Player Matchup

Thanatos
Thanatos
Betray XVI
Thanatos
Level 102
God Stats
6W - 8L
1,423 SR
Queue Stats
467W - 385L
1,551 Elo+
Party 2
Sobek
Sobek
RefinedTurtle64
Sobek
Level 89
God Stats
5W - 7L
1,499 SR
Queue Stats
466W - 375L
1,549 Elo+
Party 2
King Arthur
King Arthur
XXDemSquirrel28
King Arthur
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
116W - 102L
1,524 Elo+
Party 2
Rama
Rama
cRz crazy x
Rama
Level 107
God Stats
11W - 10L
1,543 SR
Queue Stats
297W - 232L
1,532 Elo+
Party 2
Kukulkan
Kukulkan
nosleepmomo
Kukulkan
Level 43
God Stats
4W - 6L
1,332 SR
Queue Stats
243W - 194L
1,553 Elo+
Party 2
Team Averages
Level 74
1,459 SR
1,542 Elo+

VS

Team Averages
Level 80
1,583 SR
1,570 Elo+
Scylla
Scylla
Laddy20
Scylla
Level 107
God Stats
14W - 5L
1,684 SR
Queue Stats
62W - 37L
1,677 Elo+
Party 1
Guan Yu
Guan Yu
RGG-_-TheKidJxyB
Guan Yu
Level 47
God Stats
2W - 5L
1,565 SR
Queue Stats
333W - 377L
1,356 Elo+
Solo
Aphrodite
Aphrodite
Roguerage47
Aphrodite
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,590 Elo+
Party 1
Bakasura
Bakasura
TwistedTox93
Bakasura
Level 125
God Stats
5W - 8L
1,500 SR
Queue Stats
160W - 174L
1,574 Elo+
Party 1
Sylvanus
Sylvanus
anomaliesintent
Sylvanus
Level 38
God Stats
6W - 6L
1,666 SR
Queue Stats
61W - 43L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Betray XVI
Thanatos
12
2 / 3 / 1
7,644
546
3,646
11,451
3,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
5 / 0 / 9
8,119
580
6,756
10,119
10,283
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

King Arthur
XXDemSquirrel28
King Arthur
13
1 / 0 / 1
7,796
557
7,951
10,334
5,237
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
9 / 0 / 4
9,330
666
9,824
10,191
3,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
nosleepmomo
Kukulkan
15
3 / 1 / 1
9,080
649
5,969
6,820
2,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Laddy20
Scylla
12
1 / 3 / 1
7,225
516
5,083
7,005
2,377
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
0 / 3 / 1
6,304
450
3,961
12,956
9,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
Roguerage47
Aphrodite
9
0 / 6 / 0
5,854
418
2,462
7,428
5,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
TwistedTox93
Bakasura
9
0 / 6 / 0
5,494
392
2,303
10,628
3,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
14
3 / 2 / 1
7,731
552
7,693
11,515
6,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
20
Kills
4
4
Deaths
20
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Betray XVI
Thanatos
2
3
1
0.83
L
Scylla
Laddy20
Scylla
1
3
1
0.5
L
0
3
1
0.17
W
5
0
9
9.5
L
Aphrodite
Roguerage47
Aphrodite
0
6
0
0
L
Bakasura
TwistedTox93
Bakasura
0
6
0
0
W
King Arthur
XXDemSquirrel28
King Arthur
1
0
1
1.5
L
Sylvanus
3
2
1
1.75
W
9
0
4
11
W
Kukulkan
nosleepmomo
Kukulkan
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,146
Damage
21,502
48,915
Taken
49,532
24,936
Mitigated
27,096
23,339
Healing
17,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Betray XVI
Thanatos
3,646
1,346
0
8,262
11,451
3,491
0
4,194
7,232
0
43,330
L
Scylla
Laddy20
Scylla
5,083
642
0
1,686
7,005
2,377
0
4,438
2,239
46,419
0
L
3,961
772
402
6,886
12,956
9,487
105
1,025
11,931
0
27,438
W
6,756
1,295
0
3,854
10,119
10,283
628
2,409
7,630
26,182
0
L
Aphrodite
Roguerage47
Aphrodite
2,462
343
630
2,124
7,428
5,695
0
1,504
5,924
21,383
0
L
Bakasura
TwistedTox93
Bakasura
2,303
1,392
0
2,647
10,628
3,279
0
3,037
7,575
0
22,163
W
King Arthur
XXDemSquirrel28
King Arthur
7,951
1,675
0
3,676
10,334
5,237
31
721
9,149
0
44,331
L
Sylvanus
7,693
2,358
480
2,803
11,515
6,258
0
2,369
9,138
46,476
15,077
W
9,824
8,556
0
6,329
10,191
3,537
2,458
2,935
7,223
0
71,035
W
Kukulkan
nosleepmomo
Kukulkan
5,969
991
0
1,218
6,820
2,388
132
4,576
2,244
54,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,969
Gold Earned
32,608
428
Minions Killed
351
0
Camps Cleared
0
1,365,214
Distance Traveled
1,225,412
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,644
546
91
7
0
306,447
0
L
Scylla
7,225
516
99
7
0
241,413
0
L
Guan Yu
6,304
450
45
3
0
296,107
0
W
Sobek
8,119
580
36
3
0
273,239
0
L
Aphrodite
5,854
418
38
3
0
198,582
0
L
Bakasura
5,494
392
57
4
0
256,950
0
W
King Arthur
7,796
557
66
5
0
275,913
0
L
Sylvanus
7,731
552
112
8
0
232,360
0
W
Rama
9,330
666
108
8
0
238,212
0
W
Kukulkan
9,080
649
127
9
0
271,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role