Player Matchup

Anubis
Anubis
AWSMJCBY
Anubis
Level 129
God Stats
4W - 4L
1,648 SR
Queue Stats
9W - 11L
1,377 Elo+
Party 3
Neith
Neith
AWSMMommaBear
Neith
Level 134
God Stats
9W - 11L
1,550 SR
Queue Stats
9W - 11L
1,377 Elo+
Party 3
Sobek
Sobek
Mr-TIAO_
Sobek
Level 136
God Stats
4W - 7L
1,559 SR
Queue Stats
37W - 50L
1,417 Elo+
Solo
Arachne
Arachne
SimpleAardvark
Arachne
Level 56
God Stats
1W - 1L
1,329 SR
Queue Stats
12W - 16L
1,475 Elo+
Party 1
Bellona
Bellona
aplatyasuo
Bellona
Level 44
God Stats
1W - 2L
1,590 SR
Queue Stats
3W - 9L
1,144 Elo+
Party 1
Team Averages
Level 100
1,535 SR
1,358 Elo+

VS

Team Averages
Level 109
1,564 SR
1,485 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
 
Pele
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
 
Terra
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
DevilsDespair69
Izanami
Level 106
God Stats
7W - 4L
1,599 SR
Queue Stats
76W - 57L
1,440 Elo+
Solo
Merlin
Merlin
coolman8760
Merlin
Level 18
God Stats
3W - 2L
1,719 SR
Queue Stats
7W - 7L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AWSMJCBY
Anubis
13
0 / 3 / 2
6,438
644
7,935
5,157
2,361
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
0 / 3 / 2
6,711
671
4,771
7,030
2,862
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sobek
Mr-TIAO_
Sobek
12
2 / 1 / 4
7,469
747
4,808
11,144
11,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
4 / 5 / 3
7,729
773
7,486
8,932
4,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
aplatyasuo
Bellona
15
5 / 1 / 5
8,988
899
8,414
9,730
8,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
4 / 2 / 7
8,234
823
5,105
9,888
7,539
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
 
Pele
14
4 / 4 / 4
8,121
812
9,545
11,071
4,284
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Terra
 
Terra
12
1 / 2 / 3
7,364
736
6,824
9,100
6,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
4 / 0 / 5
8,640
864
9,537
4,787
1,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
12
0 / 3 / 3
6,436
644
3,771
5,773
2,553
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
35
11
Kills
13
13
Deaths
11
16
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
4
2
7
3.75
L
Pele
 
Pele
4
4
4
1.5
L
Terra
 
Terra
1
2
3
1.25
W
Anubis
AWSMJCBY
Anubis
0
3
2
0.33
W
0
3
2
0.33
L
4
0
5
6.5
W
Sobek
Mr-TIAO_
Sobek
2
1
4
4
W
4
5
3
1.1
W
Bellona
aplatyasuo
Bellona
5
1
5
7.5
L
Merlin
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,414
Damage
34,782
41,993
Taken
40,619
29,911
Mitigated
22,411
12,107
Healing
11,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
5,105
966
0
941
9,888
7,539
0
3,441
6,273
0
17,685
L
Pele
 
Pele
9,545
2,445
0
158
11,071
4,284
0
2,162
8,710
0
26,695
L
Terra
 
Terra
6,824
354
3,653
4,430
9,100
6,173
0
3,112
5,916
18,301
0
W
Anubis
AWSMJCBY
Anubis
7,935
413
0
1,289
5,157
2,361
0
720
4,437
30,615
0
W
4,771
1,622
686
2,813
7,030
2,862
2
1,803
5,227
0
30,756
L
9,537
6,610
0
1,863
4,787
1,862
0
2,355
2,382
0
34,501
W
Sobek
Mr-TIAO_
Sobek
4,808
164
0
2,164
11,144
11,552
0
3,837
7,307
10,603
0
W
7,486
5,096
0
1,485
8,932
4,948
0
2,665
6,267
0
12,138
W
Bellona
aplatyasuo
Bellona
8,414
1,353
0
3,670
9,730
8,188
0
1,613
8,117
0
26,960
L
Merlin
3,771
587
0
74
5,773
2,553
0
1,927
3,719
17,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,335
Gold Earned
38,795
223
Minions Killed
218
7
Camps Cleared
8
968,644
Distance Traveled
934,301
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,234
823
23
2
0
183,340
0
L
Pele
8,121
812
46
5
4
187,575
3
L
Terra
7,364
736
28
3
2
207,296
2
W
Anubis
6,438
644
56
6
4
179,140
1
W
Neith
6,711
671
70
7
2
168,185
3
L
Izanami
8,640
864
84
8
1
190,048
0
W
Sobek
7,469
747
25
3
0
216,273
4
W
Arachne
7,729
773
11
1
1
189,253
0
W
Bellona
8,988
899
61
6
0
215,793
1
L
Merlin
6,436
644
37
4
1
166,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role