Player Matchup

Osiris
Osiris
 
Osiris
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Naro-Xx
Janus
Level 89
God Stats
54W - 67L
1,474 SR
Queue Stats
624W - 636L
1,480 Elo+
Party 1
Anhur
Anhur
SaturnoX_Xbr
Anhur
Level 146
God Stats
26W - 24L
1,423 SR
Queue Stats
370W - 334L
1,459 Elo+
Party 1
Team Averages
Level 120
1,466 SR
1,480 Elo+

VS

Team Averages
Level 56
1,484 SR
1,445 Elo+
Hel
Hel
BBG xTwerkx Jr
Hel
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Tyr
Tyr
Fest EduEsMejor
Tyr
Level 66
God Stats
0W - 4L
1,452 SR
Queue Stats
8W - 31L
1,205 Elo+
Solo
Mercury
Mercury
TriedStarling36
Mercury
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 129L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
8 / 2 / 9
8,726
873
8,497
9,054
5,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Janus
Naro-Xx
Janus
12
4 / 2 / 11
8,052
805
8,810
5,597
1,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
7 / 2 / 10
8,103
810
5,014
7,528
2,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 2
6,590
659
4,920
8,325
2,547
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
4 / 4 / 2
8,091
809
4,245
10,030
5,146
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 8 / 4
6,230
623
2,818
8,685
1,942
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
19
Kills
5
6
Deaths
19
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
8
2
9
6.25
L
1
7
2
0.29
L
4
4
2
1.25
W
Janus
Naro-Xx
Janus
4
2
11
4.75
W
7
2
10
6
L
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,321
Damage
11,983
22,179
Taken
27,040
9,851
Mitigated
9,635
9,671
Healing
4,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
8,497
4,785
0
2,753
9,054
5,711
154
2,454
6,600
0
31,595
L
4,920
396
934
2,016
8,325
2,547
0
2,804
5,381
20,752
0
L
4,245
453
0
1,357
10,030
5,146
0
2,830
6,956
0
15,012
W
Janus
Naro-Xx
Janus
8,810
787
723
2,745
5,597
1,602
655
708
4,889
33,429
0
W
5,014
2,946
123
3,327
7,528
2,538
472
1,832
5,696
0
22,204
L
2,818
1,357
125
419
8,685
1,942
0
2,656
5,893
0
6,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,881
Gold Earned
20,911
139
Minions Killed
64
0
Camps Cleared
0
521,841
Distance Traveled
476,115
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,726
873
43
4
0
193,069
1
L
Hel
6,590
659
30
3
0
154,640
0
L
Tyr
8,091
809
27
3
0
164,912
0
W
Janus
8,052
805
67
7
0
166,025
3
W
Anhur
8,103
810
29
3
0
162,747
0
L
Mercury
6,230
623
7
1
0
156,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role