Player Matchup

Anubis
Anubis
Dispozelol
Anubis
Level 29
God Stats
2W - 1L
1,818 SR
Queue Stats
15W - 13L
1,539 Elo+
Solo
Artemis
Artemis
MobaManFeeg
Artemis
Level 9
God Stats
3W - 2L
1,762 SR
Queue Stats
10W - 7L
1,652 Elo+
Party 2
Chang'e
Chang'e
Slayer9899
Chang'e
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,602 Elo+
Party 2
Mulan
Mulan
bighipsfatlips
Mulan
Level 8
God Stats
5W - 3L
1,593 SR
Queue Stats
13W - 7L
1,641 Elo+
Party 2
Athena
Athena
girttyiron
Athena
Level 6
God Stats
4W - 1L
1,749 SR
Queue Stats
7W - 3L
1,701 Elo+
Solo
Team Averages
Level 16
1,684 SR
1,627 Elo+

VS

Team Averages
Level 23
1,605 SR
1,643 Elo+
Ganesha
Ganesha
Defttone
Ganesha
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
80W - 73L
1,550 Elo+
Solo
Hun Batz
Hun Batz
Dying Game
Hun Batz
Level 22
God Stats
0W - 2L
1,269 SR
Queue Stats
45W - 27L
1,669 Elo+
Solo
Scylla
Scylla
Jesusmkncrak
Scylla
Level 7
God Stats
8W - 6L
1,588 SR
Queue Stats
18W - 10L
1,697 Elo+
Party 1
Artemis
Artemis
NotChanny
Artemis
Level 26
God Stats
5W - 1L
1,974 SR
Queue Stats
145W - 130L
1,650 Elo+
Solo
Tiamat
Tiamat
fuzzyryan1
Tiamat
Level 32
God Stats
6W - 8L
1,692 SR
Queue Stats
93W - 63L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dispozelol
Anubis
15
7 / 1 / 5
8,632
617
7,242
6,944
3,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
MobaManFeeg
Artemis
14
4 / 2 / 4
8,340
596
11,418
9,949
2,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
Slayer9899
Chang'e
13
5 / 2 / 3
7,809
558
5,006
6,299
1,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 0 / 0
7,389
528
3,605
7,170
3,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Athena
girttyiron
Athena
3
0 / 0 / 1
4,758
340
308
918
244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Defttone
Ganesha
10
0 / 5 / 2
6,519
466
2,189
10,104
4,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
Dying Game
Hun Batz
14
2 / 3 / 2
8,210
586
3,258
9,018
2,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
11
1 / 3 / 0
6,440
460
2,975
6,900
1,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
NotChanny
Artemis
11
1 / 4 / 2
7,003
500
4,527
9,105
2,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
fuzzyryan1
Tiamat
14
1 / 3 / 0
7,824
559
4,651
5,344
2,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
18
Kills
5
5
Deaths
18
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Defttone
Ganesha
0
5
2
0.2
W
Anubis
Dispozelol
Anubis
7
1
5
9.5
L
Hun Batz
Dying Game
Hun Batz
2
3
2
1
L
Scylla
1
3
0
0.33
W
Artemis
MobaManFeeg
Artemis
4
2
4
3
L
Artemis
NotChanny
Artemis
1
4
2
0.5
W
Chang'e
Slayer9899
Chang'e
5
2
3
3.25
W
2
0
0
2
L
Tiamat
fuzzyryan1
Tiamat
1
3
0
0.33
W
Athena
girttyiron
Athena
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,579
Damage
17,600
31,280
Taken
40,471
12,137
Mitigated
13,704
14,574
Healing
9,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Defttone
Ganesha
2,189
643
0
1,439
10,104
4,535
166
3,323
6,671
18,922
0
W
Anubis
Dispozelol
Anubis
7,242
214
0
4,425
6,944
3,227
102
370
6,466
59,551
0
L
Hun Batz
Dying Game
Hun Batz
3,258
1,197
0
3,380
9,018
2,849
0
2,442
6,497
0
47,077
L
Scylla
2,975
0
0
949
6,900
1,865
0
3,140
3,668
31,753
0
W
Artemis
MobaManFeeg
Artemis
11,418
5,882
0
5,510
9,949
2,987
0
3,009
6,842
0
56,441
L
Artemis
NotChanny
Artemis
4,527
1,840
0
2,566
9,105
2,253
810
2,971
6,070
0
42,873
W
Chang'e
Slayer9899
Chang'e
5,006
329
537
2,509
6,299
1,734
548
2,456
3,665
32,034
0
W
3,605
893
0
1,437
7,170
3,945
671
3,234
3,704
0
40,656
L
Tiamat
fuzzyryan1
Tiamat
4,651
798
0
1,457
5,344
2,202
176
360
4,843
39,326
0
W
Athena
girttyiron
Athena
308
208
0
156
918
244
0
130
788
2,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,928
Gold Earned
35,996
398
Minions Killed
359
0
Camps Cleared
0
1,082,574
Distance Traveled
1,274,665
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,519
466
9
1
0
281,243
3
W
Anubis
8,632
617
105
8
0
257,971
6
L
Hun Batz
8,210
586
94
7
0
281,318
3
L
Scylla
6,440
460
54
4
0
242,922
1
W
Artemis
8,340
596
99
7
0
240,211
3
L
Artemis
7,003
500
108
8
0
233,404
1
W
Chang'e
7,809
558
80
6
0
281,829
4
W
Mulan
7,389
528
109
8
0
265,066
3
L
Tiamat
7,824
559
94
7
0
235,778
1
W
Athena
4,758
340
5
0
0
37,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role