Player Matchup

Bellona
Bellona
CeaseFireAlec
Bellona
Level 28
God Stats
1W - 9L
1,500 SR
Queue Stats
106W - 135L
1,754 Elo+
Party 2
Medusa
Medusa
DeltaArcAngel
Medusa
Level 6
God Stats
1W - 2L
1,525 SR
Queue Stats
2W - 3L
1,418 Elo+
Solo
Kuzenbo
Kuzenbo
XDkappaXD
Kuzenbo
Level 12
God Stats
1W - 1L
1,524 SR
Queue Stats
1W - 1L
1,679 Elo+
Party 3
Kukulkan
Kukulkan
beBounch
Kukulkan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,679 Elo+
Party 3
Mercury
Mercury
vaultguybrah
Mercury
Level 26
God Stats
6W - 4L
1,759 SR
Queue Stats
112W - 84L
1,545 Elo+
Party 2
Team Averages
Level 17
1,562 SR
1,615 Elo+

VS

Team Averages
Level 22
1,645 SR
1,568 Elo+
Freya
Freya
Finnthehumin
Freya
Level 14
God Stats
1W - 1L
1,447 SR
Queue Stats
19W - 16L
1,497 Elo+
Party 4
Aphrodite
Aphrodite
Fkteruel
Aphrodite
Level 18
God Stats
6W - 3L
1,586 SR
Queue Stats
14W - 14L
1,564 Elo+
Solo
Cthulhu
Cthulhu
MasterSlayer143
Cthulhu
Level 27
God Stats
5W - 0L
1,758 SR
Queue Stats
36W - 34L
1,709 Elo+
Party 1
Neith
Neith
NoahGenesiss
Neith
Level 25
God Stats
159W - 127L
1,595 SR
Queue Stats
188W - 170L
1,559 Elo+
Party 1
Arachne
Arachne
killer799741
Arachne
Level 28
God Stats
4W - 0L
1,836 SR
Queue Stats
33W - 33L
1,511 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
13
3 / 8 / 4
8,842
402
7,422
21,419
20,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 7 / 1
9,513
432
6,179
11,754
3,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
XDkappaXD
Kuzenbo
13
2 / 5 / 4
8,521
387
6,927
14,892
14,974
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
beBounch
Kukulkan
14
2 / 10 / 5
9,154
416
13,926
13,380
5,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
vaultguybrah
Mercury
18
3 / 4 / 7
10,889
495
9,300
17,122
7,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 12
11,421
519
13,235
15,943
6,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Aphrodite
Fkteruel
Aphrodite
17
2 / 5 / 11
11,448
520
9,383
15,730
7,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
9 / 1 / 15
11,295
513
11,095
19,452
18,792
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
12 / 2 / 7
12,171
553
18,748
17,353
7,712
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arachne
killer799741
Arachne
18
4 / 2 / 9
12,181
554
9,385
17,757
8,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
88
12
Kills
34
34
Deaths
12
21
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Bellona
3
8
4
0.63
L
2
7
1
0.36
W
7
2
12
6.5
W
Aphrodite
Fkteruel
Aphrodite
2
5
11
1.5
W
9
1
15
16.5
W
12
2
7
7.75
L
Kuzenbo
XDkappaXD
Kuzenbo
2
5
4
0.8
L
Kukulkan
beBounch
Kukulkan
2
10
5
0.45
W
Arachne
killer799741
Arachne
4
2
9
4.25
L
Mercury
vaultguybrah
Mercury
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,754
Damage
61,846
78,567
Taken
86,235
51,875
Mitigated
48,442
9,640
Healing
37,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
7,422
1,370
0
3,402
21,419
20,815
311
10,014
10,684
0
30,901
L
6,179
3,239
0
0
11,754
3,829
2,525
4,204
7,468
0
39,146
W
13,235
4,616
0
8,113
15,943
6,615
871
4,928
10,779
47,525
0
W
Aphrodite
Fkteruel
Aphrodite
9,383
1,304
5,139
8,900
15,730
7,169
2,738
4,062
11,506
66,012
0
W
11,095
877
690
3,727
19,452
18,792
709
5,904
13,396
39,512
0
W
18,748
9,804
0
8,464
17,353
7,712
4,868
5,482
11,763
0
80,826
L
Kuzenbo
XDkappaXD
Kuzenbo
6,927
1,788
0
166
14,892
14,974
157
6,734
7,927
18,183
0
L
Kukulkan
beBounch
Kukulkan
13,926
1,285
0
460
13,380
5,093
0
4,622
8,344
58,461
0
W
Arachne
killer799741
Arachne
9,385
6,945
0
2,240
17,757
8,154
1,688
3,934
13,635
0
96,347
L
Mercury
vaultguybrah
Mercury
9,300
3,038
0
5,612
17,122
7,164
0
6,289
10,431
0
90,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,919
Gold Earned
58,516
396
Minions Killed
466
0
Camps Cleared
0
1,923,106
Distance Traveled
2,027,899
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,842
402
43
2
0
342,776
3
L
Medusa
9,513
432
77
4
0
311,629
2
W
Freya
11,421
519
65
3
0
398,865
5
W
Aphrodite
11,448
520
122
6
0
360,260
0
W
Cthulhu
11,295
513
37
2
0
452,060
1
W
Neith
12,171
553
110
5
0
381,689
2
L
Kuzenbo
8,521
387
16
1
0
414,208
0
L
Kukulkan
9,154
416
100
5
0
364,968
0
W
Arachne
12,181
554
132
6
0
435,025
3
L
Mercury
10,889
495
160
7
0
489,525
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role