Player Matchup

Jing Wei
Jing Wei
Digido0dle
Jing Wei
Level 77
God Stats
0W - 3L
1,500 SR
Queue Stats
30W - 30L
1,442 Elo+
Party 2
Chang'e
Chang'e
Smallmanbogy
Chang'e
Level 43
God Stats
5W - 4L
1,599 SR
Queue Stats
11W - 8L
1,497 Elo+
Party 2
Ares
Ares
criminalkoala95
Ares
Level 106
God Stats
3W - 2L
1,729 SR
Queue Stats
103W - 112L
1,453 Elo+
Party 2
Team Averages
Level 75
1,609 SR
1,464 Elo+

VS

Team Averages
Level 79
1,539 SR
1,409 Elo+
Bellona
Bellona
 
Bellona
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
LIL DEPRESSSION
Bakasura
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 76L
1,442 Elo+
Party 1
Baron Samedi
Baron Samedi
Un4ri
Baron Samedi
Level 81
God Stats
1W - 1L
1,618 SR
Queue Stats
6W - 10L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Digido0dle
Jing Wei
7
0 / 0 / 0
3,866
773
1,566
2,045
756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Smallmanbogy
Chang'e
1
0 / 0 / 0
1,830
366
0
0
0
6
0 / 2 / 0
3,790
758
2,105
5,240
3,169
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
6
0 / 0 / 0
3,801
760
1,012
3,069
1,667
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
7
2 / 0 / 0
4,687
937
1,068
3,194
1,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
Un4ri
Baron Samedi
7
0 / 0 / 2
4,119
824
3,354
1,559
509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
2
2
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
0
0
0
L
Jing Wei
Digido0dle
Jing Wei
0
0
0
0
W
Bakasura
2
0
0
2
L
Chang'e
Smallmanbogy
Chang'e
0
0
0
0
W
Baron Samedi
Un4ri
Baron Samedi
0
0
2
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,671
Damage
5,434
7,285
Taken
7,822
3,925
Mitigated
3,218
1,209
Healing
4,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
1,012
197
123
870
3,069
1,667
0
747
2,322
0
6,285
L
Jing Wei
Digido0dle
Jing Wei
1,566
995
111
889
2,045
756
0
1,245
666
0
9,840
W
Bakasura
1,068
668
0
1,470
3,194
1,042
0
751
2,443
0
10,010
L
Chang'e
Smallmanbogy
Chang'e
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
Un4ri
Baron Samedi
3,354
378
1,016
1,023
1,559
509
192
631
928
9,426
0
L
2,105
285
0
209
5,240
3,169
0
1,821
2,997
9,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,486
Gold Earned
12,607
40
Minions Killed
64
0
Camps Cleared
0
161,007
Distance Traveled
271,474
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
3,801
760
20
4
0
93,531
1
L
Jing Wei
3,866
773
22
4
0
81,167
0
W
Bakasura
4,687
937
30
6
0
94,165
1
L
Chang'e
1,830
366
0
0
0
0
0
W
Baron Samedi
4,119
824
14
3
0
83,778
0
L
Ares
3,790
758
18
4
0
79,840
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role