Player Matchup

Cerberus
Cerberus
OldHunterSyn
Cerberus
Level 23
God Stats
8W - 4L
1,653 SR
Queue Stats
42W - 48L
1,396 Elo+
Party 1
King Arthur
King Arthur
SherryFack
King Arthur
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 49L
1,459 Elo+
Solo
Kukulkan
Kukulkan
TheGunnsmith
Kukulkan
Level 22
God Stats
13W - 12L
1,601 SR
Queue Stats
27W - 33L
1,394 Elo+
Party 1
Susano
Susano
Triton1908
Susano
Level 18
God Stats
14W - 16L
1,272 SR
Queue Stats
122W - 112L
1,429 Elo+
Solo
Heimdallr
Heimdallr
menguinman
Heimdallr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,399 Elo+
Party 1
Team Averages
Level 21
1,505 SR
1,416 Elo+

VS

Team Averages
Level 21
1,637 SR
1,413 Elo+
Tsukuyomi
Tsukuyomi
Bigmeechthethird
Tsukuyomi
Level 15
God Stats
5W - 3L
1,765 SR
Queue Stats
35W - 40L
1,481 Elo+
Party 2
Ares
Ares
CookinwithSauce
Ares
Level 7
God Stats
21W - 14L
1,484 SR
Queue Stats
27W - 20L
1,334 Elo+
Solo
Tiamat
Tiamat
NoFoJoe
Tiamat
Level 17
God Stats
2W - 1L
1,654 SR
Queue Stats
16W - 28L
1,393 Elo+
Party 2
Sun Wukong
Sun Wukong
Sandman12596
Sun Wukong
Level 28
God Stats
8W - 7L
1,529 SR
Queue Stats
44W - 34L
1,406 Elo+
Solo
Rama
Rama
xLDGxbeastlynut
Rama
Level 38
God Stats
2W - 0L
1,752 SR
Queue Stats
22W - 33L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
OldHunterSyn
Cerberus
13
1 / 5 / 0
7,948
418
5,087
12,722
7,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
SherryFack
King Arthur
12
2 / 7 / 1
7,718
406
3,849
18,681
13,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
TheGunnsmith
Kukulkan
14
0 / 4 / 2
8,282
436
7,060
7,197
2,310
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
Triton1908
Susano
11
1 / 5 / 0
7,448
392
2,220
12,785
4,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
menguinman
Heimdallr
12
0 / 5 / 1
7,040
371
3,297
8,125
2,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
19
13 / 1 / 1
12,070
635
14,760
15,709
6,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
4 / 0 / 4
10,063
530
8,107
12,601
11,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
NoFoJoe
Tiamat
16
1 / 1 / 6
10,476
551
5,435
5,976
3,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Sandman12596
Sun Wukong
16
5 / 2 / 3
10,997
579
6,952
9,127
5,733
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 0 / 5
10,299
542
6,703
7,929
2,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
4
Kills
26
26
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
13
1
1
13.5
W
4
0
4
6
W
Tiamat
NoFoJoe
Tiamat
1
1
6
4
L
Cerberus
OldHunterSyn
Cerberus
1
5
0
0.2
W
Sun Wukong
Sandman12596
Sun Wukong
5
2
3
3.25
L
King Arthur
SherryFack
King Arthur
2
7
1
0.36
L
Kukulkan
TheGunnsmith
Kukulkan
0
4
2
0.25
L
Susano
Triton1908
Susano
1
5
0
0.2
L
Heimdallr
menguinman
Heimdallr
0
5
1
0.1
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,513
Damage
41,957
59,510
Taken
51,342
30,561
Mitigated
30,572
10,789
Healing
21,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
14,760
3,835
0
8,311
15,709
6,179
144
2,960
12,704
0
102,283
W
8,107
379
0
3,925
12,601
11,720
431
3,462
9,064
27,244
0
W
Tiamat
NoFoJoe
Tiamat
5,435
754
0
3,137
5,976
3,949
2,325
1,983
3,993
54,671
0
L
Cerberus
OldHunterSyn
Cerberus
5,087
242
579
4,709
12,722
7,714
0
4,900
7,744
29,928
0
W
Sun Wukong
Sandman12596
Sun Wukong
6,952
1,598
0
1,036
9,127
5,733
1,906
1,751
7,176
181
50,246
L
King Arthur
SherryFack
King Arthur
3,849
1,169
0
3,210
18,681
13,116
0
4,722
13,875
0
21,944
L
Kukulkan
TheGunnsmith
Kukulkan
7,060
408
0
1,561
7,197
2,310
0
1,064
6,047
52,508
0
L
Susano
Triton1908
Susano
2,220
389
0
480
12,785
4,820
0
1,452
11,239
0
44,828
L
Heimdallr
menguinman
Heimdallr
3,297
1,926
0
250
8,125
2,601
0
1,145
6,940
0
26,078
W
6,703
5,905
0
5,311
7,929
2,991
1,962
1,991
5,913
0
64,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,436
Gold Earned
53,905
370
Minions Killed
550
0
Camps Cleared
0
1,645,853
Distance Traveled
1,858,311
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,070
635
158
8
0
416,601
2
W
Ares
10,063
530
31
2
0
394,711
1
W
Tiamat
10,476
551
124
7
0
348,616
1
L
Cerberus
7,948
418
65
3
0
356,608
2
W
Sun Wukong
10,997
579
115
6
0
351,458
0
L
King Arthur
7,718
406
44
2
0
333,499
1
L
Kukulkan
8,282
436
124
7
0
324,502
10
L
Susano
7,448
392
79
4
0
354,207
0
L
Heimdallr
7,040
371
58
3
0
277,037
3
W
Rama
10,299
542
122
6
0
346,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role