Player Matchup

Guan Yu
Guan Yu
Alchemyst08
Guan Yu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 81L
1,268 Elo+
Solo
Ymir
Ymir
Entewane
Ymir
Level 25
God Stats
9W - 12L
1,596 SR
Queue Stats
149W - 191L
1,298 Elo+
Solo
Izanami
Izanami
Fonzi13
Izanami
Level 28
God Stats
18W - 20L
1,292 SR
Queue Stats
329W - 370L
1,375 Elo+
Party 2
Horus
Horus
Razork13
Horus
Level 14
God Stats
3W - 2L
1,256 SR
Queue Stats
30W - 42L
1,274 Elo+
Party 2
Agni
Agni
vHiiiro
Agni
Level 15
God Stats
12W - 13L
1,615 SR
Queue Stats
121W - 149L
1,344 Elo+
Party 2
Team Averages
Level 19
1,452 SR
1,312 Elo+

VS

Team Averages
Level 22
1,448 SR
1,421 Elo+
Anubis
Anubis
 
Anubis
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
 
Guan Yu
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Crow-Starrling
Cerberus
Level 20
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 5L
1,411 Elo+
Party 1
Artemis
Artemis
SilenceVoice
Artemis
Level 26
God Stats
1W - 3L
1,219 SR
Queue Stats
70W - 93L
1,312 Elo+
Solo
Nemesis
Nemesis
TillDeathPartsUs
Nemesis
Level 17
God Stats
5W - 8L
1,520 SR
Queue Stats
19W - 23L
1,383 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Alchemyst08
Guan Yu
6
1 / 6 / 1
4,909
409
1,237
8,445
2,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
9
0 / 2 / 2
5,932
494
1,728
8,905
3,895
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Fonzi13
Izanami
9
2 / 1 / 0
5,849
487
5,074
4,541
1,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
Razork13
Horus
9
1 / 4 / 0
5,368
447
2,020
7,242
3,419
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Agni
vHiiiro
Agni
10
3 / 6 / 1
6,457
538
4,483
7,612
1,747
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
7 / 3 / 2
6,977
581
8,727
7,249
3,537
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
 
Guan Yu
11
2 / 1 / 1
6,524
544
2,319
6,153
4,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
9
0 / 2 / 3
5,514
460
4,376
6,995
2,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
SilenceVoice
Artemis
9
2 / 0 / 0
5,407
451
4,447
2,530
857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
8 / 1 / 4
7,725
644
5,830
5,641
2,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
7
Kills
19
19
Deaths
7
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
3
2
2.67
W
Guan Yu
 
Guan Yu
2
1
1
2.5
L
Guan Yu
Alchemyst08
Guan Yu
1
6
1
0.25
W
Cerberus
0
2
3
0.75
L
Ymir
0
2
2
0.5
L
Izanami
Fonzi13
Izanami
2
1
0
2
L
Horus
Razork13
Horus
1
4
0
0.25
W
Artemis
SilenceVoice
Artemis
2
0
0
2
W
8
1
4
10
L
Agni
vHiiiro
Agni
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,542
Damage
25,699
36,745
Taken
28,568
12,484
Mitigated
14,486
9,949
Healing
8,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,727
152
0
3,477
7,249
3,537
297
3,478
3,771
34,246
0
W
Guan Yu
 
Guan Yu
2,319
248
0
2,819
6,153
4,978
430
545
5,608
0
28,002
L
Guan Yu
Alchemyst08
Guan Yu
1,237
935
0
1,836
8,445
2,185
0
3,322
5,098
0
8,880
W
Cerberus
4,376
185
0
2,476
6,995
2,800
0
1,041
5,954
14,655
0
L
Ymir
1,728
526
0
2,113
8,905
3,895
0
3,293
5,612
18,758
0
L
Izanami
Fonzi13
Izanami
5,074
4,032
353
2,504
4,541
1,238
114
1,083
3,458
0
33,778
L
Horus
Razork13
Horus
2,020
1,339
111
1,138
7,242
3,419
246
766
6,197
0
22,035
W
Artemis
SilenceVoice
Artemis
4,447
595
0
30
2,530
857
0
687
1,843
0
24,769
W
5,830
3,777
0
38
5,641
2,314
29
460
5,181
0
39,133
L
Agni
vHiiiro
Agni
4,483
806
0
1,894
7,612
1,747
456
4,639
2,973
20,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,515
Gold Earned
32,147
191
Minions Killed
263
0
Camps Cleared
0
993,778
Distance Traveled
1,089,033
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,977
581
45
4
0
172,214
0
W
Guan Yu
6,524
544
58
5
0
253,054
0
L
Guan Yu
4,909
409
17
1
0
174,980
1
W
Cerberus
5,514
460
39
3
0
219,192
0
L
Ymir
5,932
494
30
3
0
202,573
4
L
Izanami
5,849
487
63
5
0
208,573
3
L
Horus
5,368
447
43
4
0
199,895
2
W
Artemis
5,407
451
43
4
0
177,326
0
W
Nemesis
7,725
644
78
7
0
267,247
0
L
Agni
6,457
538
38
3
0
207,757
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role