Player Matchup

Bacchus
Bacchus
ACEChubz
Bacchus
Level 83
God Stats
7W - 10L
1,343 SR
Queue Stats
11W - 22L
1,295 Elo+
Party 2
Neith
Neith
ACEMystic10
Neith
Level 69
God Stats
140W - 152L
1,531 SR
Queue Stats
167W - 184L
1,448 Elo+
Party 2
Bastet
Bastet
ACEOptimum
Bastet
Level 84
God Stats
2W - 2L
1,728 SR
Queue Stats
145W - 158L
1,511 Elo+
Party 2
Kukulkan
Kukulkan
FollowDaCripple
Kukulkan
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 73L
1,580 Elo+
Solo
Cu Chulainn
Cu Chulainn
Francesco0809
Cu Chulainn
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 123L
1,493 Elo+
Party 2
Team Averages
Level 88
1,520 SR
1,465 Elo+

VS

Team Averages
Level 128
1,585 SR
1,451 Elo+
Jormungandr
Jormungandr
DelliriumPR
Jormungandr
Level 127
God Stats
16W - 16L
1,554 SR
Queue Stats
403W - 428L
1,490 Elo+
Party 1
Chiron
Chiron
Djracing9
Chiron
Level 110
God Stats
11W - 9L
1,601 SR
Queue Stats
63W - 57L
1,435 Elo+
Party 1
Tiamat
Tiamat
JOKO13
Tiamat
Level 147
God Stats
49W - 35L
1,679 SR
Queue Stats
195W - 194L
1,478 Elo+
Solo
Ra
Ra
LordEfreet
Ra
Level 127
God Stats
2W - 4L
1,645 SR
Queue Stats
60W - 82L
1,358 Elo+
Solo
Serqet
Serqet
SCORPIONxPRx
Serqet
Level 127
God Stats
3W - 1L
1,448 SR
Queue Stats
377W - 402L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ACEChubz
Bacchus
14
1 / 6 / 4
8,293
361
5,442
18,607
15,889
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
0 / 3 / 5
8,916
388
9,729
15,907
5,141
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bastet
ACEOptimum
Bastet
18
5 / 6 / 5
11,510
500
13,798
18,092
7,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
18
3 / 6 / 5
10,865
472
12,632
16,096
6,563
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Francesco0809
Cu Chulainn
16
1 / 5 / 1
9,628
419
11,850
18,426
16,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DelliriumPR
Jormungandr
16
3 / 1 / 11
11,813
514
10,512
20,520
29,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chiron
Djracing9
Chiron
18
6 / 0 / 8
12,027
523
21,068
14,015
6,250
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
JOKO13
Tiamat
20
6 / 2 / 6
14,155
615
14,021
16,596
13,537
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
4 / 5 / 9
11,962
520
9,004
15,933
7,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Serqet
20
6 / 2 / 6
12,756
555
9,191
18,132
8,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
65
10
Kills
25
26
Deaths
10
20
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Bacchus
ACEChubz
Bacchus
1
6
4
0.5
L
0
3
5
0.83
L
Bastet
ACEOptimum
Bastet
5
6
5
1.25
W
Jormungandr
DelliriumPR
Jormungandr
3
1
11
8.5
W
Chiron
Djracing9
Chiron
6
0
8
10
L
Kukulkan
3
6
5
0.92
L
Cu Chulainn
Francesco0809
Cu Chulainn
1
5
1
0.3
W
Tiamat
JOKO13
Tiamat
6
2
6
4.5
W
4
5
9
1.7
W
Serqet
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,451
Damage
63,796
87,128
Taken
85,196
51,343
Mitigated
64,868
17,634
Healing
37,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
ACEChubz
Bacchus
5,442
649
907
1,273
18,607
15,889
400
6,364
12,128
21,687
0
L
9,729
4,527
465
7,299
15,907
5,141
170
4,316
11,341
0
56,208
L
Bastet
ACEOptimum
Bastet
13,798
6,502
0
1,296
18,092
7,419
165
6,829
10,523
0
66,342
W
Jormungandr
DelliriumPR
Jormungandr
10,512
1,670
0
4,049
20,520
29,118
213
3,099
17,346
33,318
0
W
Chiron
Djracing9
Chiron
21,068
4,402
3,159
6,918
14,015
6,250
3,560
4,425
9,565
0
81,603
L
Kukulkan
12,632
925
0
2,622
16,096
6,563
44
7,123
8,779
82,426
0
L
Cu Chulainn
Francesco0809
Cu Chulainn
11,850
3,039
0
3,772
18,426
16,331
0
8,294
9,757
245
58,284
W
Tiamat
JOKO13
Tiamat
14,021
4,144
894
8,582
16,596
13,537
3,644
2,796
13,459
99,783
0
W
9,004
1,163
4,684
5,914
15,933
7,539
1,052
5,958
9,900
69,963
0
W
Serqet
9,191
1,716
0
2,944
18,132
8,424
5,790
1,996
16,011
0
86,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,212
Gold Earned
62,713
565
Minions Killed
619
0
Camps Cleared
0
2,037,301
Distance Traveled
2,067,185
14
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,293
361
35
2
0
401,267
1
L
Neith
8,916
388
114
5
0
393,021
7
L
Bastet
11,510
500
103
4
0
434,366
3
W
Jormungandr
11,813
514
47
2
0
348,438
5
W
Chiron
12,027
523
145
6
0
455,950
3
L
Kukulkan
10,865
472
159
7
0
423,929
3
L
Cu Chulainn
9,628
419
154
7
0
384,718
0
W
Tiamat
14,155
615
166
7
0
414,093
11
W
Ra
11,962
520
124
5
0
382,812
9
W
Serqet
12,756
555
137
6
0
465,892
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role