4,795
418
3,533
8,117
60,701
4,950
L
Chronos
OONovaNinJaH
Chronos
8,461
3,263
0
3,375
13,167
4,618
897
3,549
9,289
55,902
0
L
11,679
3,738
0
8,929
16,044
4,851
0
1,381
14,594
70,469
0
W
Fenrir
VVeco005
Fenrir
11,186
4,075
0
10,939
19,574
8,965
0
4,335
15,239
0
88,981
L
Bellona
Vrisic
Bellona
18,681
6,050
0
3,614
17,507
15,453
429
2,264
14,465
0
73,664
W
Danzaburou
bilboswaggins65
Danzaburou
13,637
7,151
0
5,243
12,375
4,853
3,198
7,714
4,661
0
73,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,695
Gold Earned
48,841
517
Minions Killed
482
0
Camps Cleared
0
1,942,574
Distance Traveled
1,918,951
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,456
423
24
1
0
387,939
7
W
Sylvanus
9,068
453
30
2
0
355,131
7
L
Hun Batz
10,313
516
109
5
0
415,292
1
W
Vamana
9,774
489
89
4
0
426,099
1
W
The Morrigan
10,882
544
134
7
0
353,720
3
L
Chronos
9,370
469
104
5
0
377,772
1
L
Sol
9,556
478
106
5
0
339,544
0
W
Fenrir
11,773
589
129
6
0
422,172
1
L
Bellona
11,146
557
139
7
0
398,404
0
W
Danzaburou
11,198
560
135
7
0
385,452
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role